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Thread Status: Active Total posts in this thread: 96
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
thanks janusBK for the info. very good job. makes it understandable
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David Autumns
Ace Cruncher UK Joined: Nov 16, 2004 Post Count: 11062 Status: Offline Project Badges:
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With all the pausing until idle, stopping while you have certain apps open, the breaks in GPU processing every 5 mins while the CPU zips up the file for the return journey - very little of my GPU will end up being used here.
----------------------------------------I am off back to GPUGrid where I can give 97% of my GPU 24 hours a day with no apparent effect on my PC and no intervention on my part My X86-64 cores will stay behind here at WCG + I will get almost another days crunching a day with 7 WU's running simultaneously on my 6 core machine. I'll be back just as soon as this is ready for general release Dave ![]() |
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Jim1348
Veteran Cruncher USA Joined: Jul 13, 2009 Post Count: 1066 Status: Offline Project Badges:
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I am off back to GPUGrid where I can give 97% of my GPU 24 hours a day with no apparent effect on my PC and no intervention on my part I am sure they will be glad to have you, and it sounds like a worthwhile project too. But no one knows which one will produce the most useful science in the end (or even how you define "useful"), so picking GPU percentage is rather arbitrary. I like the fact that the IBM experts review these projects for scientific potential, and I have no idea how GPUGrid does it. I'll be back just as soon as this is ready for general release Be sure to bring your quantum computer with you. |
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Sabrina Tarson
Advanced Cruncher United States Joined: Jun 27, 2012 Post Count: 149 Status: Offline Project Badges:
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With all the pausing until idle, stopping while you have certain apps open, the breaks in GPU processing every 5 mins while the CPU zips up the file for the return journey - very little of my GPU will end up being used here. I am off back to GPUGrid where I can give 97% of my GPU 24 hours a day with no apparent effect on my PC and no intervention on my part My X86-64 cores will stay behind here at WCG + I will get almost another days crunching a day with 7 WU's running simultaneously on my 6 core machine. I'll be back just as soon as this is ready for general release Dave Well, thats great that you happen to have an Nvidia card to still crunch on and I hope they are glad to have you. More Workunits for my 7850 to gobble up! ![]() |
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JacobKlein
Cruncher Joined: Aug 21, 2007 Post Count: 21 Status: Offline |
The problem I am experiencing is extreme display refresh lag, upwards of 250 ms per refresh.
----------------------------------------I'm fairly positive that this problem was also experienced by some of the GPUGrid.Net releases... And they solved it by using a lower priority on the threads that the application creates/uses. Could you please investigate if it's possible to do the same (lower the threading priority) for the WCG HCC tasks? It would be VERY much appreciated! In the meantime, I will continue to babysit these tasks -- suspending them when I sit down at my computer, and resuming them before I walk away. It's the only way I know to still have the GPU crunch while I'm active, but not crunch WCG HCC tasks since they're far too laggy currently. Note 1: Telling BOINC to not use GPUs while active, is not a solution. I have multiple GPUs, and don't want them all suspended! Note 2: For your reference, as a test, I freed up all other cores on my macine (quad-core hyperthreaded so Windows sees 8 cores)... and the GPU task still causes the extreme refresh lag. So the issue is not related to CPU availability at all. Note 3: System is Windows 8 RTM x64, Intel Core i7 965 eXtreme Edition, with 3 GPUs: GTX 460 and 2x GTS 240. I truly believe it has to do with threading priority. PLEASE FIX IT! :) Thanks, Jacob [Edit 7 times, last edit by JacobKlein at Oct 12, 2012 3:55:26 AM] |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
I truly believe it has to do with threading priority. Is there a mechanism to manage thread-priority of the tasks intended for GPUs? If there is, then the next question would be how GPU app-developers would go about it. If that would be difficult or there is no such mechanism yet in place, one solution would be the hardware approach to the issue of UI-visual slowdown (a.k.a. 'unresponsive computer').; |
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David Autumns
Ace Cruncher UK Joined: Nov 16, 2004 Post Count: 11062 Status: Offline Project Badges:
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Please don't try to lecture me about my decision
----------------------------------------If there is anyone else more committed to the success of the World Community Grid than I am I would love to shake their hand and give them the hugest of hugs Think before you start hurling the abuse I want the best for this project and going off half cocked is not what we have come to expect from the very best Distributed Computing Environment on the Internet... that run by IBM as the WCG. Our [computing] resources are precious and will become ever more so in an increasingly chaotic world. We need to make the most of them. The concept of grid computing is that the grid uses the idle portion of your pc to perform useful scientific research and as it does so it has no impact on your day to day pc activities Since WCG's November 16th 2004 launch (note when I joined this project) this has always been the case until yesterday. At the moment while my PC crunches 6 WCG WU's and 1 GPUGrid WU on my Nvidia card there's no impact, apart from the additional power consumption (which keeps my room warm) and the slightly faster fans, on my pc which is also rdp'ed into 2 other boxes and recording Mythbusters to my hard drive. This is the way that Grid Computing should be and collectively I get over 100,000 BOINC points equivalent to 700,000 WCG points a day from just 4 PC's at the moment I only wish I could provide all that capability solely to the WCG and more. Currently I cannot Dave ![]() [Edit 1 times, last edit by David Autumns at Oct 12, 2012 7:40:53 PM] |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Hello David Autumns
Reference: David Autumns [Oct 12, 2012 7:29:49 PM] post I hope the above indicated reference post does not contain a reference to the undersigned. In any case, given that WCG has near-zero experience in doing GPU-computing, expecting WCG to fix a GPU-computing related issue right away, which issue may not have existed or was solved in other grids more experienced in GPU-computing than WCG -- is unreasonable. The issue with unresponsive machines crunching GPU-based WUs, I'm confident, would be solved eventually, what with the technical powers of a IBM. ; |
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nanoprobe
Master Cruncher Classified Joined: Aug 29, 2008 Post Count: 2998 Status: Offline Project Badges:
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The new GPU WU's turn my 6 Core GTX560ti powered machine to the screen refresh rate of a ZX81 (with just the 1K of RAM) I am unable to position my cursor correctly while a HCC GPU WU is running. Windows Media Player is unwatchable I was hoping this had been resolved before making this public Unfortunately not I am going to have to keep crunching with my GPU on GPUGrid there my PC operation is totally unaffected utilising the spare resources of my PC while letting me get on and achieve what I need to achieve while the grid picks up the crumbs nvidia_hcc1's are the first WU's to break this unwritten contract we have with the science guys. Not the red letter day for grid computing I had hoped for with the launch of this project Dave David, see if this will help. <app_info> <app> <name>hcc1</name> <user_friendly_name>Help Conquer Cancer</user_friendly_name> </app> <file_info> <name>wcg_hcc1_img_6.56_windows_intelx86__nvidia_hcc1</name> <executable/> </file_info> <file_info> <name>hcckernel.cl.6.56</name> <executable/> </file_info> <app_version> <app_name>hcc1</app_name> <version_num>656</version_num> <platform>windows_intelx86</platform> <plan_class>nvidia_hcc1</plan_class> <avg_ncpus>1.0</avg_ncpus> <max_ncpus>1.0</max_ncpus> <coproc> <type>CUDA</type> <count>1</count> <cmdline>--gpu-target-frequency 30 --gpu-polling-mode 8 --process-priority 1</cmdline> </coproc> <file_ref> <file_name>wcg_hcc1_img_6.56_windows_intelx86__nvidia_hcc1</file_name> <main_program/> </file_ref> <file_ref> <file_name>hcckernel.cl.6.56</file_name> <open_name>hcckernel.cl</open_name> </file_ref> </app_version> </app_info> Copy and paste this into a text file. Rename the file app_info.xml Shut down boinc and place this in the WCG project folder. This should throttle down your GPU and make your desktop more usable. The numbers 16 and 4 in the cmdline string are the ones to play with. I don't remember for sure but I think raising them makes things slower and lowering them makes things faster. If you need to tweak them shut down boinc, right click on the app_info.xml and open it with notepad. Make changes close and save then restart boinc. If you have any tasks in cache when you first put this file in the project folder you may lose them but boinc should download new ones when you restart it. If you want to tweak it leave the file in the folder while you work on it. Tasks in cache won't be affected. I used this approach on Milkyway because it really bogged down my computer. This will increase compute times for the GPU tasks Let me know if it works.
In 1969 I took an oath to defend and protect the U S Constitution against all enemies, both foreign and Domestic. There was no expiration date.
----------------------------------------![]() ![]() [Edit 1 times, last edit by nanoprobe at Oct 13, 2012 2:23:30 PM] |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
@ nanoprobe
Do you know if the app_info will work with ATI if I change the <file_name> to wcg_hcc1_img_6.56_windows_intelx86__ati_hcc1 ? I got a quad with a low end HD6750 with a bad response mouse lag. I tried to run the main screen with the onboard Intel graphic - It helps a lot with video lag but do nothing for the mouse pointer |
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