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Thread Status: Active Total posts in this thread: 75
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eLPeCKo
Cruncher Joined: Feb 14, 2010 Post Count: 19 Status: Offline Project Badges:
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EDIT2: Cost of badges. Just looked at my PG&E bill that cut off at midnight: PG&E energy statement (e-Bills) information Amount Due: $652.42 Due Date: March 9, 2012 ![]() I just received mine too, in USD it is 620 My girl will kill me most probably So lets crunch for last moments ![]() ![]() |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
What a sweet project to run!! Quick downloads, efficient resource utilization, good checkpoints that work and 2 second uploads. What more could a cruncher want? -- snip from Dataman [Feb 23, 2012 3:24:19 PM] post Also, memory usage (shown by Windows taskManager) for the (edit1 insert: A-series) worker thread: [Project] / Working Set / Private Working Set / Commit size [DSFL_v6.24] / 32-35M / 31-33M / 31-33M [SN2S_v6.13] / ~18.7M / ~17.2M / ~17.2M --------------------------------------------------- edit1_2012.02.25Sa.2302.utc Average delta across the range for DSFL_v6.24 versus SN2S_V6.13 = 33M-19M = roughly 14M, and so: 14/33 = roughly 42% reduction from DSFL_v6.24. That is a significant improvement ! As for the "What more could a cruncher want?" part, well, there is always the "I want a GPU-aware version" response waiting at the wings. ![]() ; [Edit 1 times, last edit by Former Member at Feb 25, 2012 11:02:35 PM] |
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kashie
Cruncher Joined: Mar 7, 2007 Post Count: 46 Status: Offline Project Badges:
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I think the longer running A type use that much memory, the shorter running AAA type use almost 3 times that. I'm not complaining, it's still a low amount and I much prefer tasks that run from 2 to 5 hours than ones that run from 5 to 11 hours.
----------------------------------------My computer is at 3.6 GHz, someone with a lower speed computer may take a fair while to do one of those 11 hour tasks. [Edit 1 times, last edit by kashie at Feb 24, 2012 5:48:53 AM] |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Well yes, display problems and then the results croaking with those codes -1073741510 and -1073741502 [See Start Here FAQ index where they're listed], is not a not to be expected consequence. If you have more than 1 computer, try to shut down the core client first through remote connection via BOINC Manager or BOINCTasks. Only then hit the power cycle button. Summary quick prelim conclude: Nothing to do with SN2S specifically. --//-- Recently I upgrade my Nvidia driver to the latest version. Immediately my Milky way and Collatz GPU tasks started to fail with Computational errors. I reverted to the old driver and the problem was fixed...... ![]() |
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KWSN - A Shrubbery
Master Cruncher Joined: Jan 8, 2006 Post Count: 1585 Status: Offline |
Back to run times, I realize there are different sized units, but it appears the techs should have spent a little more time in beta stabilizing these run times. My results are running anywhere from 6 hours on a fast system to one that is at 1 day, 4 hours and has yet to reach 75%. This is an improvement over earlier in the unit as it was projected to last 60 hours (4 days 12 hours).
----------------------------------------Granted, this is on a slightly older system, but it's far from slow. Certainly not atom or celeron slow. By any measurement run times in excess of 24 hours on a slightly below average system shows the work unit was not properly sized to begin with. ![]() Distributed computing volunteer since September 27, 2000 |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
60 hours (4 days 12 hours) Or even 2 days 12 hours Doesn't alter your valid conclusion, of course. |
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KWSN - A Shrubbery
Master Cruncher Joined: Jan 8, 2006 Post Count: 1585 Status: Offline |
Did I mention which planetary body these days were counted on? No, I didn't. I stand by my incorrect statement.
----------------------------------------![]() ![]() Distributed computing volunteer since September 27, 2000 [Edit 1 times, last edit by KWSN - A Shrubbery at Feb 25, 2012 9:51:46 PM] |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
By any measurement run times in excess of 24 hours on a slightly below average system shows the work unit was not properly sized to begin with. I'm confident that the WCG-Techs will get a handle on a WU's runtime enough to control the sizes of WUs with a view of coming up with a 'reasonable' runtime for a WU. One thing is though, the performance gap between cruncher machines can only go wider as we march on -- and this can only make the task of control, measure, and calibration of runtimes difficult. Down the road, there will surely be a need for matching the work to the machine; a one-size-WU-fits-all-machine will be increasingly difficult to support as we move along.-- snip from KWSN - A Shrubbery [Feb 25, 2012 9:29:53 PM] post I guess that leaves us crunchers for now to have to settle for a one-sized-WU with the it's-the-unpredictability-of-the-underlying-science-can't-you-understand? as the thing to say for one to wear a but-it's-too-large-a-WU-for-my-machine! T-shirt. ![]() ; |
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KWSN - A Shrubbery
Master Cruncher Joined: Jan 8, 2006 Post Count: 1585 Status: Offline |
By any measurement run times in excess of 24 hours on a slightly below average system shows the work unit was not properly sized to begin with. I'm confident that the WCG-Techs will get a handle on a WU's runtime enough to control the sizes of WUs with a view of coming up with a 'reasonable' runtime for a WU. One thing is though, the performance gap between cruncher machines can only go wider as we march on -- and this can only make the task of control, measure, and calibration of runtimes difficult. Down the road, there will surely be a need for matching the work to the machine; a one-size-WU-fits-all-machine will be increasingly difficult to support as we move along.-- snip from KWSN - A Shrubbery [Feb 25, 2012 9:29:53 PM] post I guess that leaves us crunchers for now to have to settle for a one-sized-WU with the it's-the-unpredictability-of-the-underlying-science-can't-you-understand? as the thing to say for one to wear a but-it's-too-large-a-WU-for-my-machine! T-shirt. ![]() ; I agree totally, it's a really difficult thing to get a handle on. I was merely suggesting they should have spent more time in the beta phase with the sizing issues. One more small round would have probably done it. ![]() Distributed computing volunteer since September 27, 2000 |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
F.A.O. Techs & Webmaster:
The system requirement page v.v. one time download appears to be severely optimistic. Watching the initial SN2S downloads, saw quite a few 4MB tga files passing down in the transfer tab. Coupled with the discussion in the screensaver/graphics help items, this made me look them up. The tga's alone are 65MB uncompressed and with the best of the best, can not shrink them to compress in a single archive to below 9MB. That's just the images, thusly thinking that 2MB on the SR page is substantially optimistic. --//-- |
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