| Index | Recent Threads | Unanswered Threads | Who's Active | Guidelines | Search |
| World Community Grid Forums
|
| No member browsing this thread |
|
Thread Status: Active Total posts in this thread: 13
|
|
| Author |
|
|
Wilgard
Advanced Cruncher Joined: Dec 15, 2005 Post Count: 83 Status: Offline Project Badges:
|
Hello,
----------------------------------------I have configure my agent to get the "maximum output" possible. But usualy my agent get 8 or 10 units by day. I would to get more than 10 units, but something like 20 or 25. As, I have explained in another message, I use the computer of my compagny to crunch the unit and 10 results is not enough for a day. It can crunch something like 12 units a day. So, may be I can configure the "custom ouput" to get more than 10 units or by another way. Thanks to you Wilgard ![]() |
||
|
|
Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
Set in Custom profile the "Connect About Every" xx days to a higher number. Too high and BOINC safety kicks in hard, so don't set it to an unrealistic value. Usually 1.00 or 2.00 should give enough to crunch off-line for a longer time.
----------------------------------------
WCG
Please help to make the Forums an enjoyable experience for All! |
||
|
|
Wilgard
Advanced Cruncher Joined: Dec 15, 2005 Post Count: 83 Status: Offline Project Badges:
|
Yes I know this option, and I suppose that the agent calculate the number of unit that you computer is able to crunch in 1.0 day if you had put 1.0 in the box. So, if I write 10.0 I suppose that the server will give me enough unit for crunching during 10 days that is the maximum time for a unit validity.
----------------------------------------I will try this and I will see if it work as I would like. Thanks ![]() |
||
|
|
Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
Wilgard, that's not what i said, but by all means put in 10.00 and learn the hard way. Deadline for FA@H and DDD-T are 9 days, so the client will think you wont be able to return the work in time, consequently wont give you anything or just 1 unit at the time.
----------------------------------------
WCG
Please help to make the Forums an enjoyable experience for All! |
||
|
|
olympic
Senior Cruncher Joined: Jun 12, 2005 Post Count: 156 Status: Offline |
BOINC will not work properly if you set it higher than around 2.5 days. If 1 day isn't enough, go a little higher, like 1.5.
----------------------------------------![]() [Edit 1 times, last edit by olympic at Aug 30, 2007 4:00:25 AM] |
||
|
|
Wilgard
Advanced Cruncher Joined: Dec 15, 2005 Post Count: 83 Status: Offline Project Badges:
|
OK,
----------------------------------------I have not explain, one part of my problem. I crunch with my computer's compagny, but the problem is that the port http 80 is open but not for the port https 443. So, the consequencies are that I can connect me on the web site and my agent too. But even if it can connect on the server it cannot download the unit. If you prefere, when I agent has finished to crunch unites, the unit are in state "uploading" but in the column "Transfers"->"progress" the unit stay a 000%, because I haven't access to server by the port 443. So with this problem, I have decided to use 2 agents (2 GUI). The aim is to have always 1 agent which work continuously. Thus, every evening the take the other one (agent) with me and send the finished unit and get new ones, with my home computer, because at home a have a good connection. It is a solution that is good because my computer's compagny is always in work with unit, that what I want. It's perfect. But, the handling to switch agent every day, for sending and getting new units is a little bit ... repetitive because I get around 10 units and with ten units the computer work only for 1 day. That's why I have to send and get new unit every day. I just want to get more work something like 80, that give me the chance to send and get the unit every 8 days and not every day. As, the limit is at 9 days, 8 days will be perfect. So with the option "Connect About Every" at 2.5 days, I have not sur to get something like 80 units (10 units by day for 8 days). But I try with 2.5 this week and i will try with 8.0 next week. May be, that what i want is impossible to do .... Thanks for your ideas :) ![]() |
||
|
|
Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
You did not tell us what version you were on but guessed it's the 5.8. Once 5.10 is approved *by WCG* you can use 'additional buffer' which is also hard limited to 10.00 days. That will truly give you the desired number, provided you keep 'connect' at default. Always make sure to have the *sneakernet* machine work with the network setting of BOINC on *suspended* which can be done in the Activity menu!
----------------------------------------
WCG
Please help to make the Forums an enjoyable experience for All! |
||
|
|
olympic
Senior Cruncher Joined: Jun 12, 2005 Post Count: 156 Status: Offline |
Your plan is sound as long as you watch the deadlines carefully. If you work a 5 day week maybe take 5 or 6 days worth of work with you and then you just have to bring it home on the weekend for upload and download.
----------------------------------------One last thing to keep in mind is that you can only download 10 work units per contact with the WCG servers. And contacts are limited to 5 minutes apart minimum. So to get 60-70 units you'd have to leave the agent running for an hour, maybe more. ![]() |
||
|
|
Wilgard
Advanced Cruncher Joined: Dec 15, 2005 Post Count: 83 Status: Offline Project Badges:
|
Hello,
----------------------------------------Don't worry about deadlines I take care very carefully. :) Yesterday I put the variable Connect About Every" at 2.5 days, and I got 6 new units to crunch. So, it good but not enough for my plan. As you said, it could be good if i could getting enough work for 5 days (working days) et upload them during the week-end. But, take 5 days means about 50 units and I got 6 yesterday. There are 2 things, that I don't undetstand. The first one, is about Sekerob said me yesterday. You talked about the fact that "the *sneakernet* machine work with the network setting of BOINC on *suspended* ". I don't understand the aim of that. If I suspend the marchine, the units won't be crunched. So, may be I have to do that when units are finished ? I don't know. The second things is about olympic. You said me, that the each contacts are limited to 10 works with the servers. That a good news because I don't know that before. Thanks. But you said that the contacts are limited to 5 minutes apart. This, is the thing I don't understand. When I am at home, I click several time on the button "update" in the menu "Project". The client ask an update to the server in 5 minutes. OK, good. 5 minutes later I get my units, may be 6 (like yesterday) but 10 at max. But, if I click several time on the update button. The client ask again an update in 5 minutes, but I got 0 new units. Even if I click 10 times and wait 10 * 5 = 50 mns, I don't got new unit. So, I stay with the units of my first update, either about 10 (6 yesterday). May be I don't understand very well how I have to do. Your technic seems good. Thanks to you 2. ![]() |
||
|
|
Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
When u copy the BOINC+tasks in buffer to the 'work' machine, you don't want it to try sending completed work back to WCG, plus you would see continuously these connect messages when there is no way to send work back. Also if your client would somehow manage to make contact at the work with server, the server will think that A. this is a new machine, B. The server will say the tasks do not belong to that new client and will instruct the new client to discard. So, visit activity menu, network suspend!.
----------------------------------------The 5 minute intervals are safety after each maximum of 10 units per transfer. It is used to allow BOINC client to recompute if the received work can be completed before the deadline. After it does that and finds there is still room in the buffer, it will automatically go and fetch more work. Every time you hit the update button, the server checks and send a message back saying something like 5 minutes delay. If you hit the button again, inside the 5 minutes it overwrites the previous instruction and the server will respond with 'you already asked, so go away'. Effectively, it seems that with 2.5 days BOINC thinks your *home* machine can do 16 units before it will reconnect again (the 2.5 days). If you have a fast home machine you'd probably get more. Increment the contact value to 3.0 to see if a little more is received. Wait until 5.10 is released proper and you will be able to get 6 days in full or at least be able to balance that value, so it wil get enough to keep the *work* machine busy, and as always, we assume you have permission form the owner to do what you do. Oh and to explain, if a work unit deadline is 9 days and you set the connect over say 4.5, the second scheduled contact would be > 9.0. BOINC would decide you will not be able to return the work before the work units deadline, thus limit you to below 4.5, PLUS there is a safety margin of 1 days build-in, hence why tops you at max with 5.8 would get 3.5 days equivalent. It's getting way too long to restate and explain all the logics. Visit the various BOINC wiki's mentioned on these fora for further elaborations cheers
WCG
----------------------------------------Please help to make the Forums an enjoyable experience for All! [Edit 1 times, last edit by Sekerob at Aug 31, 2007 8:32:47 AM] |
||
|
|
|