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Re: 24 hours and 0% completion?

What people are encountering here appears to be the reemergence of 3 different bugs we had over at rosseta at home.

These bugs were labeled the 1 percent bug
The stuck workunit bug
Numerous graphics bugs and crashes

These bugs were acknowledged as problems and the rosetta at home people set up the ralph system to try and debug.

this is the link to the 1 percent bug thread;
http://boinc.bakerlab.org/rosetta/forum_thread.php?id=899

this is one for the stuck workunits
http://boinc.bakerlab.org/rosetta/forum_thread.php?id=680

anyway hope this helps, a few rosetta versions were real buggy. but the most recent one seems to be real stable I have processed 200 workunits with no problems.
were as with earlier versions I would encounter a bug every 50 or so workunits.

ciao all and good crunching..............
[Jul 2, 2006 12:09:48 PM]   Link   Report threatening or abusive post: please login first  Go to top 
retsof
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Re: 24 hours and 0% completion?

What people are encountering here appears to be the reemergence of 3 different bugs we had over at rosseta at home.

anyway hope this helps, a few rosetta versions were real buggy. but the most recent one seems to be real stable I have processed 200 workunits with no problems.
True. So far the hangups have only been with the old HPF2 5.06.
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[Jul 2, 2006 12:37:49 PM]   Link   Report threatening or abusive post: please login first  Go to top 
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Re: 24 hours and 0% completion?

The 5.07 seemed to fix things but now I'm not sure. I saw a streak of error free units that validated with 3 results, no 4th required, no inconclusives. Today it's looking like 5.07 isn't the ticket either. Errors are up and I see units that are inconclusive after 6 crunches.
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Re: 24 hours and 0% completion?

Hi Dagorath,
If the first 3 results were run on 5.06, it can take 4 results from 5.07 to achieve a majority and complete the quorum. I am working on a few like this. It's the old dates that give them away.

Lawrence
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Re: 24 hours and 0% completion?

Lawrence,

OK, that makes sense. Yes, the dates on the first 3 results prove they were definitely crunched on the old 5.06 because 5.07 had not been released.

Results 4 and 5 may have been 5.06 too, depends whether or not the host flushed cached units associated with 5.06.

Result 6 was very likely 5.07 but maybe not. Yes, it may need yet another crunch after I am done with it but we'll get it eventually.
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Sekerob
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Re: 24 hours and 0% completion?

I'm really enjoying myself....what-if the first 4 were inconclusive on 5.06 and 4 are inconclusive on 5.07.....there's no telling in that i've seen 5 inconclusives on a pre hpf2....matters 'less favorable', some not trusting the way things are going are aborting and or cause other 'non standard events'....already got one sitting at the end of the queue, that has 1 error after 6 hour crunch, 6 inconclusives and a 7 day deadline on #8...moi....so be prepared to see 8 / 9 inconclusives or whatever WCG scripts cause them to be pulled....well those other 6 will have to remain in suspense for a few more days until my BOINC gets to it.......

PS a true story for Dag....smelly business: Constipated Elephant

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[Edit 1 times, last edit by Sekerob at Jul 2, 2006 4:09:37 PM]
[Jul 2, 2006 4:08:39 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Baywhale
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confused Re: 24 hours and 0% completion?

Can we have one definitive statement?

I'm running the UD agent on Windows XP. The Task Execution Progress bar has been showing 0% completion for an HPF2 work unit for [x] number of hours.

1) Is this normal for this project?
2) Should the process be ended via Task Manager or should any other action be taken? If so, after what length of time?
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Re: 24 hours and 0% completion?

Hi Baywhale,
We only have a few days experience to draw on. If it goes for a day with no progress bar advance, go ahead and kill it with Task Manager. If the UD graphics do not show any lines being drawn after a few minutes, assume something has gone wrong and kill it. Otherwise, just let it run.

Lawrence
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Baywhale
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Re: 24 hours and 0% completion?

Thanks for your help, Lawrence, I'm up and running.

Just to respond to a point that Alther made:

I know it's confusing not seeing the percent increase after a long while. It would be possible to update the percent complete throughout an attempt, but if the structure does not pass, then we'd have to reset it back to the previous percent complete. Perhaps this is better as it provides better feedback that something is going on?
Which way makes more sense to you folks?


One easy option may be to add an explanation to the project description that appears in the UD agent window, such as: "Work units for the HPF2 project are split into subsections. If the Task Execution Progress bar appears to have stalled at any point then clicking on the 'i' tab will show the progress within the current subsection."
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Re: 24 hours and 0% completion?

Same thing here...

I have an Athlon 2600 running the WCG for Windows 24h/day and up to saturday, I used to get 2 or 4 results a day. But since Sunday, WCG i s running at 100% (instead of the normal 60%), and no progress at all.. Not even at the bar, on the "i" information...
[Jul 10, 2006 12:43:11 PM]   Link   Report threatening or abusive post: please login first  Go to top 
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