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Thread Status: Active Total posts in this thread: 781
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tux93
Cruncher Germany Joined: Jan 5, 2012 Post Count: 9 Status: Offline Project Badges:
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Yeah, it really does thrash the SSD. That is why I switched to running off of a ramdisk that syncs to disk on shutdown/reboot. It definitely cut down the writing to my SSD a lot. Would you mind sharing how you set that up? I mean I probably could stick something together on my own but why reinvent the wheel if there's a working solution already ^^ I'm also wondering if it would be enough to have the ./slots dir in memory or it has the whole boinc working directory ![]() Primary: Intel i7-4790 + nVidia GTX 1060 Secondary: Intel i7-2600 + nVidia GTX 750 Ti OS: openSUSE Tumbleweed |
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Chooka
Cruncher Australia Joined: Jan 25, 2017 Post Count: 49 Status: Offline Project Badges:
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At first glance I think my Radeon VII is underutilized with 1 wu. The load constantly jumps from 1% - 99% like a yo-yo. Run times are also pretty random. 1:44 - 2:50 min with my cpu set to 50% usage. When I was running it at 93% cpu usage (16 core 3950X) the run times were over 4min. This project must need a few spare CPU threads to run the best times. I guess like all projects, it takes a bit of juggling to set the cpu/gpu ratio. ![]() ![]() [Edit 1 times, last edit by Chooka at Apr 26, 2021 10:36:01 PM] |
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Seth Karlinsey
Cruncher Joined: Apr 19, 2020 Post Count: 15 Status: Offline Project Badges:
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Another option would be to put your boinc directory on a cheap spinny drive or ISCSI nas.
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hnapel
Advanced Cruncher Netherlands Joined: Nov 17, 2004 Post Count: 82 Status: Offline Project Badges:
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Some initial stats: We are loading into BOINC about 8000 work units every minute. While we have a server that is in recovery mode, so IO should be pretty maxed out right now :) Thanks, -Uplinger It is , upload / download is struggling. With retry it often works. |
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KoopaTroopa
Cruncher Joined: May 22, 2016 Post Count: 8 Status: Offline Project Badges:
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I've used primo ramdisk in the past. Can take a try for this. I was putting in more of a request to the devs to keep their cache in RAM for a task that takes 2.5 mins.
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Stats run is going to start in about an hour and a half. It could get ugly..... That should be a good database test
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zdnko
Senior Cruncher Joined: Dec 1, 2005 Post Count: 235 Status: Offline Project Badges:
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Somewhere around here I've seen an app_config setting to run more than 1 wu at a time. At first glance I think my Radeon VII is underutilized with 1 wu. The load constantly jumps from 1% - 99% like a yo-yo. Run times are also pretty random. 1:44 - 2:50 min with my cpu set to 50% usage. When I was running it at 93% cpu usage (16 core 3950X) the run times were over 4min. This project must need a few spare CPU threads to run the best times. I guess like all projects, it takes a bit of juggling to set the cpu/gpu ratio. My app_config runs 3 wu on nvidia and 1 on intel, one cpu for every gpu wu: <app_config> |
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nanoprobe
Master Cruncher Classified Joined: Aug 29, 2008 Post Count: 2998 Status: Offline Project Badges:
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Now we´re talking, got 50 WUs on 1 host with 1 GPU. btw what is the cache limit? 50 per host incorrect. 50 per GPU up to 200 max per host ask me how I know ![]() GPU app so host = GPU
In 1969 I took an oath to defend and protect the U S Constitution against all enemies, both foreign and Domestic. There was no expiration date.
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Grumpy Swede
Master Cruncher Svíþjóð Joined: Apr 10, 2020 Post Count: 2498 Status: Offline Project Badges:
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I wonder if Uplinger planned to babysit the servers through the entire night. If not, the entire system, of course including all other projects, will probably come crashing down, like a ton of bricks.
The other option, is to pause this test over night. |
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kittyman
Advanced Cruncher Joined: May 14, 2020 Post Count: 140 Status: Offline Project Badges:
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I could not reach this forum for a few minutes, just now.
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