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Former Member
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Re: BETA_CMD2_0001-PP1BA.clustersOccur-TPM1A.clustersOccur_xx monster WUs

My biggest monster finally finished:
BETA_ CMD2_ 0001-PP1BA.clustersOccur-RADIA.clustersOccur_ 33_ 2-- Valid 4/25/09 01:57:41 4/27/09 22:29:10 53.44 409.8 / 273.2
Didn't think it was going to make it. The others finished in less than half the time on different (and much faster) machines.
Hopefully the next round of beta jobs won't be quite as large...not that I mind the large amounts of run time added to my Beta stats wink
[Apr 27, 2009 10:53:57 PM]   Link   Report threatening or abusive post: please login first  Go to top 
TimAndHedy
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Re: BETA_CMD2_0001-PP1BA.clustersOccur-TPM1A.clustersOccur_xx monster WUs

It's now at 35 hours and 26%.

It's currently at a bit under 140 hours for estimated completion. Which is just under due time.

Did I read that you still accept results after they are late for a week? Are they still used or just for credit? I am thinking most of these results will be late.

This is on a system that is averaging 2:37 per result.

BETA_ CMD2_ 0001-PP1BA.clustersOccur-TPM3A.clustersOccur_ 11_ 3--
[Apr 28, 2009 1:59:05 AM]   Link   Report threatening or abusive post: please login first  Go to top 
JmBoullier
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Re: BETA_CMD2_0001-PP1BA.clustersOccur-TPM1A.clustersOccur_xx monster WUs

Did I read that you still accept results after they are late for a week? Are they still used or just for credit?

Right.
knreed said that they need as many results as possible for these CMD2 betas and that all WUs will get full credits for their runtime.
I understand that even if the project starts before all WUs are returned, particularly the monster ones, the results of these WUs are needed to help split the real work at reasonable sizes.

Mine is at 24 % with at least eight more days of runtime to go, and the machine is not running it 24/24. smile

Cheers. Jean.
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[Apr 28, 2009 2:36:09 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
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Re: BETA_CMD2_0001-PP1BA.clustersOccur-TPM1A.clustersOccur_xx monster WUs

Processing BETA_CMD2_0001-PP1BA.clustersOccur-TPM3A.clustersOccur_4_1
Currently 10.191% after 6:40:26
Estimated 16:50:52 remaining, but simple math takes me to 52 hours remaining

Xeon R5404 (2Ghz), also running another Beta (BETA_CMD2_0001-PP1BA.clustersOccur-VINCA.clustersOccur_5_1 21% after 2 hours, set to finish in 10) and 2 energy work units, not sure if its affecting anything at all.


Update. After 22 hours and 46 minutes this unit is sitting on 55.321%. Estimate is now at 12 hours 26 minutes. It does seem to have sped up, as my extr. total time is now 41 hours (i.e. 19 hours remaining). This machine is currently also crunching 2 ceps and 1 rice.

*edit* I have followed knreed's instructions, though I don't think it was necessary in my case..?



Update 3:
51 hours 48 minutes and 52 seconds in
79.379% done
BOINC says 11 hours 9 minutes 22 seconds remaining

My guess is around 13 and a half hours

*edit* Hmm, that means its taken 29 hours to do 24%!


Final update:
Task completed in 63.17 hours.
Result log is clean:

<core_client_version>6.2.28</core_client_version>
<![CDATA[
<stderr_txt>
INFO: No state to restore. Start from the beginning.
called boinc_finish

</stderr_txt>
]]>


I see that one of my wingmen errored out after 35 hours because of maximum time elapsed. Log follows:


<core_client_version>6.6.20</core_client_version>
<![CDATA[
<message>
Maximum elapsed time exceeded
</message>
<stderr_txt>
INFO: No state to restore. Start from the beginning.

*cut lots of debugging symbols*


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[Edit 1 times, last edit by Former Member at Apr 28, 2009 6:01:19 AM]
[Apr 28, 2009 5:58:40 AM]   Link   Report threatening or abusive post: please login first  Go to top 
coolstream
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Re: BETA_CMD2_0001-PP1BA.clustersOccur-TPM1A.clustersOccur_xx monster WUs

Thanks for the clarification, JmBoullier.

I think the fact that my machine had rebooted for some reason along with the 'restarting' part of the message was a red herring for me and made me read past the the first CPU limit part.

I now have a better understanding of remaining time and flops and can now appreciate why I should have followed knreed's suggestion to use the workaround.

I now regret not having done it because the wingmen will most likely encounter the same problem unless
i The allocated time is increased
ii They do knreed's workaround

Regardless, thanks for looking at and interpreting the results for me :)
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Crunching in memory of my Mum PEGGY, cousin ROPPA and Aunt AUDREY.
[Apr 28, 2009 7:40:15 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Royden
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Re: BETA_CMD2_0001-PP1BA.clustersOccur-TPM1A.clustersOccur_xx monster WUs

Just had to abort a unit after 48 hours.

BETA_ CMD2_ 0001-PP1BA.clustersOccur-Q01105-2A.clustersOccur_ 5_ 5--

The unit had been sitting at 15% for over 24 Hours. sad
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[Apr 28, 2009 1:42:04 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Diana G.
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Re: BETA_CMD2_0001-PP1BA.clustersOccur-TPM1A.clustersOccur_xx monster WUs

I've been returning various run times, all valid. This most recent WU is at 4.096% at 9 hrs. I am going to let it run as it is advancing. I love these! biggrin

My Beta badge is at just over 9 days. It is always exciting to see it inch forward!
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[Apr 28, 2009 5:26:05 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Sekerob
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Re: BETA_CMD2_0001-PP1BA.clustersOccur-TPM1A.clustersOccur_xx monster WUs

Check the flops values per post of knreed and do the edit per his instructions, Diana G. Would be a pity to run this elongated beta and not get the full hours out of it because of it overrunning the 10x factor set in the "bound" value.

cheers
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[Apr 28, 2009 6:18:41 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Diana G.
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Re: BETA_CMD2_0001-PP1BA.clustersOccur-TPM1A.clustersOccur_xx monster WUs

kk will do. Thank you.
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[Apr 28, 2009 9:17:58 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Diana G.
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Re: BETA_CMD2_0001-PP1BA.clustersOccur-TPM1A.clustersOccur_xx monster WUs

knreed
<snip>.. Open your client_state.xml file. It will be located at either C:\Documents and Settings\All Users\Application Data\BOINC or C:\Program Files\BOINC (on Windows)...<snip>


I tried looking for the .xml files and since BOINC was saved outside of Program Files [C:BOINC] on Vista, I do not see any .xml files at all. Anything I can do to fix that? Thanks!

edit: running v 6.2.28
.
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[Edit 1 times, last edit by Diana G. at Apr 28, 2009 9:50:25 PM]
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