I can restrict particular addresses from being able to send, but allow them to receive. However, I'd like to be able, as a MultiChain admin, to generate multiple assets, some of which can be transferred, and some that cannot.
I'm thinking here for example about a game in which there are experience points (XP) and gold coins (GC). Player characters, as represented by their addresses, should be able to transfer GC between each other with wild abandon, but XP should stay fixed with the character that the game admin sends them to.
Is this currently possible?