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Category: Completed Research Forum: Nutritious Rice for the World Thread: RICE, The End Game for Cachers, Bufferers and Badge Hunters |
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Thread Status: Active Total posts in this thread: 37
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
If you are close to that edge, PLZ do not over-cache. User-Aborted results are NOT REISSUED to the pool for this project if 18 have already been validated or the validated plus "In Progress" will make up that 18 anticipated valid results. The 19th copy is only re-issued again if not enough seeds have been computed in a batch... ~120,000 needed!
----------------------------------------It's extremely easy to compute the WU's needed: Take the time from your My Grid Projects list , add the RICE Pending Validation tasks on your Result Status page , deduct that from your target time and divide by 7 hours per RICE job. That's how many you need to get there. Your fellow badge-upgrade goalers will thank you for the consideration! Thanks. [Techs, please correct me if I'm wrong] edit: added RICE PV filter link into the formula as per post bono_vox below Progress chart with estim.percent for speed indication: Full size image
WCG Global & Research > Make Proposal Help: Start Here!
----------------------------------------Please help to make the Forums an enjoyable experience for All! [Edit 3 times, last edit by Sekerob at Mar 5, 2010 9:59:21 AM] |
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smeyer55
Senior Cruncher Joined: Feb 15, 2009 Post Count: 303 Status: Offline Project Badges: |
Sekerob, your method to compute WU's needed will work fine for hours.
If you want to compute how many WU's you need for x days use: WU needed = x days * 24 / 7 To calculate how big your WU cache should be to get that many WU's use: cache in days = WU needed * 7 / 24 / number of cores For example, lets say I need 15 more days to reach the next level on Rice. WUs needed = 15 days * 24 /7 -> 51.4 which I round up to 52 work units. If I have a quad core machine then I should set my cache to: cache in days = 52 WU's needed * 7 / 24 / 4 cores -> 3.8 days I've noticed when using Ubuntu and Boinc 6.4.5 with i7 processors it doesn't request enough work to match the cache size. So check that you get the needed number of WU's by counting them on the Boinc Manager Tasks tab. Hope this helps. Steve |
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
Great addition smeyer55,
----------------------------------------I consciously left the cache sizing off as that is for each client different, the DCF part so unstable until you've computed 10-15 RICE results none-stop and exclusively. My main focal was though that we do not automatically think with this project that giving back results previously cached go back into the pool. The easiest way to count is having it done with the BOINCTasks tool and employing the filter view option. It shows, copy typing: NRW 6 [tasks] 02d,11:01:10 computing time [07-03-2010 18:32] due The time total is the wallclock time estimate... i.e. includes the inefficiency of the system [throttled too]. Needing 5, 1 kept for spare Good luck on your final thrust.
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Ingleside
Veteran Cruncher Norway Joined: Nov 19, 2005 Post Count: 974 Status: Offline Project Badges: |
To guard against overcommitting yourself with Rice-wu, even if you've been running only Rice so the DCF is "stable", don't use larger cache-setting than 9 days.
----------------------------------------"I make so many mistakes. But then just think of all the mistakes I don't make, although I might." [Edit 2 times, last edit by Ingleside at Mar 2, 2010 8:31:29 PM] |
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
What keyhole are you peaking through, Ingleside, the absolute or the relative? Ran RICE week after week after week exclusively and they always sat there in a range of 6:50 - 7:10 (CPU time). That's relative and good enough for the purpose I used it for on the duo, sans HT.
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
Ingleside,
----------------------------------------[utterly off topic] If you've got a solution to the fixed hour run time projection, either server side or client side, probably both, that works ideally, but not probably with older clients too [when the server side could be adapted to], suggest to provide the code to the developers. Many will thank you for closing that gap in the cache 'set and forget' crunching realm. Till then, the wide range of CPU speeds contributing and daily mix varying, will make those fpops go up and down... just for a few more weeks, which we'll survive. If you have, a solution, bring it to the devs. [/ utterly off topic]
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
If I have a quad core machine then I should set my cache to: cache in days = 52 WU's needed * 7 / 24 / 4 cores -> 3.8 days I am surprised at the assumption that a quad machine working for 24 hr will only get 1 day of time credit. My experience is that I get 4 days of credit. |
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Ingleside
Veteran Cruncher Norway Joined: Nov 19, 2005 Post Count: 974 Status: Offline Project Badges: |
Hmm, I don't see anything wrong with the calculation...
----------------------------------------To me, it seems reasonable that a quad-core that needs 15 days of cpu-time to reach a badge would need roughly a 4-day cache... "I make so many mistakes. But then just think of all the mistakes I don't make, although I might." [Edit 2 times, last edit by Ingleside at Mar 2, 2010 8:33:40 PM] |
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
And so another thread derailed. Thank you, but it was about the here and now to help folk with a bit of hands on to get just on their target, not overshot, without loosing user aborted jobs to the never-reissued queue.
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Ingleside
Veteran Cruncher Norway Joined: Nov 19, 2005 Post Count: 974 Status: Offline Project Badges: |
"I make so many mistakes. But then just think of all the mistakes I don't make, although I might." [Edit 1 times, last edit by Ingleside at Mar 2, 2010 8:41:04 PM] |
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