Index | Recent Threads | Unanswered Threads | Who's Active | Guidelines | Search |
World Community Grid Forums
Category: Beta Testing Forum: Beta Test Support Forum Thread: BETA for type C in DDD2 |
No member browsing this thread |
Thread Status: Active Total posts in this thread: 95
|
Author |
|
uplinger
Former World Community Grid Tech Joined: May 23, 2005 Post Count: 3952 Status: Offline Project Badges: |
Please post all issues you have with the type C work units or comments on them here. I have noticed a few other posts for type C's in the type A and B threads. So starting a type C thread :) Remember these work units have 8 different types.
pc, pd, pl, pr, pq, sd, sr, sq These are the type C work units which should take between 1-5 hours to complete... Thanks, -Uplinger |
||
|
PecosRiverM
Veteran Cruncher The Great State of Texas Joined: Apr 27, 2007 Post Count: 1053 Status: Offline Project Badges: |
Mine went smoothly and are already gone.
----------------------------------------only took about 40min ea. |
||
|
gb009761
Master Cruncher Scotland Joined: Apr 6, 2005 Post Count: 2977 Status: Offline Project Badges: |
I've noticed that they generally take about 15 mins to actually "start" (i.e., for the % to increase), after that, they seem to motor on pretty quickly.
---------------------------------------- |
||
|
uplinger
Former World Community Grid Tech Joined: May 23, 2005 Post Count: 3952 Status: Offline Project Badges: |
On all of the work units, there is an initial minimisation loop that is needed to be run. This takes about 5-15 minutes from our experience. There is no percentage change and no check pointing during this time. This goes for all work units A,B, and C. Also, this loop should not be run when restoring from a checkpoint.
Hope this helps, -Uplinger |
||
|
pirogue
Veteran Cruncher USA Joined: Dec 8, 2008 Post Count: 685 Status: Offline Project Badges: |
44 valids
----------------------------------------40 pendings 1 server aborted No errors so far. The only thing I've noticed is that the initial time estimates are high on both 6.2.28 (32-bit) and 6.10.18 (64-bit). Averaging about 1.25-1.5 hours each. P.S. I guess I was in the right place at the right time, this time. |
||
|
uplinger
Former World Community Grid Tech Joined: May 23, 2005 Post Count: 3952 Status: Offline Project Badges: |
This beta has a lot more work units than the previous type's. We should have 4956 work units going out with 3 copies each. So more for people to get. Hopefully we'll have all of the results back over the weekend and we can go forward from there on monday :)
Also, lucky on the 84 work units :P Thanks again, -Uplinger |
||
|
pirogue
Veteran Cruncher USA Joined: Dec 8, 2008 Post Count: 685 Status: Offline Project Badges: |
Also, lucky on the 84 work units :P Thanks again, -Uplinger Really lucky, I still have about that many in progress. [Edit 1 times, last edit by pirogue at Feb 5, 2010 11:35:41 PM] |
||
|
Randzo
Senior Cruncher Slovakia Joined: Jan 10, 2008 Post Count: 339 Status: Offline Project Badges: |
Great job uplinger
all are fine running on XP 32 bit and also on win7 64b thanks |
||
|
stwainer
Advanced Cruncher Joined: Nov 21, 2005 Post Count: 128 Status: Offline Project Badges: |
Damn, got none again. I'll forever be stuck with a beta Bronze.
---------------------------------------- |
||
|
pirogue
Veteran Cruncher USA Joined: Dec 8, 2008 Post Count: 685 Status: Offline Project Badges: |
Damn, got none again. I'll forever be stuck with a beta Bronze. I don't think they're all gone. I got one a couple of minutes ago. |
||
|
|