Index  | Recent Threads  | Unanswered Threads  | Who's Active  | Guidelines  | Search
 

Quick Go »
No member browsing this thread
Thread Status: Active
Total posts in this thread: 75
Posts: 75   Pages: 8   [ Previous Page | 1 2 3 4 5 6 7 8 | Next Page ]
[ Jump to Last Post ]
Post new Thread
Author
Previous Thread This topic has been viewed 16882 times and has 74 replies Next Thread
eLPeCKo
Cruncher
Joined: Feb 14, 2010
Post Count: 19
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: SN2S: General discussion/problems


EDIT2: Cost of badges. Just looked at my PG&E bill that cut off at midnight:

PG&E energy statement (e-Bills) information

Amount Due: $652.42
Due Date: March 9, 2012

beat up


I just received mine too, in USD it is 620 crying
My girl will kill me most probably sad
So lets crunch for last moments biggrin
----------------------------------------

[Feb 23, 2012 7:25:48 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: SN2S: General discussion/problems

What a sweet project to run!! Quick downloads, efficient resource utilization, good checkpoints that work and 2 second uploads. What more could a cruncher want? smile

-- snip from Dataman [Feb 23, 2012 3:24:19 PM] post

Also, memory usage (shown by Windows taskManager) for the (edit1 insert: A-series) worker thread:
[Project] / Working Set / Private Working Set / Commit size

[DSFL_v6.24] / 32-35M / 31-33M / 31-33M
[SN2S_v6.13] / ~18.7M / ~17.2M / ~17.2M
---------------------------------------------------
Average delta across the range for DSFL_v6.24 versus SN2S_V6.13 = roughly 5M, or about 27% reduction from DSFL_v6.24. That is a significant improvement !

edit1_2012.02.25Sa.2302.utc
Average delta across the range for DSFL_v6.24 versus SN2S_V6.13 = 33M-19M = roughly 14M, and so: 14/33 = roughly 42% reduction from DSFL_v6.24. That is a significant improvement !

As for the "What more could a cruncher want?" part, well, there is always the "I want a GPU-aware version" response waiting at the wings. biggrin
;
----------------------------------------
[Edit 1 times, last edit by Former Member at Feb 25, 2012 11:02:35 PM]
[Feb 23, 2012 8:09:13 PM]   Link   Report threatening or abusive post: please login first  Go to top 
kashie
Cruncher
Joined: Mar 7, 2007
Post Count: 46
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: SN2S: General discussion/problems

I think the longer running A type use that much memory, the shorter running AAA type use almost 3 times that. I'm not complaining, it's still a low amount and I much prefer tasks that run from 2 to 5 hours than ones that run from 5 to 11 hours.

My computer is at 3.6 GHz, someone with a lower speed computer may take a fair while to do one of those 11 hour tasks.
----------------------------------------
[Edit 1 times, last edit by kashie at Feb 24, 2012 5:48:53 AM]
[Feb 24, 2012 5:27:45 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: SN2S: General discussion/problems

Well yes, display problems and then the results croaking with those codes -1073741510 and -1073741502 [See Start Here FAQ index where they're listed], is not a not to be expected consequence.

If you have more than 1 computer, try to shut down the core client first through remote connection via BOINC Manager or BOINCTasks. Only then hit the power cycle button.

Summary quick prelim conclude: Nothing to do with SN2S specifically.

--//--

Recently I upgrade my Nvidia driver to the latest version. Immediately my Milky way and Collatz GPU tasks started to fail with Computational errors. I reverted to the old driver and the problem was fixed...... sad
[Feb 24, 2012 6:53:00 AM]   Link   Report threatening or abusive post: please login first  Go to top 
KWSN - A Shrubbery
Master Cruncher
Joined: Jan 8, 2006
Post Count: 1585
Status: Offline
Reply to this Post  Reply with Quote 
Re: SN2S: General discussion/problems

Back to run times, I realize there are different sized units, but it appears the techs should have spent a little more time in beta stabilizing these run times. My results are running anywhere from 6 hours on a fast system to one that is at 1 day, 4 hours and has yet to reach 75%. This is an improvement over earlier in the unit as it was projected to last 60 hours (4 days 12 hours).

Granted, this is on a slightly older system, but it's far from slow. Certainly not atom or celeron slow. By any measurement run times in excess of 24 hours on a slightly below average system shows the work unit was not properly sized to begin with.
----------------------------------------

Distributed computing volunteer since September 27, 2000
[Feb 25, 2012 9:29:53 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: SN2S: General discussion/problems

60 hours (4 days 12 hours)
Or even 2 days 12 hours wink
Doesn't alter your valid conclusion, of course.
[Feb 25, 2012 9:44:20 PM]   Link   Report threatening or abusive post: please login first  Go to top 
KWSN - A Shrubbery
Master Cruncher
Joined: Jan 8, 2006
Post Count: 1585
Status: Offline
Reply to this Post  Reply with Quote 
Re: SN2S: General discussion/problems

Did I mention which planetary body these days were counted on? No, I didn't. I stand by my incorrect statement. tongue
----------------------------------------

Distributed computing volunteer since September 27, 2000
----------------------------------------
[Edit 1 times, last edit by KWSN - A Shrubbery at Feb 25, 2012 9:51:46 PM]
[Feb 25, 2012 9:51:25 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: SN2S: General discussion/problems

By any measurement run times in excess of 24 hours on a slightly below average system shows the work unit was not properly sized to begin with.

-- snip from KWSN - A Shrubbery [Feb 25, 2012 9:29:53 PM] post
I'm confident that the WCG-Techs will get a handle on a WU's runtime enough to control the sizes of WUs with a view of coming up with a 'reasonable' runtime for a WU. One thing is though, the performance gap between cruncher machines can only go wider as we march on -- and this can only make the task of control, measure, and calibration of runtimes difficult. Down the road, there will surely be a need for matching the work to the machine; a one-size-WU-fits-all-machine will be increasingly difficult to support as we move along.

I guess that leaves us crunchers for now to have to settle for a one-sized-WU with the it's-the-unpredictability-of-the-underlying-science-can't-you-understand? as the thing to say for one to wear a but-it's-too-large-a-WU-for-my-machine! T-shirt. crying
;
[Feb 26, 2012 12:08:32 AM]   Link   Report threatening or abusive post: please login first  Go to top 
KWSN - A Shrubbery
Master Cruncher
Joined: Jan 8, 2006
Post Count: 1585
Status: Offline
Reply to this Post  Reply with Quote 
Re: SN2S: General discussion/problems

By any measurement run times in excess of 24 hours on a slightly below average system shows the work unit was not properly sized to begin with.

-- snip from KWSN - A Shrubbery [Feb 25, 2012 9:29:53 PM] post
I'm confident that the WCG-Techs will get a handle on a WU's runtime enough to control the sizes of WUs with a view of coming up with a 'reasonable' runtime for a WU. One thing is though, the performance gap between cruncher machines can only go wider as we march on -- and this can only make the task of control, measure, and calibration of runtimes difficult. Down the road, there will surely be a need for matching the work to the machine; a one-size-WU-fits-all-machine will be increasingly difficult to support as we move along.

I guess that leaves us crunchers for now to have to settle for a one-sized-WU with the it's-the-unpredictability-of-the-underlying-science-can't-you-understand? as the thing to say for one to wear a but-it's-too-large-a-WU-for-my-machine! T-shirt. crying
;

I agree totally, it's a really difficult thing to get a handle on. I was merely suggesting they should have spent more time in the beta phase with the sizing issues. One more small round would have probably done it.
----------------------------------------

Distributed computing volunteer since September 27, 2000
[Feb 26, 2012 12:52:35 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: SN2S: General discussion/problems

F.A.O. Techs & Webmaster:

The system requirement page v.v. one time download appears to be severely optimistic. Watching the initial SN2S downloads, saw quite a few 4MB tga files passing down in the transfer tab. Coupled with the discussion in the screensaver/graphics help items, this made me look them up. The tga's alone are 65MB uncompressed and with the best of the best, can not shrink them to compress in a single archive to below 9MB. That's just the images, thusly thinking that 2MB on the SR page is substantially optimistic.

--//--
[Feb 26, 2012 1:42:35 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Posts: 75   Pages: 8   [ Previous Page | 1 2 3 4 5 6 7 8 | Next Page ]
[ Jump to Last Post ]
Post new Thread