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Category: Retired Forums Forum: UD Windows Agent Support [Read Only] Thread: Longer work units and variables |
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Thread Status: Active Total posts in this thread: 10
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Johnny Cool
Ace Cruncher USA Joined: Jul 28, 2005 Post Count: 8621 Status: Offline Project Badges: |
I don't think it's just me. Seems like when I do run my PC 24/7 (I don't do it that much, as my PC is a biz mosheen), the work units appear to run much longer.
----------------------------------------Just curious! Thanks! |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
I saw great variation in the duration of Human Proteome Folding tasks. One of my machines got three tasks which took 48 hours each (1.4 GHz machine running 24/7). Others were done in 5 hours.
Fight Aids At Home tasks all seem to complete in about 10 hours. 1 hour per 10%. But again, that's on my 1.4 GHz machines. Surprisingly consistent. |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
I'm relatively new, only been running part time weekdays and full week ends. The first few units took 40 hours on my spair P 233 machine - Now the units are taking 60- 120 hrs. On my P11 400 I'm at 75% and 65 hours run time First few units were 18 - 24. On the P4 2.58 Units would pop off at 3-6 hours - Now looking at 40- 75 per unit.
Not alone in the increase. I thought I had read they were trying to have a unit take about 40 clock hours per each type machine. So they may readjust - will see in the future |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
C320 --
The objective is for the work units to take about 10 hours for the average user. Most of the time I have found they do a good job at this. I have noticed that the FightAIDS@Home seem more consistant as noted above by rutgers-nieer-cgilbert. Over the 14 months of the Human Proteome Folding project, the work units have seemed to vary quite a bit. There may be some aspect of the Rosetta processing that makes it difficult to keep within the guidelines. At the moment, I have noted that several people are saying they have "monster" or long running work units. Best Regards, |
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coolstream
Senior Cruncher SCOTLAND Joined: Nov 8, 2005 Post Count: 475 Status: Offline Project Badges: |
Several P4s running here and one old P2 just for the fun of it.
----------------------------------------In the past, I noted fondly that the old P2 would soldier on for several days just to give one result whilst the bigger powerful machines could sometimes achieve 2-3 results per day (only Folding selected). In the past few days, I am seeing these machines too working for 50-90 hours per result. I check them often and sometimes see one has manged to grab a 'short' unit which it crunches successfully in a couple of hours and then it's back to another monster. With the amount of machines I am running, each 6-hour period usually yields a few days of processing time on the 'My Devices' page. This has now changed to being a sporadic pattern. All things considered, I am basically saying that a machine that would crunch 2-3 units per day is with these newer units managing one and a bit per day, and slower machines are now taking me up to a week to process a unit. It's not a problem for me because I have seen this happen before both here and at UD and I am still well within the allocated periods for units. For people new to here and to the project, I would say to hang tight and not worry. Smaller units will come back Crunching in memory of my Mum PEGGY, cousin ROPPA and Aunt AUDREY. |
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Johnny Cool
Ace Cruncher USA Joined: Jul 28, 2005 Post Count: 8621 Status: Offline Project Badges: |
Several P4s running here and one old P2 just for the fun of it. In the past, I noted fondly that the old P2 would soldier on for several days just to give one result whilst the bigger powerful machines could sometimes achieve 2-3 results per day (only Folding selected). In the past few days, I am seeing these machines too working for 50-90 hours per result. I check them often and sometimes see one has manged to grab a 'short' unit which it crunches successfully in a couple of hours and then it's back to another monster. With the amount of machines I am running, each 6-hour period usually yields a few days of processing time on the 'My Devices' page. This has now changed to being a sporadic pattern. All things considered, I am basically saying that a machine that would crunch 2-3 units per day is with these newer units managing one and a bit per day, and slower machines are now taking me up to a week to process a unit. It's not a problem for me because I have seen this happen before both here and at UD and I am still well within the allocated periods for units. For people new to here and to the project, I would say to hang tight and not worry. Smaller units will come back Smaller units will come back? I most certainly hope so. It would be great to send in a work unit every day. Let's hope that WCG realizes this as well. Running *one* business PC 24/7 is difficult for me. I am giving it all that I can and would like to see shorter work units. ---------------------------------------- [Edit 2 times, last edit by Johnny Cool at Feb 7, 2006 4:06:00 AM] |
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keithhenry
Ace Cruncher Senile old farts of the world ....uh.....uh..... nevermind Joined: Nov 18, 2004 Post Count: 18665 Status: Offline Project Badges: |
After over a year of running WCG using both the UD agent and BOINC, I've found a surprising amount of consistency with the FAAH WUs, relatively speaking. It appears that far more often than not, they do in fact run within 8-12 hours. HPF WUs tend to have had a good bit more variability. Most complete with one if not two days. I've see a number run in a matter of hours and have gone as long as almost five days on a single WU. The main thing in every case is to let 'em crunch as they will finish, one way or another.
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owentnz
Cruncher Joined: Sep 18, 2005 Post Count: 8 Status: Offline |
I've been running long WU's. The longest was 5 days & 10 hrs. That's on a Pentium III 450MHz with a processor score of 42.
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Robert Tusler
Cruncher Joined: Apr 4, 2005 Post Count: 27 Status: Offline |
This pentium 4 with a processor score of 187 was known to take over 80 hours for a work unit under hpf. My record of work units done shows fewer work units than average for the amount of points earned. I assume that in some way the server knows which are the big mippers and saves the big work units for them.
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Hello Robert Tusler,
The server hands out work units randomly. Something else is involved or this is just chance. Lawrence |
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