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Thread Status: Active Total posts in this thread: 8
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protogonos
Cruncher Joined: May 20, 2009 Post Count: 6 Status: Offline Project Badges:
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The progression for a task of "Help Cure Muscular Distrophy - Phase 2" is now greater than 100%. The "Time to completion" is "---" and the task continue impertubablement running!
----------------------------------------Is it normal? And when can I expect that the task will stop? [Edit 1 times, last edit by TKH at Mar 31, 2010 1:13:09 PM] |
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
Yes, occasionally the client (what version?) get's confused when the first soft-stop point of 6 hours is reached (was it?)... the hard stop is at 12 hours. Presume you've already checked that real CPU use is still high. If not, a client restart may have to be performed to see if it breaks out of that position.
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WCG
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protogonos
Cruncher Joined: May 20, 2009 Post Count: 6 Status: Offline Project Badges:
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The version of my BOINC client is 6.10.21. I think that is the more recent version for MacOS X. A client restart change anything: it s now at 116%. I understand that I have to wait for 00:00 GMT but what happens if I suspend that task?
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
Why waiting till midnight? 12 hours is 12 CPU hours is when these tasks should quit at the most. How much time is the BOINC Manager showing as having been taken by the task?
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WCG
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protogonos
Cruncher Joined: May 20, 2009 Post Count: 6 Status: Offline Project Badges:
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Do you mean "Elapsed" time? It is now 03:53:27 but it is continuously increasing.
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
The 3:53 wallclock (aka elapsed) is still no 6 hours as first possible stop, assuming you're in the grid view and not in the simple view interface.
----------------------------------------Given you're on 6.10.21, select the task, and hit the properties button in left margin. Look at the CPU time and take note, then close that window. In a few minutes repeat. It should have incremented almost at the same speed as elapsed.
WCG
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protogonos
Cruncher Joined: May 20, 2009 Post Count: 6 Status: Offline Project Badges:
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6 hours and some scraps later all is OK. Thanks for the explanations.
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
Ok, if you can plz edit the opening post and insert [RESOLVED] in the title.
----------------------------------------There was a chance that the 6.10 client lost part of the elapsed time [wallclock] under various conditions such as a restart. Some versions did that, the silly situation where the correct CPU time would show higher than elapsed. happy crunching
WCG
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