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Thread Status: Active Total posts in this thread: 19
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Dave,
I've never seen that article from the Evening Post but I would like to. It's just a bit too fuzzy for me to read. If I knew the date I might try to find it at their website. Is the date March 25, 2004? And Palos Veredes Peninsula News? Sek, I can't say I've followed the "GPU for DC" stories much but the last I heard was a story about some guys trying to port Linux to PS3 and having little success. The article in Dave's link above says Sony has developed a DC client that runs on PS3. That's an entirely different ballgame than porting Linux (or any desktop OS or app) to PS3. Does Sony's client show any potential? Well, look to Folding@Home for the answer to that .... they're developing a science app to run with the client. That tells me F@H has more than a little confidence in Sony's client. If Sony makes their client freely available we'll be crunching on PS2 within 2 years. |
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
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WCG
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
By creating a client for PS3, Sony is targeting homes and volunteer DC. That conference looks like it's all about corporate DC. PS3 will get no formal recognition there but it will be on a few people's lips. Some will praise it, some will curse it, could be big competition to some, depending on what Sony decides to do with it.
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
In case there are still off-hand dismissals on deployment of Game machines and the Graphical Processor Unit Card (GPU) in your PC....here's what coming at a DC near U... the guy in the article linking to the below is actually serious about 10 Petaflop capacity! FPI
----------------------------------------Now in 2006, we are looking forward to another major advance in capabilities. This advance utilizes the new, high performance Graphics Processing Units (GPUs) from ATI to achieve performance previously only possible on supercomputers. With this new technology (as well as new Cell processor in Sony’s PlayStation 3), we will likely be able to attain performance on the 100 gigaflop scale per computer. With this new software and hardware, we will be able to push Folding@Home a major step forward. We are beta testing the ATI GPU client software internally at the moment and will likely announce an open beta in four to five weeks (end of September). Our goal is to apply this new technology to push Folding@Home into a new level of capabilities, applying our simulations to further study of protein folding and related diseases, including Alzheimer’s Disease, Huntington's Disease, and certain forms of cancer. With these computational advances, coupled with new simulation methodologies to harness the new techniques, we will be able to address questions previously considered impossible to tackle computationally, and make even greater impacts on our knowledge of folding and folding related diseases.
WCG
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depriens
Senior Cruncher The Netherlands Joined: Jul 29, 2005 Post Count: 350 Status: Offline Project Badges:
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I purchased a new nVidia Quadro FX 1400 and a 7900GT for some 3D/CAD work at my company. Where's nVidia with their DC stuff? ![]() |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
So it sounds like PS3 won't be the only super crunchers in the near future. It sounds like PCs with the ATI video card(s) mentioned in the FAH articles will be super crunchers too. With the speed they'e talking about I wonder if a dialup connection will be able to keep up with GPU? If the GPU crunches the WUs faster than the computer can upload the results then there's a bottleneck.
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
U'd think IBM has an incentive to port WCG's science to the PS3.....
----------------------------------------IBM's Cell Processor — Not Just for PS3 Anymore Posted by ScuttleMonkey on Wednesday September 13, @05:48PM from the processor-before-the-games dept. Hardware TechFreep writes to tell us that IBM has released a new line of QS20 Blade Servers based on the processor they developed for the Playstation 3. From the article: "Today IBM announced a new line of high-powered QS20 Blade Servers intended for use in seismic research, encryption, digital image rendering and military surveillance applications. Each QS20 will include two nine-cored Cell Processors clocked at 3.2Ghz apiece, which were developed along with Sony and Toshiba for Sony's upcoming Playstation 3 console. As Playstation 3 isn't scheduled for release until November, the QS20 will mark the first application in which the highly-touted Cell will be available to consumers." * Read More... * 103 of 126 comments * hardware.slashdot.org http://techfreep.com/ibms-cell-processor-not-just-for-ps3-anymore.htm#more-102 oh and The QS20s will run on Red Hat’s Fedora Core 5 version of Linux.
WCG
----------------------------------------Please help to make the Forums an enjoyable experience for All! [Edit 1 times, last edit by Sekerob at Sep 14, 2006 6:31:48 AM] |
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David Autumns
Ace Cruncher UK Joined: Nov 16, 2004 Post Count: 11062 Status: Offline Project Badges:
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
And then u thought to know it all....Standford again involved ....a mere 30x faster and a bit more costly
----------------------------------------Researchers have zeroed in on products such as FPGAs, GPUs and the Cell chip because of their potential to speed up demanding floating-point operations. Most of the action right now has centered around software that relies on what's known as single precision floating point calculations. We're talking about horsepower hungry code for things such as medical imaging, computational fluid dynamics and seismic modeling. http://www.theregister.co.uk/2006/09/19/ati_gpgpu/
WCG
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