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Category: Beta Testing Forum: Beta Test Support Forum Thread: OpenPandemics GPU Beta Test - March 26 2021 [ Issues Thread ] |
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Thread Status: Locked Total posts in this thread: 511
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nanoprobe
Master Cruncher Classified Joined: Aug 29, 2008 Post Count: 2998 Status: Offline Project Badges: |
From BoincTasks forum: **NOTE: The BOINC client changes: <gpu_versions> <gpu_usage>.5</gpu_usage> <cpu_usage>.4</cpu_usage> </gpu_versions> into: <gpu_gpu_usage>0.500000</gpu_gpu_usage> <gpu_cpu_usage>0.400000</gpu_cpu_usage> Both are valid. Paul. fact is: is doesn't work. i tried, it failed. I didn't see how it could either but what do I know. gpu_ cpu_usage in the same line of code?
In 1969 I took an oath to defend and protect the U S Constitution against all enemies, both foreign and Domestic. There was no expiration date.
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Michael Goetz
Cruncher United States Joined: Dec 11, 2017 Post Count: 35 Status: Offline Project Badges: |
Not luck; I've tried many times, including when tasks were plentiful. This computer has received 0 tasks, the other computer has received 52 tasks. Both are set to request tasks at intervals of no more than 7 minutes.
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robertmiles
Senior Cruncher US Joined: Apr 16, 2008 Post Count: 443 Status: Offline Project Badges: |
[snip]
BETA_OPNG_0000075_00245_0 has been running for 5+hours with the windows antivirus on. I paused the antivirus and then paused this work unit. BETA_OPNG_0000084_00168_1 hit 100% in 32 minutes. I think it took about 10 minutes to get to 99%. At an hour it is still running at 100%. The progress percentage increases much slower the closer it gets to 100%. The last one percent takes longer than the first 99 percent. Thanks I've found that this happens if the actual time it takes to complete a task is much longer than the initial estimated time to completion. This should be corrected automatically after the computer successfully completes ten tasks using that version of the application, but will start again whenever there is a new version of the application. |
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robertmiles
Senior Cruncher US Joined: Apr 16, 2008 Post Count: 443 Status: Offline Project Badges: |
Long time cruncher, first time beta tester. Today I received four tasks for my NVIDIA GT 730, but all ended quickly with computation errors. I looked around, trying to find out what data I should send. If there's a post or if someone can suggest something additional, please let me know. I'll be happy to help if I can. From the event log: 3/27/2021 3:51:48 PM | World Community Grid | Computation for task BETA_OPNG_0000121_00360_0 finished 3/27/2021 3:51:48 PM | World Community Grid | Output file BETA_OPNG_0000121_00360_0_r2144017857_0 for task BETA_OPNG_0000121_00360_0 absent [snip] I've found that when an output file is absent, the cause is usually one not reported in the event log, but is reported in a different output file. You may need to copy all files in the slot into a different directory so you can check the other files for error messages. |
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goben_2003
Advanced Cruncher Joined: Jun 16, 2006 Post Count: 145 Status: Offline Project Badges: |
Good afternoon/evening/morning....Good day :) Things are looking well for this version of the beta test and I'm going to release more batches into the wild here shortly. I have not gone into detail on the forums from last night until now as I was caught up coaching some football (soccer) this morning. I'm planning to release about 40 batches here shortly and those should distribute over the next hour I would imagine. Edit: 16,500 work units. Thanks, -Uplinger That's perfectly fine! I am glad you make time for real life activities! I woke up to find that my 2nd computer with just an iGPU had 49 beta units. So that one also can get more than 4 at a time. I have never seen my machine with a nvidia rtx 2060m + igpu have more than 4 beta units at a time though. Which is too bad, since that is the one I wanted to try running more units at a time on. Fortunately it seems the scheduler is smart enough to fill up those 4 slots with nvidia tasks. So, it has not run many igpu units. |
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goben_2003
Advanced Cruncher Joined: Jun 16, 2006 Post Count: 145 Status: Offline Project Badges: |
Uplinger wrote 6th post from the bottom of page 8 in March 12 2021 I have toyed with the idea of granting points based on how many ligands are processed per work unit. However since it's not apples to apples with the CPU version, that seems incorrect. But not ruled out entirely. I think this is a fair way to allocate points since work is processed so much faster. Have the research team given any indication of how much time will be saved when the GPU application launches? All of my work has completed successfully. Keep up the great work So the points are still an issue, I am working towards fixing that, but I am planning to credit time based on elapsed time and not CPU time as that makes more sense for the GPU project. That would be the 0.37 hours you see on your report. Note: I am not going to hold up the release of GPU over points...it is on my priority list near the top and I would like to have it fixed before launching. Thanks, -Uplinger I think it would be fair for the points to be the same per gflop, since more powerful processors(cpu or gpu) should get more points in the same amount of time. I do not really care so much about the points though. Definitely do not hold up the release to figure out the points! It can be worked on after we start chewing through the rest of OPN(G). As for time spent, elapsed time is definitely better than cpu time. Really though, it would be fairer to treat the gpu like a cpu. The way that it is now does not treat them equally. Using one of my computers as an example(just cpu or just gpu): 4c/8t i7 x 1hr = 8 hrs credit. This averages ~5.8 jobs total in that hour. 24c igpu x 1 hr = 1hr credit. This averages ~66.3 jobs total in that hour This illustrates that it is not just more powerful total, but it is actually more powerful per core too, since it does a lot more jobs per core. Yet, it gets treated as if it were a 1 core cpu. It really should be given time credit per core. I do understand that it is probably non trivial to actually make that happen though. A compromise could be to have a multiplier on it though. Meaning elapsed time x Multiplier = time credit given. Just want to point out that running just the GPU results in way more science happening than running just the CPU or running both the CPU and GPU. But if I just run the GPU, it will mean way less time credit. I do plan on just running the GPU since it is better for science of course. But I can't help regretting the loss of time credit, I was going to get my first 20Y diamond badge, but now will not with just running the GPU with the current loss of time credit. |
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Richard Haselgrove
Senior Cruncher United Kingdom Joined: Feb 19, 2021 Post Count: 360 Status: Offline Project Badges: |
I didn't see how it could either but what do I know. gpu_ cpu_usage in the same line of code? Well, I get this in the Event Log:28/03/2021 09:35:16 | GPUGRID | Unparsed line in app_config.xml: gpu_gpu_usage Do we have a moderator here who can move this whole off-topic discussion to another thread?28/03/2021 09:35:16 | GPUGRID | Unparsed line in app_config.xml: gpu_cpu_usage |
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GLadi
Cruncher Poland Joined: Oct 16, 2019 Post Count: 7 Status: Offline Project Badges: |
I replaced GPU in my Win10Pro desktop from RTX 2060 Super to ATI Radeon HD 5750.
----------------------------------------On RTX 2060 Super I had no errors since OPNG Beta started. On ATI Radeon HD 5750 I cannot complete any task. Results have Error/Invalid status. According to GPU-Z this card supports OpenCL 1.2 and I have newest possible drivers (Aug 03, 2015) from AMD support site. When antivirus software is enabled tasks end with Error status (tasks reach 99% in few minutes and 100% in 2-3 hours, 0% GPU load when processing). When I disable AV tasks end with Invalid status (tasks reach 100% in 1 minute, 0% GPU load and higher GPU/memory clocks when processing). I see it's a common problem with older ATI/AMD cards. There's a 100% GPU load in other projects with AV enabled. [Edit 1 times, last edit by GLadi at Mar 28, 2021 10:59:53 AM] |
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Jim1348
Veteran Cruncher USA Joined: Jul 13, 2009 Post Count: 1066 Status: Offline Project Badges: |
On ATI Radeon HD 5750 I cannot complete any task. I can't get any of the latest betas on my two RX 570s (Ubuntu 20.04), though I have gotten four each on my GTX 1060 and two GTX 1650 Supers (both Ubuntu and Win10). I wonder if there is a problem with AMD? |
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YoToP
Cruncher Joined: Feb 28, 2021 Post Count: 4 Status: Offline Project Badges: |
On ATI Radeon HD 5750 I cannot complete any task. I can't get any of the latest betas on my two RX 570s (Ubuntu 20.04), though I have gotten four each on my GTX 1060 and two GTX 1650 Supers (both Ubuntu and Win10). I wonder if there is a problem with AMD? I have gotten 39 WU's on my windows 10 machine with AMD RX 480, part of the Ellesmere family ( Ellesmere [Radeon RX 470/480/570/570X/580/580X]). And 10 WU's on ManjaroLinux machine with AMD RX 560, part of Baffin family ( Baffin [Radeon RX 460/560D / Pro 450/455/460/555/555X/560/560X]) All were found to be valid. Looks like AMD is working in this beta. There can still be a problem, but not for everybody so it seems. |
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