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Thread Status: Active Total posts in this thread: 118
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Crystal Pellet
Veteran Cruncher Joined: May 21, 2008 Post Count: 1319 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
12th generation seen: BETA_FAH2_999999_avx38789_000011_000100_012_0
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JimWork
Cruncher Canada Joined: Oct 11, 2005 Post Count: 35 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
What is the timing of the distribution of the new WUs? It is usually a scheduled hr/min release so I try capture some at that time.
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Workunit creation seems to be hourly between hh:49:09 and hh:49:12. They're sucked up by crunchers within a few seconds, so your clock needs to be pretty accurate
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Speedy51
Veteran Cruncher New Zealand Joined: Nov 4, 2005 Post Count: 1271 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
12th generation seen: BETA_FAH2_999999_avx38789_000011_000100_012_0 86th Generation seen: BETA_ FAH2_ 999999_ avx38789_ 000009_ 086_ 010_ 0-- ![]() |
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Crystal Pellet
Veteran Cruncher Joined: May 21, 2008 Post Count: 1319 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
12th generation seen: BETA_FAH2_999999_avx38789_000011_000100_012_0 86th Generation seen: BETA_ FAH2_ 999999_ avx38789_ 000009_ 086_ 010_ 0-- That would be Speedy ![]() Generation no. is 10: BETA_ FAH2_ 999999_ avx38789_ 000009_ 086_ 010_ 0-- Highest seen by me: BETA_FAH2_999999_avx38789_000009_000074_016_0 ![]() |
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Speedy51
Veteran Cruncher New Zealand Joined: Nov 4, 2005 Post Count: 1271 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
12th generation seen: BETA_FAH2_999999_avx38789_000011_000100_012_0 86th Generation seen: BETA_ FAH2_ 999999_ avx38789_ 000009_ 086_ 010_ 0-- That would be Speedy ![]() Generation no. is 10: BETA_ FAH2_ 999999_ avx38789_ 000009_ 086_ 010_ 0-- Highest seen by me: BETA_FAH2_999999_avx38789_000009_000074_016_0 So it would Crystal. Thanks for correcting me. ![]() ![]() [Edit 1 times, last edit by Speedy51 at Nov 16, 2016 7:26:04 AM] |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Highest generation number I've seen recently is 23:
BETA_FAH2_999999_avx38789_000001_000007_023 (I'm sure Crystal can beat it, though!) |
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Crystal Pellet
Veteran Cruncher Joined: May 21, 2008 Post Count: 1319 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Sorry Tony, you're right: BETA_FAH2_999999_avx38789_000010_000100_024_0
----------------------------------------Checkpointing is very regular - every 500 steps. So in these 10k tasks that means every 5% progress. ![]() [Edit 1 times, last edit by Crystal Pellet at Nov 18, 2016 9:20:38 PM] |
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Byteball_730a2960
Senior Cruncher Joined: Oct 29, 2010 Post Count: 318 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
BETA_ FAH2_ 999999_ avx38789_ 000007_ 000090_ 030_ 0--
30th |
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uplinger
Former World Community Grid Tech Joined: May 23, 2005 Post Count: 3952 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Greetings everyone,
We have discussed with the researchers late last week and they would like us to continue this beta for a little bit to get more results. We appreciate all the members helping out on this and your understanding that since these many steps require lots of testing it takes time. Also, 030 is the furthest in the database, only 3 of those in the mix. :) Thanks, -Uplinger |
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