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Thread Status: Active Total posts in this thread: 822
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kittyman
Advanced Cruncher Joined: May 14, 2020 Post Count: 140 Status: Offline Project Badges:
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Should I be able to get GPU work with those settings? Yes, and from your log that is what is being requested. Thanks. That's what I thought. Now, if somebody could just clue the servers in................. Kitties haz OPNG, please? ![]() |
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Ian-n-Steve C.
Senior Cruncher United States Joined: May 15, 2020 Post Count: 180 Status: Offline Project Badges:
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It's just that that there's so little GPU work available that you only get any if your lucky. I've tried running a script that ask for work every 155 secs, so far I only got work 2 times, 7 and 3 WUs, and they only lasts for a few minutes. try modifying your script to recheck every 300 seconds. let BOINC try the first couple times (2min timeout), and only step in after that. working well on my hosts. I seem to get 5-10 WUs every hour or 2. ![]() EPYC 7V12 / [5] RTX A4000 EPYC 7B12 / [5] RTX 3080Ti + [2] RTX 2080Ti EPYC 7B12 / [6] RTX 3070Ti + [2] RTX 3060 [2] EPYC 7642 / [2] RTX 2080Ti |
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kittyman
Advanced Cruncher Joined: May 14, 2020 Post Count: 140 Status: Offline Project Badges:
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LOL.....
----------------------------------------I guess all the kitties had to do was say please. I just got a single OPNG. Ran for 4:48 on my GTX 980. Now we wait for another one for a day or so.......... EDIT... This also means that the mod to the binary to adapt it to XP worked. Meow! ![]() [Edit 1 times, last edit by kittyman at Apr 7, 2021 7:36:24 PM] |
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Quadophile
Cruncher USA Joined: Feb 4, 2006 Post Count: 25 Status: Offline Project Badges:
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I still have Beta WU that is pending validation even though the replication requirement it met and the two of us are on hold for it. Usually it goes through the moment the requirement it met.
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sam6861
Advanced Cruncher Joined: Mar 31, 2020 Post Count: 107 Status: Offline Project Badges:
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I like to see all GPU work units use replication=2 or higher, if possible. Looks like we have lots of GPU waiting for GPU tasks.
Sometimes slightly annoyed to see most of my OPNG work units are replication=1 and my GPU is idling 80% of the time. |
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BladeD
Ace Cruncher USA Joined: Nov 17, 2004 Post Count: 28976 Status: Offline Project Badges:
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Someone released some work for the night shift.
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Speedy51
Veteran Cruncher New Zealand Joined: Nov 4, 2005 Post Count: 1326 Status: Offline Project Badges:
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I like to see all GPU work units use replication=2 or higher, if possible. Looks like we have lots of GPU waiting for GPU tasks. Sometimes slightly annoyed to see most of my OPNG work units are replication=1 and my GPU is idling 80% of the time. My understanding is if you see work higher than _1 this is not a good sign because it means either there is an issue with the work unit or the work unit has failed on multiple GPU's ![]() |
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goben_2003
Advanced Cruncher Joined: Jun 16, 2006 Post Count: 146 Status: Offline Project Badges:
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I like to see all GPU work units use replication=2 or higher, if possible. Looks like we have lots of GPU waiting for GPU tasks. Sometimes slightly annoyed to see most of my OPNG work units are replication=1 and my GPU is idling 80% of the time. My understanding is if you see work higher than _1 this is not a good sign because it means either there is an issue with the work unit or the work unit has failed on multiple GPU's I think that they are referring to when only _0 is required such as: Name: OPNG_0000485_00204 The only ones of mine that are replication of 2 are when I am assigned a _1 as a wingman for a device that is not yet a reliable host. If the science does not need a replication of 2, then setting it to replication of 2 would be sending out busy work. It is bad to send out busy work as it is not actually free for volunteers to contribute(electricity, etc). ![]() |
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kittyman
Advanced Cruncher Joined: May 14, 2020 Post Count: 140 Status: Offline Project Badges:
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Well, the kitties have not seen another OPNG since the single one they got and munched yesterday. So, we'll try again............
----------------------------------------Kitties haz OPNG, pleeze? ![]() |
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sam6861
Advanced Cruncher Joined: Mar 31, 2020 Post Count: 107 Status: Offline Project Badges:
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If the science does not need a replication of 2, then setting it to replication of 2 would be sending out busy work. Replication of 2 allows data to verify that they match. Replication of 1... some bad or broken data can randomly and silently get past it and show up as "Valid" as there are no wingman computer to verify result. GPU Calculation errors sometmes caused by overclock, undervolt, automatic updates to windows drivers, blown capacitor or just failing hardware.Looking at some results containing replication=2 and invalid, there appears to be a bug? When data don't match, 2 more tasks was sent instead of 1 more task, then later 1 goes server abort. I counted only those with replication=2, 50 OPNG work units total, 5 work units have an invalid and was resent. Here are 3 of them. https://www.worldcommunitygrid.org/ms/device/...s.do?workunitId=606928354 OPNG_0000133_00275 https://www.worldcommunitygrid.org/ms/device/...s.do?workunitId=608243626 OPNG_0000350_00045 https://www.worldcommunitygrid.org/ms/device/...s.do?workunitId=607653744 OPNG_0000164_00083 |
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