| Index | Recent Threads | Unanswered Threads | Who's Active | Guidelines | Search |
| World Community Grid Forums
|
| No member browsing this thread |
|
Thread Status: Active Total posts in this thread: 2370
|
|
| Author |
|
|
I need a bath
Senior Cruncher USA Joined: Apr 12, 2007 Post Count: 347 Status: Offline Project Badges:
|
I just aborted one and tried to catch it on another computer
---------------------------------------- No such luck ![]() |
||
|
|
Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Ah, that's an original technique, then have them netted by a slower device ;P. Canceled tasks as prioritized in the feeder [that too being a queue], so you'd have to be in serious sync with 8 results being send out from the WCG building every second.
----------------------------------------10 points for effort. --//-- [Edit 1 times, last edit by Former Member at Dec 5, 2011 5:13:57 PM] |
||
|
|
Ingleside
Veteran Cruncher Norway Joined: Nov 19, 2005 Post Count: 974 Status: Offline Project Badges:
|
I just aborted one and tried to catch it on another computer No such luck Most BOINC-projects uses the config-option <one_result_per_user_per_wu> meaning this method won't normally work... ![]() "I make so many mistakes. But then just think of all the mistakes I don't make, although I might." |
||
|
|
Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
WCG goes by the result by device uniques for a very good reason.
--//-- |
||
|
|
nasher
Veteran Cruncher USA Joined: Dec 2, 2005 Post Count: 1423 Status: Offline Project Badges:
|
waiting for a block that will be large enough to grab 20 days here... im not going to spend hours trying to get 1 or 2 at a time.
----------------------------------------![]() |
||
|
|
Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Put these 4 back, which got snapped up within 8 seconds:
dg05_ b065_ pe0000_ 2-- - In Progress 12/6/11 11:07:38 12/9/11 06:19:38 0.00 0.0 / 0.0 dg05_ b063_ pe0000_ 2-- - In Progress 12/6/11 11:07:34 12/9/11 06:19:34 0.00 0.0 / 0.0 dg05_ b062_ pe0000_ 2-- - In Progress 12/6/11 11:07:30 12/9/11 06:19:30 0.00 0.0 / 0.0 dg05_ b060_ pe0000_ 2-- - In Progress 12/6/11 11:07:38 12/9/11 06:19:38 0.00 0.0 / 0.0 --//-- |
||
|
|
mikey
Veteran Cruncher Joined: May 10, 2009 Post Count: 826 Status: Offline Project Badges:
|
I meant those hard drives meant next to nothing for BOINC projects that are all, AFAICT, totally compute limited. Yes that is true but during checkpoint, start up of each unit and the end of each unit the hard drive is in use and little crunching is being done, at those points your hard drive speed will scream past others trying to keep pace with you! As SekeRob stated he is doing a test with the check pointing times and has found an improvement in the amount of time needed to crunch a unit by not using the hard drive as much. The default is every 60 seconds, he is now testing times of 15 minutes or more. I too use the 15 minute, or 900 seconds, time frame and like it better. ![]() ![]() |
||
|
|
Jean-David Beyer
Senior Cruncher USA Joined: Oct 2, 2007 Post Count: 339 Status: Offline Project Badges:
|
The default is every 60 seconds, he is now testing times of 15 minutes or more. I too use the 15 minute, or 900 seconds, time frame and like it better. I happen to use 600 seconds. No reason for it; it is just my policy. By Murphy's Law, the heads will be on the wrong cylinder, so the seek time will matter more than the transfer time unless the checkpoint is larger than the hard drive's cache. That is 8 Megabytes per drive. Average seek time is 4.5 milliseconds. ![]() |
||
|
|
yoro42
Ace Cruncher United States Joined: Feb 19, 2011 Post Count: 8979 Status: Offline Project Badges:
|
A drop: Picked up dg05_a264_pe0000_3
----------------------------------------![]() |
||
|
|
jonathandl
Advanced Cruncher Joined: Nov 12, 2007 Post Count: 106 Status: Offline Project Badges:
|
On November 30 I got a Type B job. Yay! I feel honored to be entrusted with a B-Type, as in the past I only got type C.
|
||
|
|
|