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Thread Status: Active Thread Type: Sticky Thread Total posts in this thread: 290
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nivrip
Senior Cruncher North Yorkshire Joined: Sep 13, 2007 Post Count: 264 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I think that they are just in very short supply. I've had only four in the last couple of months.
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ЮРКШИР КРУНЧЕР
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andgra
Senior Cruncher Sweden Joined: Mar 15, 2014 Post Count: 184 Status: Recently Active Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Supply of OPNG is not super but they are distributed. I currently have 135 WUs on my systems.
----------------------------------------But if you get a "No usable GPUs found" in your logs I would say it doesn't matter. There must be a driver issue on your rig as Boinc doesn't detect any OpenCL. I would look deeper into if OpenCL is correctly installed on your system.
/andgra
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ThreeCats
Cruncher Joined: Jul 21, 2019 Post Count: 2 Status: Offline |
Guidance please.
The PC I use to run WCG has a i5-6400 (Skylake) CPU and I’ve recently added an AMD Radeon R5 340X in order to keep crunching OpenPandemics. With the recent release of OPNG work units, I’m seeing completed WUs and substantial (for me) points earned, but very minimal increase in Run Time (the basis for earning Badges!). I think this is because in order to complete a OPNG WU, the CPU is working with the GPU, with the GPU doing almost all the crunching, while the little processing time contributed by the CPU is what gets counted as Run Time. (I'd include screenshots, but I haven't figured out how to do that in the Forums yet...sorry, my first post). Is there something I need to do in order for the GPU run time to get counted, too? Thanks for any assistance. |
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alanb1951
Veteran Cruncher Joined: Jan 20, 2006 Post Count: 988 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
@ThreeCats;
Unfortunately, there's nothing to be done about this -- currently there's no consistent way for BOINC to know how much GPU time is consumed (elapsed time is not necessarily an accurate surrogate), and BOINC server internals are geared up to CPU time usage anyway... Perhaps badges for amounts of tasks completed or for acquired credit would be more representative for GPU projects, but I doubt that's likely to happen... Cheers - Al. |
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ThreeCats
Cruncher Joined: Jul 21, 2019 Post Count: 2 Status: Offline |
Al,
Ah, so it's "normal." No worries, the work's more important than the badges. And, thanks for the clarification - since it was my first experience with using GPUs, I thought I'd missed something. |
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Paul Schlaffer
Senior Cruncher USA Joined: Jun 12, 2005 Post Count: 247 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
@ThreeCats; Unfortunately, there's nothing to be done about this -- currently there's no consistent way for BOINC to know how much GPU time is consumed (elapsed time is not necessarily an accurate surrogate), and BOINC server internals are geared up to CPU time usage anyway... Perhaps badges for amounts of tasks completed or for acquired credit would be more representative for GPU projects, but I doubt that's likely to happen... Cheers - Al. To add, there are multiple different ways provided for you to track and evaluate your performance. CPU time is just one of them. IMO, expending resources to track GPU time isn't worth it. You can simply choose to focus on points as the important metric in this case. ![]() “Where an excess of power prevails, property of no sort is duly respected. No man is safe in his opinions, his person, his faculties, or his possessions.” – James Madison (1792) |
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frolovkirill7@gmail.com
Cruncher Joined: Feb 22, 2011 Post Count: 6 Status: Offline Project Badges: ![]() ![]() ![]() |
Maybe hack server to count wall time instead of cpu time for gpu workunits?
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Chooka
Cruncher Australia Joined: Jan 25, 2017 Post Count: 48 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() |
Why doesn't WCG just show how much work is available like every other BOINC project?? Bit frustrating that.
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whocrazy
Cruncher Joined: Jan 23, 2023 Post Count: 4 Status: Offline |
Hi there.
Which projects currently have GPU work available It seems that no matter what I do, I can't get any work unit to run on my graphics card. My card is an Intel(R) Arc(TM) A770 using windows 10. Is it possible I can get a work unit running on it? if so, which project has GPU work available for it? Thanks. |
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adriverhoef
Master Cruncher The Netherlands Joined: Apr 3, 2009 Post Count: 2179 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Please read System Requirements.
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