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WCG future platform choice

So far, the science applications have been ported to Windows and Linux. However, there is a lot of other stuff out there. I have seen repeated pleas for support for the Macintosh, BSD and various esoteric Unix flavours.

Why not run a poll to see which platform should be targetted next?

Or, why not concentrate effort on writing a cross-platform (non-optimised) version of at least one of the science applications? Cross-platform isn't all that hard to do, given a wise choice of libraries to abstract away all the environment differences, and a compiler for each target platform. Remember: if it is open source, the work need not all fall to IBM.

Let the polling begin!
[Feb 23, 2006 2:24:24 PM]   Link   Report threatening or abusive post: please login first  Go to top 
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Re: WCG future platform choice

Hi Didactylos,
The next on the list is Mac OS X, but we have to board new projects and continue with adapting BOINC, so I am not guessing when it will be convenient to add it.
mycrofth
[Feb 23, 2006 5:44:08 PM]   Link   Report threatening or abusive post: please login first  Go to top 
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Re: WCG future platform choice

Glad to hear it - but not nearly so glad as my team mates will be (me being one of those who consider one mouse button to be not enough, and Mac OSs < 10 to be the work of beelzebub himself).

What exactly are you doing to BOINC? Is it just back-end changes to accommodate your website and scoring system?

You mention a list. Is it your firm intention to cover as many platforms as reasonably possible, or do you have an early cut-off, where you deem the effort not worthwhile?

I'm guessing in the not-too-distant future you will be forced to switch your porting efforts to 64 bit. Obviously I don't know the ins and outs, but potentially many science applications are going to benefit hugely from 64 bit architectures.
[Feb 23, 2006 9:37:48 PM]   Link   Report threatening or abusive post: please login first  Go to top 
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Re: WCG future platform choice

Hello Didactylos,
List is a bit grandiose. We started out in 2004 almost promising Mac OS X and now it is firm. But past that, whatever seems most worthwhile. As far as I know, no final decision has been made. At some point, we might find that effort to expand the number of supported languages will pay better returns than supporting another platform.

There are a lot of small changes and additions needed server-side to accomodate BOINC. knreed is the one who knows how much remains to do.

As for 64-bit computing, no one has told me anything but I would not expect much of a rush yet. The main benefit is the additional set of registers, which allows compilers to produce code that runs 10% - 15% faster. The new game consoles are mostly designed with 3 cores because 3-4 cores max out the bandwidth that can be fed to a chip currently. So with BOINC allowing multiple threads, we are prepared to make excellent use of quad-core CPUs when they come out even without 64-bit applications. So our best way to expand is by gaining more members.

All this is just my view of the situation.
mycrofth
[Feb 23, 2006 10:46:22 PM]   Link   Report threatening or abusive post: please login first  Go to top 
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