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Thread Status: Active Total posts in this thread: 822
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spRocket
Senior Cruncher Joined: Mar 25, 2020 Post Count: 280 Status: Offline Project Badges:
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Well, I sure don't know what happens, but in the last couple of minutes, I received 50 more tasks for my GTX980/iGPU HD4600 computer. In all today for that computer 177 WU's, and they just keep rolling in. Edit: The scheduler must love old and outdated GPU's ![]() *LOL* A bunch rolled in on my system less than half an hour ago on my GTX 960 box. No IGPU here, though, and the only IGPU that I have which is able to run OPNG is in a laptop that I very much don't want to use for crunching, since it would throttle heavily. |
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Grumpy Swede
Master Cruncher Svíþjóð Joined: Apr 10, 2020 Post Count: 2567 Status: Offline Project Badges:
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Good evening, I made a mistake on my update of a config file and it caused a bunch of work to be loaded onto the grid. I'm in clean up mode of that issue. It did send a bunch of results out and I'm happy that people got lots, but this was a mistake on my end and I'll make sure the work is distributed evenly going forward. Thanks for your understanding, -Uplinger Well, I'm sure we can live with that mistake, Uplinger Thanks for telling us though, that this is not the WU flood we can expect going forward. |
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uplinger
Former World Community Grid Tech Joined: May 23, 2005 Post Count: 3952 Status: Offline Project Badges:
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Ok, I think I have everything back to normal now...I accidentally changed the number loaded to 200000 work units, this was meant to just be changed to 2000. This reflects the number of average work units in a batch so that we can maintain the 200 batches per day for OPNG. Again, I apologize for the confusion this may have caused...
Thanks, -Uplinger |
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bluestang
Senior Cruncher USA Joined: Oct 1, 2010 Post Count: 274 Status: Offline Project Badges:
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Good evening, I made a mistake on my update of a config file and it caused a bunch of work to be loaded onto the grid. I'm in clean up mode of that issue. It did send a bunch of results out and I'm happy that people got lots, but this was a mistake on my end and I'll make sure the work is distributed evenly going forward. Thanks for your understanding, -Uplinger Appreciate the mistake... Thanks! ![]() |
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BladeD
Ace Cruncher USA Joined: Nov 17, 2004 Post Count: 28976 Status: Offline Project Badges:
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Good evening, I made a mistake on my update of a config file and it caused a bunch of work to be loaded onto the grid. I'm in clean up mode of that issue. It did send a bunch of results out and I'm happy that people got lots, but this was a mistake on my end and I'll make sure the work is distributed evenly going forward. Thanks for your understanding, -Uplinger Well, I'm sure we can live with that mistake, Uplinger Thanks for telling us though, that this is not the WU flood we can expect going forward. I was just thinking after getting the WUs....if this was April 1st, I wouldn't believe it! ![]() |
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kittyman
Advanced Cruncher Joined: May 14, 2020 Post Count: 140 Status: Offline Project Badges:
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Ok, I think I have everything back to normal now...I accidentally changed the number loaded to 200000 work units, this was meant to just be changed to 2000. This reflects the number of average work units in a batch so that we can maintain the 200 batches per day for OPNG. Again, I apologize for the confusion this may have caused... Thanks, -Uplinger No worries! The kitties forgive you for sure. They were starting to worry that my GPU had broken because it wasn't doing anything. (I don't think the kitties would mind if you duplicated this mistake once a day....LOL.) ![]() |
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Ian-n-Steve C.
Senior Cruncher United States Joined: May 15, 2020 Post Count: 180 Status: Offline Project Badges:
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Ok, I think I have everything back to normal now...I accidentally changed the number loaded to 200000 work units, this was meant to just be changed to 2000. This reflects the number of average work units in a batch so that we can maintain the 200 batches per day for OPNG. Again, I apologize for the confusion this may have caused... Thanks, -Uplinger How long do you think until more batches per day are released? Or larger batches. Whatever gets us to the point of having the GPUs consistently busy. Is the limiting factor the server load? How did the server fare during this mistake? Or is the limiting factor just an effort to keep CPU work available for CPU users? If that’s the case, I have to wonder why you’d intentionally delay the science results just to placate slower devices. ![]() EPYC 7V12 / [5] RTX A4000 EPYC 7B12 / [5] RTX 3080Ti + [2] RTX 2080Ti EPYC 7B12 / [6] RTX 3070Ti + [2] RTX 3060 [2] EPYC 7642 / [2] RTX 2080Ti |
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ericcui1
Cruncher Joined: Aug 26, 2017 Post Count: 5 Status: Offline Project Badges:
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Ok, I think I have everything back to normal now...I accidentally changed the number loaded to 200000 work units, this was meant to just be changed to 2000. This reflects the number of average work units in a batch so that we can maintain the 200 batches per day for OPNG. Again, I apologize for the confusion this may have caused... Thanks, -Uplinger Well people here are more worried about not getting any. So, a happy mistake! |
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nanoprobe
Master Cruncher Classified Joined: Aug 29, 2008 Post Count: 2998 Status: Offline Project Badges:
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If that’s the case, I have to wonder why you’d intentionally delay the science results just to placate slower devices That's why Keith is the lead tech and you're not. ![]()
In 1969 I took an oath to defend and protect the U S Constitution against all enemies, both foreign and Domestic. There was no expiration date.
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dkapetansky
Cruncher Joined: Jun 23, 2011 Post Count: 25 Status: Offline Project Badges:
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Since this impromptu stress-test has occurred- and the world didn't end- would it make any sense just to leave the configuration parameter at the higher value, and unleash the grid to do what it does best? Who would complain if project progress surged ahead?
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