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Falconet
Master Cruncher Portugal Joined: Mar 9, 2009 Post Count: 3295 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
btw is WCG ready with the extra needed server and internet capacity? Yes. AMD Ryzen 5 1600AF 6C/12T 3.2 GHz - 85W AMD Ryzen 5 2500U 4C/8T 2.0 GHz - 28W AMD Ryzen 7 7730U 8C/16T 3.0 GHz |
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widdershins
Veteran Cruncher Scotland Joined: Apr 30, 2007 Post Count: 674 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I only received 1 Beta and it was the third time it went out. It errored out with an unhandled exception error for a memory access violation.
----------------------------------------I can paste in the full error report if it would help, but I'd assume that the techs would already have access to it since I'm reading it from the website on my results page. [Edit 1 times, last edit by widdershins at Feb 26, 2021 10:14:07 PM] |
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uplinger
Former World Community Grid Tech Joined: May 23, 2005 Post Count: 3952 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Greetings everyone,
I'm sorry to say, but I am having a build issue at the moment and I have not been able to create a production ready version of the application. At the moment, the next round of beta is on hold while I'm still working out the issue. Thanks, -Uplinger |
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Speedy51
Veteran Cruncher New Zealand Joined: Nov 4, 2005 Post Count: 1297 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Uplinger thank you for the update. I am sure you will get to the bottom of the build problem. Look forward to the next round when everything is ready to go.
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Eugene Zenzen
Veteran Cruncher USA Joined: Mar 31, 2006 Post Count: 890 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Uplinger, Happy Friday
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Bill F
Advanced Cruncher USA Joined: Jan 16, 2008 Post Count: 52 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
@Sgt Joe
----------------------------------------How current is your Nvidia Driver ? Biff F USAF ![]() ![]() |
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Rickjb
Veteran Cruncher Australia Joined: Sep 17, 2006 Post Count: 666 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
@Falconet: Re running OPN1-GPU on Ivy Bridge HD4000 iGPU
In my previous post on this here (above) I had assumed the result from the clinfo.exe program that said only OpenCL1.1 was supported by the HD4000. However, I just discovered that Geek3D's GPU Caps Viewer and TPU's GPU-Z both say it does OpenCL1.2. So my original question still stands: Has anyone received any betas for an Ivy Bridge HD4000 iGPU, and what was your experience? FWIW: I have the latest driver available from Intel: installer file win64_15.33.53.5161.exe, dated 23 Oct 2020 PS: I expect the HD4000 to be a slug compared to a discrete GPU, but it may achieve much more througput per kWh of electricity than running CPU-only. If the processor runs too hot, I will throttle the CPU multiplier. |
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comancheace
Cruncher Joined: Aug 1, 2013 Post Count: 14 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Good morning! Good luck @Uplinger with the build issue! Happy Weekend! Thank you! Kind regards!
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goben_2003
Advanced Cruncher Joined: Jun 16, 2006 Post Count: 146 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
@Rickjb
----------------------------------------I went looking through my intel wingmen and did not find any, but most workunits have fallen off the list already. I do remember seeing HD4200's though when I looked through some before. I am not certain about power efficiency vs the cpu yet, since I did not put my power meter on during the beta. It does seem like it would increase the overall computation done on 2 of my computers(with UHD 620s) even with it hitting the power limit and reducing the 8 cores from 2.9GHz to 1.9GHz. So I did not have to throttle the CPU multiplier manually. Definitely a slug compared to my Nvidia RTX 2060 though! ![]() |
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Grumpy Swede
Master Cruncher Svíþjóð Joined: Apr 10, 2020 Post Count: 2225 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Be aware of, that running OpenCL WU's on your iGPU/APU, and at the same time running WU's on the CPU, will severely slow down tasks on both the iGPU, and the CPU.
----------------------------------------That was something we discovered on SETI@home years ago. Unless the OpenCL apps here, works differently, it's not a production increasing thing to run many (if any) WU's on the CPU, if you will crunch on the iGPU/APU also. See here enormous amounts of data from one very experienced OpenCL programmer who made many OpenCL apps for SETI@home, the posts are oldish, but afaik the conclusions are still very much valid: http://lunatics.kwsn.info/index.php/topic,1735.0.html Edit: I have been running some Beta tasks here on my iGPU HD4600, and it works as expected. I can't say more than that, since you can't directly compare the larger GPU tasks with many more "jobs", to the CPU tasks with just a few "jobs". More WU's are needed before any more conclusions can be made. [Edit 8 times, last edit by Grumpy Swede at Feb 27, 2021 1:36:27 PM] |
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