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Category: Beta Testing Forum: Beta Test Support Forum Thread: New project in scope |
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Thread Status: Locked Total posts in this thread: 102
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Falconet
Master Cruncher Portugal Joined: Mar 9, 2009 Post Count: 3294 Status: Offline Project Badges: |
Thanks for the update jhindo!
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Mumak
Senior Cruncher Joined: Dec 7, 2012 Post Count: 477 Status: Offline Project Badges: |
Thanks jhindo !
----------------------------------------I'm sure a lot of people appreciate such information. |
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Sgt.Joe
Ace Cruncher USA Joined: Jul 4, 2006 Post Count: 7545 Status: Offline Project Badges: |
Thanks for the update.
----------------------------------------Cheers
Sgt. Joe
*Minnesota Crunchers* |
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nanoprobe
Master Cruncher Classified Joined: Aug 29, 2008 Post Count: 2998 Status: Offline Project Badges: |
Hi everyone, to ease speculation.. yes we're still on track to launch our next cancer project in (hopefully early) fall. We're currently in alpha testing and will release to beta once we're ready. Yes, although it's a cancer project from the same scientific team as HCC, it uses a completely different line of research and is therefore a brand new project and not a continuation of HCC. Yes, we will launch on CPU first with potential for Android later and maybe even GPU some time in the future. Why would the new cancer app be for the CPU when the HCC GPU app was such a success? Doesn't make much sense to me.
In 1969 I took an oath to defend and protect the U S Constitution against all enemies, both foreign and Domestic. There was no expiration date.
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Mumak
Senior Cruncher Joined: Dec 7, 2012 Post Count: 477 Status: Offline Project Badges: |
Technical/implementation reasons maybe?
----------------------------------------I'm wondering whether there's another GPU project in queue... |
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Falconet
Master Cruncher Portugal Joined: Mar 9, 2009 Post Count: 3294 Status: Offline Project Badges: |
Maybe the application that they are going to use still hasn't the GPU part finished?
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Gotta crawl before you walk:) Testing/debugging may hold priority over optimization.. hopefully the port to OpenCL will be relatively straightforward. And thanks for the update!
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B2I
Senior Cruncher usa Joined: Jan 23, 2011 Post Count: 232 Status: Offline Project Badges: |
The WCG techs have no control over this. Only the software coders working with the scientists do. Code has to be specifically written for GPU hardware. I'm a layman when it comes to software but I've gleaned from my reading that GPU coding is likened to writing a program for 10, 000 very fast but simple cpus that understand only very simple instructions. Sometimes the scientists just can't get the results they want from the simple CPUs or, it's just not worth the programmers time to try. Think about doing long division on a calculator with only an add key. You'd have to add the divisor repeatedly until if was greater than the dividend, count up the number of time you added, less one because your over, etc. Well think of those GPUs as the dumb calculator but you have a thousand of them.
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Sad thing: I think you get it more than some developers do B2I:)
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BladeD
Ace Cruncher USA Joined: Nov 17, 2004 Post Count: 28976 Status: Offline Project Badges: |
Hi everyone, to ease speculation.. yes we're still on track to launch our next cancer project in (hopefully early) fall. We're currently in alpha testing and will release to beta once we're ready. Yes, although it's a cancer project from the same scientific team as HCC, it uses a completely different line of research and is therefore a brand new project and not a continuation of HCC. Yes, we will launch on CPU first with potential for Android later and maybe even GPU some time in the future. Why would the new cancer app be for the CPU when the HCC GPU app was such a success? Doesn't make much sense to me. Thanks for the update jhindo! Because most of the programmers know how to code CPUs and not GPUs? BTW, congrats on joining the top 200! ---------------------------------------- [Edit 1 times, last edit by BladeD at Aug 22, 2013 11:53:07 AM] |
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