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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Good night guys (10:15pm now in HK).
Great to see the stats in the front page image. ![]() |
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spikey_richie
Senior Cruncher International Joined: Oct 28, 2005 Post Count: 392 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Didactylos - are you suggesting we observe Jakob Nielsens usability heuristics?
----------------------------------------If so, have you seen his website recently? It sucks! http://www.useit.com/ For those un-familiar with his work: Visibility of system status The system should always keep users informed about what is going on, through appropriate feedback within reasonable time. Match between system and the real world The system should speak the users' language, with words, phrases and concepts familiar to the user, rather than system-oriented terms. Follow real-world conventions, making information appear in a natural and logical order. User control and freedom Users often choose system functions by mistake and will need a clearly marked "emergency exit" to leave the unwanted state without having to go through an extended dialogue. Support undo and redo. Consistency and standards Users should not have to wonder whether different words, situations, or actions mean the same thing. Follow platform conventions. Error prevention Even better than good error messages is a careful design which prevents a problem from occurring in the first place. Either eliminate error-prone conditions or check for them and present users with a confirmation option before they commit to the action. Recognition rather than recall Minimize the user's memory load by making objects, actions, and options visible. The user should not have to remember information from one part of the dialogue to another. Instructions for use of the system should be visible or easily retrievable whenever appropriate. Flexibility and efficiency of use Accelerators -- unseen by the novice user -- may often speed up the interaction for the expert user such that the system can cater to both inexperienced and experienced users. Allow users to tailor frequent actions. Aesthetic and minimalist design Dialogues should not contain information which is irrelevant or rarely needed. Every extra unit of information in a dialogue competes with the relevant units of information and diminishes their relative visibility. Help users recognize, diagnose, and recover from errors Error messages should be expressed in plain language (no codes), precisely indicate the problem, and constructively suggest a solution. Help and documentation Even though it is better if the system can be used without documentation, it may be necessary to provide help and documentation. Any such information should be easy to search, focused on the user's task, list concrete steps to be carried out, and not be too large |
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David Autumns
Ace Cruncher UK Joined: Nov 16, 2004 Post Count: 11062 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
No Spikey I think getting it to at the very least fit inside a 1024*768 browser window would be a good first step - not having it take 190K to download on a front page and having some text on-board so a search engine can read the contents would probably be the next thing to address.
----------------------------------------then you could work on the rest ![]() ![]() I'm sorry but Graham thinks we are having a pop at him which we are not - he did ask for feedback. A little appreciation of HTML and the Webs limitations is all that is required. A quick read through a "HTML for Dummies" book would soon point Graham in the right direction. The web is no art gallery that's for sure. Dave p.s. Only 32 of the last 100 visitor's to the previous MOT site would be able to see the width of the graphic as it is at the mo without resorting to a left and right scrolling action. 14 of the 100 still had 800*600!! ![]() [Edit 1 times, last edit by David Autumns at Mar 27, 2006 4:54:32 PM] |
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spikey_richie
Senior Cruncher International Joined: Oct 28, 2005 Post Count: 392 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Grabbed from the hit counter:
----------------------------------------1024x768 88 1280x960 27 1280x1024 8 1400x1050 3 1152x864 2 1280x800 1 800x600 isn't listed, no-one has visited with their resolution set that low (yet) |
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David Autumns
Ace Cruncher UK Joined: Nov 16, 2004 Post Count: 11062 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
they are out there mark my words
----------------------------------------![]() If Graham has resized the image then I think some of your image tags need reassessing as they might be stretching the image to fit the old sizings. Take a look at it in 1024*768 you'll see what i/we mean. once you get it on the search engines you will see the screen res'i's come down. We are living in a rarified geeky atmosphere here if you have advertised only on the WCG. Getting that Graphic size down a notch my save some pennies in hosting fee's too Dave ![]() |
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spikey_richie
Senior Cruncher International Joined: Oct 28, 2005 Post Count: 392 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I don't doubt you Mr. Autumns, my Grandfather is one of them!
----------------------------------------We currently have no robots scanning the site content as they're blocked. Oh, and my host gives us 20gb band-width pcm. We've used 7% of that so far this month. Since the provisional website was uploaded, we've used 102mb of that 20gb, so we've plenty of head-room there. Also, if Graham resizes the image it's me who uploads it. So I will have the foresight to re-do the hotspots, but thanks for the advance warning. This website lark is all new to me ![]() ![]() ---------------------------------------- [Edit 2 times, last edit by spikey_richie at Mar 27, 2006 5:23:11 PM] |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
spikey_richie: I'm not intimately familiar with Nielsen's work, but for someone who has written so much on the subject, that is an awful website. Also, the guidelines you pasted apply better to traditional GUI design than web design. So, ignore him :-) (Actually, he has some good advice there, but there's far too much other stuff drowning it out.)
For more practical advice (and shocking examples), have a browse through webpagesthatsuck.com The very first thing you need to do, is get your xhtml to validate. When you do this, you will automatically meet a lot of the accessibility requirements, such as alternate text for any images or hotspots. Go to validator.w3.org Now, if you want to learn all there is to know about accessibility, start here: http://www.w3.org/WAI/intro/accessibility.php then read the actual guidelines: http://www.w3.org/TR/WCAG10/. Accessibility isn't something you can easily test, it's more a state of mind. There are tools you can use to help, but it's often simpler just to run through the checklist, or to test your site using a screen reader emulator. If you really want to go the extra mile, then you can get Graham to chop the image up for you, then use CSS to render parts of it as backgrounds to the various elements. For example, the navigational links can be represented in the source as a list, using the normal list tags. The beauty of doing this is that it will degrade perfectly to work on any browser at all. It's really difficult, though. It's often less trouble to simplify the design a little, and aim for the best of both worlds. For some good examples of incredible design that still respects these principles, head for css Zen Garden. |
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David Autumns
Ace Cruncher UK Joined: Nov 16, 2004 Post Count: 11062 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Thanks for that link D
----------------------------------------This will take some beating http://www.taylorhayden.com/HaydenVideoWeddings.html roflmao The funniest thing I've seen all week but it's only Monday there's still plenty of time ![]() |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
(>.<)
Thank you for that visual. Not! |
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David Autumns
Ace Cruncher UK Joined: Nov 16, 2004 Post Count: 11062 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I'm sorry but I have to share this with you in this thread mor from D's link
----------------------------------------check out http://www.heaven.com/bibles/ Now that is the funniest thing I have ever seen on the net ![]() |
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