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Thread Status: Active Total posts in this thread: 160
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jeffwy
Advanced Cruncher Taiwan Joined: Nov 17, 2004 Post Count: 77 Status: Offline Project Badges:
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All of my WUs from 3-12 are still waiting for verification. Is everyone still waiting?
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Jorlin
Advanced Cruncher Deutschland Joined: Jan 22, 2020 Post Count: 90 Status: Offline Project Badges:
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All of my WUs from 3-12 are still waiting for verification. Is everyone still waiting? Yep ![]() |
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maeax
Advanced Cruncher Joined: May 2, 2007 Post Count: 144 Status: Offline Project Badges:
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A resend for iGPU last night:
----------------------------------------https://www.worldcommunitygrid.org/ms/device/...s.do?workunitId=569931420
AMD Ryzen Threadripper PRO 3995WX 64-Cores/ AMD Radeon (TM) Pro W6600. OS Win11pro
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Richard Haselgrove
Senior Cruncher United Kingdom Joined: Feb 19, 2021 Post Count: 360 Status: Offline Project Badges:
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A resend fir iGPU last night: Two errors, both 'exceeded elapsed time limit'. HD 4600 and HD 2500, both under Windows. The latter is a very old chip, running under a very old version of BOINC. We can't see any details of the driver.https://www.worldcommunitygrid.org/ms/device/...s.do?workunitId=569931420 I still think this version of the app needs more examination, and detailed assessment of how good and bad drivers can be distinguished - but that shouldn't delay the deployment of the AMD and NVidia apps, if they pass their own assessments. |
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uplinger
Former World Community Grid Tech Joined: May 23, 2005 Post Count: 3952 Status: Offline Project Badges:
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Good morning everyone,
Sorry for no update yesterday, but I am in the deep end of looking at the points and will be in that area of the scheduler code today as well. Thanks, -Uplinger |
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Grumpy Swede
Master Cruncher Svíþjóð Joined: Apr 10, 2020 Post Count: 2494 Status: Offline Project Badges:
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Good morning everyone, Sorry for no update yesterday, but I am in the deep end of looking at the points and will be in that area of the scheduler code today as well. Thanks, -Uplinger Thanks Uplinger! As long as you don't look too deep, and don't bother with "CreditNew", from David Anderson, I'm sure everything will be fine in the end. CreditNew, has been a cause for much debate and grief on SETI@home. https://boinc.berkeley.edu/trac/wiki/CreditNew [Edit 1 times, last edit by Grumpy Swede at Mar 16, 2021 2:38:44 PM] |
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Jim1348
Veteran Cruncher USA Joined: Jul 13, 2009 Post Count: 1066 Status: Offline Project Badges:
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As long as you don't look too deep, and don't bother with "CreditNew", from David Anderson, I'm sure everything will be fine in the end. I wouldn't spend much time on credits either. Turning on CreditNew is the easiest way to do that. It will destroy the usefulness of points and everyone can forget about them. |
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Grumpy Swede
Master Cruncher Svíþjóð Joined: Apr 10, 2020 Post Count: 2494 Status: Offline Project Badges:
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As long as you don't look too deep, and don't bother with "CreditNew", from David Anderson, I'm sure everything will be fine in the end. I wouldn't spend much time on credits either. Turning on CreditNew is the easiest way to do that. It will destroy the usefulness of points and everyone can forget about them. Yeah, that's one way to look at the whole credit thing ![]() |
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PowerFactor
Ace Cruncher Joined: Dec 9, 2016 Post Count: 4033 Status: Offline Project Badges:
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Good morning everyone, Sorry for no update yesterday, but I am in the deep end of looking at the points and will be in that area of the scheduler code today as well. Thanks, -Uplinger Thanks for looking into this. ![]() |
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