Index  | Recent Threads  | Unanswered Threads  | Who's Active  | Guidelines  | Search
 

Quick Go »
No member browsing this thread
Thread Status: Active
Total posts in this thread: 254
Posts: 254   Pages: 26   [ Previous Page | 1 2 3 4 5 6 7 8 9 10 | Next Page ]
[ Jump to Last Post ]
Post new Thread
Author
Previous Thread This topic has been viewed 585384 times and has 253 replies Next Thread
Movieman
Veteran Cruncher
Joined: Sep 9, 2006
Post Count: 1042
Status: Offline
Reply to this Post  Reply with Quote 
Re: Graphics Card Performance

Can anyone explain what is the "app_info" function that could allow to run multiple GPU tasks.
Will this be possible to run 2 or 3 tasks on GTX 580 and GTX 680 boards?

PSST, come over to Xs and PM me your email and I'll send the file to you.
----------------------------------------

[Oct 19, 2012 9:47:56 PM]   Link   Report threatening or abusive post: please login first  Go to top 
nanoprobe
Master Cruncher
Classified
Joined: Aug 29, 2008
Post Count: 2998
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Graphics Card Performance

Can anyone explain what is the "app_info" function that could allow to run multiple GPU tasks.
Will this be possible to run 2 or 3 tasks on GTX 580 and GTX 680 boards?

Welcome back from your summer hibernation. biggrin
----------------------------------------
In 1969 I took an oath to defend and protect the U S Constitution against all enemies, both foreign and Domestic. There was no expiration date.


----------------------------------------
[Edit 1 times, last edit by nanoprobe at Oct 20, 2012 2:57:08 AM]
[Oct 20, 2012 2:56:49 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: Graphics Card Performance

If this shouldn't be here, let me know and I can pull it.

This is the code that I found elsewhere that would apply.

<app_info>
<app>
<name>hcc1</name>
<user_friendly_name>Help Conquer Cancer</user_friendly_name>
</app>
<file_info>
<name>wcg_hcc1_img_6.56_windows_intelx86__nvidia_hcc1</name>
<executable/>
</file_info>
<file_info>
<name>hcckernel.cl.6.56</name>
<executable/>
</file_info>
<app_version>
<app_name>hcc1</app_name>
<version_num>656</version_num>
<platform>windows_intelx86</platform>
<plan_class>nvidia_hcc1</plan_class>
<avg_ncpus>1</avg_ncpus>
<max_ncpus>1</max_ncpus>
<coproc>
<type>CUDA</type>
<count>1</count>
</coproc>
<file_ref>
<file_name>wcg_hcc1_img_6.56_windows_intelx86__nvidia_hcc1</file_name>
<main_program/>
</file_ref>
<file_ref>
<file_name>hcckernel.cl.6.56</file_name>
<open_name>hcckernel.cl</open_name>
</file_ref>
</app_version>
</app_info>


What you would want to look at is the part:

<coproc>
<type>CUDA</type>
<count>1</count>
</coproc>

If you change it from 1 to 0.5, you will get 2 units per GPU. Make it 0.33, and you get 3 units per GPU. 0.25 would get 4 units per GPU.

I would only suggest doing this if you are seeing consistent usage below 90%. Setting it to 2 units per GPU will likely be more than enough to get any card up to 99-100% usage. Also remember, the more GPU units you run, to more CPU cores will be used, taking away from your normal CPU crunching.
[Oct 20, 2012 1:29:11 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Bearcat
Master Cruncher
USA
Joined: Jan 6, 2007
Post Count: 2803
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Graphics Card Performance

So, to use this app file for AMD cards, just switch Nvidia with AMD? Anything else? Will give it a shot on a 6950 just to see what happens.
----------------------------------------
Crunching for humanity since 2007!

[Oct 20, 2012 3:06:59 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: Graphics Card Performance

You need to change the application names to the appropriate ATI ones. I'll check and see if I can find something.


EDIT: Found it. BTW, these came from the "lag issue" thread. Kudos to nanoprobe. (I just removed the
<cmdline>--gpu-target-frequency 30 --gpu-polling-mode 8 --process-priority 1</cmdline> part)

<app_info>
<app>
<name>hcc1</name>
<user_friendly_name>Help Conquer Cancer</user_friendly_name>
</app>
<file_info>
<name>wcg_hcc1_img_6.56_windows_intelx86__ati_hcc1</name>
<executable/>
</file_info>
<file_info>
<name>hcckernel.cl.6.56</name>
<executable/>
</file_info>
<app_version>
<app_name>hcc1</app_name>
<version_num>656</version_num>
<platform>windows_intelx86</platform>
<plan_class>ati_hcc1</plan_class>
<avg_ncpus>1.0</avg_ncpus>
<max_ncpus>1.0</max_ncpus>
<coproc>
<type>ATI</type>
<count>1</count>
</coproc>
<file_ref>
<file_name>wcg_hcc1_img_6.56_windows_intelx86__ati_hcc1</file_name>
<main_program/>
</file_ref>
<file_ref>
<file_name>hcckernel.cl.6.56</file_name>
<open_name>hcckernel.cl</open_name>
</file_ref>
</app_version>
</app_info>
----------------------------------------
[Edit 1 times, last edit by Former Member at Oct 20, 2012 3:56:32 PM]
[Oct 20, 2012 3:52:41 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Bearcat
Master Cruncher
USA
Joined: Jan 6, 2007
Post Count: 2803
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Graphics Card Performance

I also crunch HFCC. Will this stop everything but HCC GPU?
----------------------------------------
Crunching for humanity since 2007!

[Oct 20, 2012 4:08:00 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: Graphics Card Performance

IT seems that the GPU taking a CPU core would affect any and all other projects running on the CPU. You would still be able to run other projects on whatever cores, if any, that are left.


-------
EDIT:

I just did a quick test. I ran 8 units on my 2 590s (4 GPUs). While the usage of the GPU went from an average of 90% to 96%, the CPU usage at all times during crunching these units went from 4 full cores to 8 full cores.
----------------------------------------
[Edit 1 times, last edit by Former Member at Oct 20, 2012 4:23:00 PM]
[Oct 20, 2012 4:14:19 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Bearcat
Master Cruncher
USA
Joined: Jan 6, 2007
Post Count: 2803
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Graphics Card Performance

This is on my 12 core/24 thread cruncher. Wasn't sure if I read if using this app file would stop everything but HCC GPU wu's. Thanks for the help. Should find out shortly what happens.
----------------------------------------
Crunching for humanity since 2007!

[Oct 20, 2012 4:21:42 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: Graphics Card Performance

The app_info.xml just sets some parameters for the specified application to use, it does not tell BOINC to only do the work listed in the file.


I also edited my post above while you were posting.
----------------------------------------
[Edit 1 times, last edit by Former Member at Oct 20, 2012 4:25:47 PM]
[Oct 20, 2012 4:25:08 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Bearcat
Master Cruncher
USA
Joined: Jan 6, 2007
Post Count: 2803
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Graphics Card Performance

Appreciate the help. Thanks.
----------------------------------------
Crunching for humanity since 2007!

[Oct 20, 2012 4:40:22 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Posts: 254   Pages: 26   [ Previous Page | 1 2 3 4 5 6 7 8 9 10 | Next Page ]
[ Jump to Last Post ]
Post new Thread