| Index | Recent Threads | Unanswered Threads | Who's Active | Guidelines | Search |
World Community Grid Forums
Join "MyOnlineTeam" Today - Chapter 12 ![]() |
| No member browsing this thread |
|
Thread Status: Locked Total posts in this thread: 637
|
|
| Author |
|
|
Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Your contribution to the WCG doesn't increase by deploying Boinc as you still have the same CPU and Memory (Unless you have a Multi-Core or SMP motherboard where it really would) so the points allocated should equate to those that have been in use since day 1 on the UD Client If not they need tweaking downwards Dave Erm, political sensitivities aside, can I post here? Don't necessarily agree with you there David. Since all of the jobs here are CPU hogs, CPU should be the primary metric. the Boinc scoring mechanism appears fairer. (Lights blue touch paper and stands aside ) |
||
|
|
Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Your contribution to the WCG doesn't increase by deploying Boinc as you still have the same CPU and Memory (Unless you have a Multi-Core or SMP motherboard where it really would) so the points allocated should equate to those that have been in use since day 1 on the UD Client If not they need tweaking downwards Dave Erm, political sensitivities aside, can I post here? Don't necessarily agree with you there David. Since all of the jobs here are CPU hogs, CPU should be the primary metric. the Boinc scoring mechanism appears fairer. (Lights blue touch paper and stands aside ) Hi Jonathon You are welcome to post here anytimeFor what it is worth, I agree with your comments completely! Edit: Excuse the repost, I posted as CA by mistake |
||
|
|
Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
I'm with you as well JM and Arnold - Ooops, I mean Graham
- Boinc fairly benchmarks your PC according to performance, whereas with UD there is a limit as to how far you can improve your benchmarks regardless of how big the CPU or how much RAM you install.I think this arguement is neverending on both sides - the only answer to the fairness that would satisfy all users is to have only one agent available. Personally I would go for Boinc, as its more flexible in allowing other projects. Well thats my 2 cents worth anyway! ![]() |
||
|
|
Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
I had assumed that the advantage of BOINC is that the agent is a more efficient program and that it actually completes work faster, i.e., more work in a given time with the same resources, than the UD agent. But now, if some of the above comments are correct, am I do understand that that is not actually the case, and all that is happening is that more points are being awarded by BOINC for the same amount of work? If so, then that's bogus and WCG needs to fix it immediately, otherwise there is nothing fair about our little competition for points. And the longer this issue remains unresolved, the more that the points awarded during the interim become suspect.
If we're going to play fair while competing for points, one person shouldn't earn nearly double the points for the same work just because they happen to have BOINC installed. Now, I'm perfectly happy to go along with folks using BOINC so long as it is really speeding up the process; but if it doesn't do anything except alter the amount of points awarded, then there's no sense in playing this game anymore. Cheers. Bill Velek, Team Captain of the ... |
||
|
|
David Autumns
Ace Cruncher UK Joined: Nov 16, 2004 Post Count: 11062 Status: Offline Project Badges:
|
I'm not even getting involved with this one
----------------------------------------We just need some correction factor to hopefully bring a bit of parity (like it really matters ) I would imagine it will go the boinc way with multicored processors becoming the norm. UD has served us well I've had 8 years and 233 days worth of crunching out of it since the 7th April 2001 without flaw in the agent (ligandfit/think/rosetta/faah) not bad, not bad at all Dave ![]() |
||
|
|
keithhenry
Ace Cruncher Senile old farts of the world ....uh.....uh..... nevermind Joined: Nov 18, 2004 Post Count: 18667 Status: Offline Project Badges:
|
Boinc fairly benchmarks your PC according to performance, whereas with UD there is a limit as to how far you can improve your benchmarks regardless of how big the CPU or how much RAM you install. Ah yes! I had forgotten (all TOO easy at my age) how UD had upper limits on its benchmarks. I think one big thing that initially confuses folks while switching from UD to BOINC is that the "get-WU-crunch-return-WU" and "receive-WU-at-server-grant-credit" parts of the process are no longer connected. You return a WU with UD, you get credit for it. You return a WU with BOINC, you get nada. Once others return the same WU and it validates, THEN you get credit. You can have days with BOINC where you spend the entire day crunching on the same WU and yet get 2000 or 3000 points simply because of WU's you returned the day or days before validated. That hump a couple of weeks ago where folks were getting monster WU's is still impacting us because now we have to wait for others to also crunch those monster WU's so they'll validate. Meantime, we go on to crunching new WU and have to wait for THEM to validate but they're in line behind the monsters so it's a lot like cars piling onto the roadways at the start of rush hour. Day before yesterday, I was up to a net seven WU's sitting waiting to be validated spanning some five real time days. Now I'm down to a net four WU's in validation spanning six real time days. You crunch to supply the validation pipeline. As that empties, you get your credits. Nowhere near the immediate gratification the UD agent gives ![]() |
||
|
|
David Autumns
Ace Cruncher UK Joined: Nov 16, 2004 Post Count: 11062 Status: Offline Project Badges:
|
Just for Clarity to make sure there is no misunderstanding right at the off
----------------------------------------I was composing my post while Bill snuck his in there ![]() ![]() |
||
|
|
David Autumns
Ace Cruncher UK Joined: Nov 16, 2004 Post Count: 11062 Status: Offline Project Badges:
|
It's great way to incentivise (UK s) the changeover to BOINC though
----------------------------------------A bit of social engineering on a grand scale. If that's where IBM would have us go ![]() ![]() |
||
|
|
keithhenry
Ace Cruncher Senile old farts of the world ....uh.....uh..... nevermind Joined: Nov 18, 2004 Post Count: 18667 Status: Offline Project Badges:
|
I had assumed that the advantage of BOINC is that the agent is a more efficient program and that it actually completes work faster, i.e., more work in a given time with the same resources, than the UD agent. But now, if some of the above comments are correct, am I do understand that that is not actually the case, and all that is happening is that more points are being awarded by BOINC for the same amount of work? If so, then that's bogus and WCG needs to fix it immediately, otherwise there is nothing fair about our little competition for points. And the longer this issue remains unresolved, the more that the points awarded during the interim become suspect. If we're going to play fair while competing for points, one person shouldn't earn nearly double the points for the same work just because they happen to have BOINC installed. Now, I'm perfectly happy to go along with folks using BOINC so long as it is really speeding up the process; but if it doesn't do anything except alter the amount of points awarded, then there's no sense in playing this game anymore. Cheers. Bill Velek, Team Captain of the ... Well, as I understand it, BOINC is multi-threaded, UD is single-threaded so that allows BOINC to process the same amount of work more efficiently on a device. That difference will increase I believe on your higher end machines with the dual cores and such. UD has upper limits on its benchmarks and BOINC uses a different set of benchmarks that do not have upper limits so UD could in fact be giving less points than deserved to those machine that hit any of its benchmarks' upper limits. The WCG admins determined that BOINC credits are converted to WCG points by multiplying by 7. I haven't seen anything that I can specifically point to that says that is the wrong factor. I've also seen nothing that would indicate, much more importantly, that the WCG admins determined this conversion factor incorrectly. I am presuming that they know what they are doing due to the lack of evidence to the contrary The hardest part is that, no matter how hard we try, we just can't make an apples-to-apples comparasion of UD and BOINC. They are just too different for that. You have to weigh the pluses and minuses of both and make your own decision. I considered using the number of WU's returned as a measure for comparasion but that can easily be biased by the level of complexity of the particular mix of WUs that you happen to get. I've settled on average points per hour, given my acceptance of the conversion factor above, and thus my individual preference for BOINC. The average points per hour is not driven by wanting to max individual points but as a way to measure that, for a given amount of real time, I am maximizing the amount of crunching that I do. With the latter, WCG benefits, not just me. |
||
|
|
Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
I had assumed that the advantage of BOINC is that the agent is a more efficient program and that it actually completes work faster, i.e., more work in a given time with the same resources, than the UD agent. But now, if some of the above comments are correct, am I do understand that that is not actually the case, and all that is happening is that more points are being awarded by BOINC for the same amount of work? If so, then that's bogus and WCG needs to fix it immediately, otherwise there is nothing fair about our little competition for points. And the longer this issue remains unresolved, the more that the points awarded during the interim become suspect. If we're going to play fair while competing for points, one person shouldn't earn nearly double the points for the same work just because they happen to have BOINC installed. Now, I'm perfectly happy to go along with folks using BOINC so long as it is really speeding up the process; but if it doesn't do anything except alter the amount of points awarded, then there's no sense in playing this game anymore. Cheers. Bill Velek, Team Captain of the ... Bill - the advantage to me using Boinc is that it allows me to use both cores on my X2 CPU, hence getting double the points, but then again I am processing two work units at once so that is to be expected. As regards the fairness of points aspect, it is the UD agent that has the limitations in its benchmarking which should be looked at, not necesarily penalising Boinc users. As I said previously, until we all use the same agent, then this wrangle will just go on and on... ![]() |
||
|
|
|