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Movieman
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Re: Work Now Available for Beta Test

So two cards will work but only with 14 cores on the cpu's..hypothetically of course..

I'm sure they will work either way but will probably work more efficiently if each GPU has a CPU core (HT or non HT) since when these WCG GPU tasks start and end they use the CPU exclusively.... hypothetically of course. biggrin

Thanks for the info..Hypothetically of course..
One of the XS guys did some math and "guessed" that a hypotheticall system as described might turn 356,000PPD..
I almost wetted myself when I read that.. biggrin
Hypothetically of course! laughing
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[Mar 17, 2012 9:07:27 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Rickjb
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Re: Work Now Available for HCC GPU Beta Test

I'm sure they will work either way but will probably work more efficiently if each GPU has a CPU core (HT or non HT) since when these WCG GPU tasks start and end they use the CPU exclusively....
It would be a significant waste of resources to have a CPU core sitting idle while the GPU is doing its thing.
Currently, BOINC sets the priority of the CPU science tasks to "Low" (on Windows).
I wonder whether it would help if BOINC was tweaked to set the priority of the GPU task to normal or above-normal. Compile-your-own BOINC, anyone? [Edit]: It seems BOINC already does this - ca05065 says in GPU Support Forum >> Working GPU crunching times "I watched several beta GPU work units with Process Explorer and GPU-Z.
In windows 'normal' processes run with a priority of 8; Boinc CPU work units with a priority of 4 and the CPU portion of GPU work units with a priority of 6. This means that that the GPU tasks will run in preference to normal work units but after normal processes.
" [/Edit]

Idle? What's idle?
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mecole: beta option selected, gpu option selected, hcc project selected ... I just can't seem to get any betas for my GTX480 and it's getting cold :-(
Are you running under either Windows Vista or 7?
With these, it seems you can't run GPU work if BOINC is installed in Protected Mode (aka as a Service) ( Help Conquer Cancer >> HCC with GPU ) because services can't access the GPU under these OSs.

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I'll leave it to you guys to decide when to switch these discussions to the new GPU Support Forum
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[Edit 2 times, last edit by Rickjb at Mar 18, 2012 8:27:55 AM]
[Mar 18, 2012 2:17:27 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Bearcat
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Re: Work Now Available for Beta Test

So two cards will work but only with 14 cores on the cpu's..hypothetically of course..


Let the cat out of the bag MM. My educated guess is dually 8 core Xeons. biggrin
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[Mar 18, 2012 4:04:21 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Movieman
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Re: Work Now Available for Beta Test

So two cards will work but only with 14 cores on the cpu's..hypothetically of course..


Let the cat out of the bag MM. My educated guess is dually 8 core Xeons. biggrin

Well, I don't want to go toss out my chest and let my passions get the best of me till all the parts are in my hands BUT I can toss out a teaser:
The chips will have a W at the end of their description and the board's name ends in a letter from near the end of the alphabet and should be the first one seen in the USA and last, you know I only get all hyped up it it's a dualie!
Is that enough for now?
My daily driver, this machine, is a excellent machine.
2600K, Intel board,6 gig of excellent GSKill memory,WD Black,260GTX vid and does everything just fine but it doesn't incite passion.
The dualies get my blood running and at 60 that takes more than it used to! biggrin
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nanoprobe
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Re: Work Now Available for Beta Test

It would be a significant waste of resources to have a CPU core sitting idle while the GPU is doing its thing.

That's not how it works. The CPU is never idle while the GPU is processing a task. It may not be used at 100% but it will be working along side the GPU. The GPU will process a task with all of the CPU cores running other tasks but it will take longer because the GPU will be fighting it for resources. From my experience freeing 1 CPU core to run along side the GPU is the most efficient way to go.
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In 1969 I took an oath to defend and protect the U S Constitution against all enemies, both foreign and Domestic. There was no expiration date.


[Mar 18, 2012 10:39:08 AM]   Link   Report threatening or abusive post: please login first  Go to top 
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Re: Work Now Available for Beta Test

From my reading, feel free to interject: If a core is reserved to support GPU crunching, the GPU jobs could run X factor faster [how much?]. This varies per science and probably for those GPU sciences rated "non-intense" it does not really matter... those doing <2% CPU load. On a 24 hour period, take how much science is done on 1 core, combining regular, randomly assigned CPU sciences with constant or intermittent streamed GPU tasks of same or varying intensity and determine if net more or less work is done.

A main question is, what continuity does WCG expect to deliver on GPU work units, daily, week, month. Also, will this be WCG only or a mix with other grids, what share as well. Personally, my impression is, that there is no one stop setting to cover it all and it has to be played by hand. Do the sums and assess if for device A, setup B will work optimally, if you wish to squeeze the max. Decide and then let it run.

For those that only want to do WCG, but do not want to have their GPU idle, set backup projects [GPUgrid e.g.] with zero project weight / resource share. If WCG has non, the client will go fetch them from your backup projects. Theory as yet not seen this in operation. Who does know is asked to share.

--//--

P.S. I've used an affinity automation tool to force multiple tasks onto one core. The results varied. Some sciences could not be bothered, and ran practically twice the ''elapsed'' time, CPU time unchanged of course. Some heavier needed a bit more ''elapsed'', but not dramatic. Kind of the hyperthreaded way without the efficiency uptick this feature delivers. Don't know how well hyperthreaded systems compare to non-hyperthreaded systems in this respect. Would these handle this better?
[Mar 18, 2012 11:08:43 AM]   Link   Report threatening or abusive post: please login first  Go to top 
sk..
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Re: Work Now Available for Beta Test

I have never set to zero, but I usually set a backup project (CPU and GPU) to a very low number (1), and the main project to a very high number (10000). Seems to work, but not sure about the actual ratio of tasks received; backup might be higher than I would want. To accurately observe this would take weeks.

On systems with many projects attached I sometimes use zero debt, <zero_debts>1</zero_debts>, so that would be a factor too.

MM, EN or EP?
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[Edit 2 times, last edit by skgiven at Mar 18, 2012 11:27:40 AM]
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johncmacalister2010@gmail.com
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Re: Work Now Available for Beta Test

I still have received only one Beta task.....

sad
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[Mar 18, 2012 11:39:30 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
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Re: Work Now Available for Beta Test

I still have received only one Beta task.....
That's one more than me crying.
GPU is only Compute Capability 1.1 (GTS 250).
[Mar 18, 2012 2:02:40 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Bearcat
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Re: Work Now Available for Beta Test

It would be a significant waste of resources to have a CPU core sitting idle while the GPU is doing its thing.


Not really. When the OS needs to do something, especially with a higher priority, it will bump a wu to do this. Leaving a core free (on multicore systems) should help alleviate the bump and assist with GPU crunching.
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