Index  | Recent Threads  | Unanswered Threads  | Who's Active  | Guidelines  | Search
 

Quick Go »
No member browsing this thread
Thread Status: Active
Total posts in this thread: 32
Posts: 32   Pages: 4   [ Previous Page | 1 2 3 4 | Next Page ]
[ Jump to Last Post ]
Post new Thread
Author
Previous Thread This topic has been viewed 17084 times and has 31 replies Next Thread
Sgt.Joe
Ace Cruncher
USA
Joined: Jul 4, 2006
Post Count: 7844
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Smash Childhood Cancer Resumes Work and Welcomes New Project Leader

My 3900X is getting paid 8-9 Boinc points per hour per thread.
That equivalent to about 5000 Boinc points per day, which is about 1/6 of what it used to be. Anyone else seeing the same or is it just me?

Yes. I am getting a wide range of points per hour, anywhere from 50 points per hour on the high end to 3 points per hour on the low end. Maybe it will stabilize at some point in time. Most of them appear to be less than 10 points per hour.
Cheers
----------------------------------------
Sgt. Joe
*Minnesota Crunchers*
[Mar 10, 2020 12:55:20 AM]   Link   Report threatening or abusive post: please login first  Go to top 
VietOZ
Senior Cruncher
United States
Joined: Apr 8, 2007
Post Count: 205
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Smash Childhood Cancer Resumes Work and Welcomes New Project Leader

My 3900X is getting paid 8-9 Boinc points per hour per thread.
That equivalent to about 5000 Boinc points per day, which is about 1/6 of what it used to be. Anyone else seeing the same or is it just me?


3,543 WCG points for 114 results returned lmfao
Gotta be kidding me
----------------------------------------

if you are looking for a team please consider XtremeSystem Team
Team website: https://xs4s.org/
[Mar 10, 2020 12:59:33 AM]   Link   Report threatening or abusive post: please login first  Go to top 
supdood
Senior Cruncher
USA
Joined: Aug 6, 2015
Post Count: 333
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Smash Childhood Cancer Resumes Work and Welcomes New Project Leader

Yes, all over the board. This happens every time a new project comes out or one comes out of hibernation until more results are returned to create a bigger sample size for the credit granting process. I've seen a low of less than 2 BOINC credits per hour to a high of nearly 100. It will even out.
----------------------------------------
Crunch with BOINC team USA
www.boincusa.com

[Mar 10, 2020 12:33:10 PM]   Link   Report threatening or abusive post: please login first  Go to top 
pututu
Senior Cruncher
United States
Joined: Jan 3, 2016
Post Count: 243
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Smash Childhood Cancer Resumes Work and Welcomes New Project Leader

I think I will wait till the point stabilizes before running SCC. Hopefully all the WUs are not gone by then, lol.
----------------------------------------

[Mar 10, 2020 2:27:04 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: Smash Childhood Cancer Resumes Work and Welcomes New Project Leader

Yes, all over the board. This happens every time a new project comes out or one comes out of hibernation until more results are returned to create a bigger sample size for the credit granting process. I've seen a low of less than 2 BOINC credits per hour to a high of nearly 100. It will even out.

The credit seesaw is a consequence of the runtime variability that SCC has shown in past. If you step out when they get longer and back in when they get shorter, the credits per hour go through the roof, something like that.
[Mar 10, 2020 2:42:56 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Sgt.Joe
Ace Cruncher
USA
Joined: Jul 4, 2006
Post Count: 7844
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Smash Childhood Cancer Resumes Work and Welcomes New Project Leader

Yes, all over the board. This happens every time a new project comes out or one comes out of hibernation until more results are returned to create a bigger sample size for the credit granting process. I've seen a low of less than 2 BOINC credits per hour to a high of nearly 100. It will even out.

The credit seesaw is a consequence of the runtime variability that SCC has shown in past. If you step out when they get longer and back in when they get shorter, the credits per hour go through the roof, something like that.

BOINC is adjusting. The first downloads came in with an expected run time of about 4 minutes. The actual run time is between 45 minutes and 2 hours. Needless to say it downloaded about 200 to 300+ units per machine, all with a cache setting of 1.5 days. It has now adjusted to an expected run time of 37 minutes. Given another day, it should stabilize around about 1 hour and 10 minutes or so. Then the queues should come back down to a reasonable level. It also looks like the points granted are stabilizing gradually. I'll know more tomorrow.
Cheers
----------------------------------------
Sgt. Joe
*Minnesota Crunchers*
[Mar 10, 2020 3:44:53 PM]   Link   Report threatening or abusive post: please login first  Go to top 
PowerFactor
Ace Cruncher
Joined: Dec 9, 2016
Post Count: 4033
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Smash Childhood Cancer Resumes Work and Welcomes New Project Leader

Great news.
Is there an estimate of how much work there will be?

Paul.

I would love to know this too. biggrin
[Mar 10, 2020 4:55:17 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: Smash Childhood Cancer Resumes Work and Welcomes New Project Leader

Wow. First work my machines have received in almost 2 years, apart from a beta last July. These run an old enough binary to run on my linux boxes!
[Mar 11, 2020 12:28:03 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: Smash Childhood Cancer Resumes Work and Welcomes New Project Leader

Great news.
Is there an estimate of how much work there will be?

Paul.

I would love to know this too. biggrin

If the announcement speaks of looking forward working with the scientists the coming weeks and months it gives a bandwidth of certainty. Just crunch and forget about any badge goals, not everyone's purpose here.
[Mar 11, 2020 12:56:28 PM]   Link   Report threatening or abusive post: please login first  Go to top 
seippel
Former World Community Grid Tech
Joined: Apr 16, 2009
Post Count: 392
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Smash Childhood Cancer Resumes Work and Welcomes New Project Leader

Great news.
Is there an estimate of how much work there will be?

Paul.


At the moment researchers have generated through batch 3924. There is the possibility there might be more work generated before we reach 3924, but there is no definitive answer on that at this point.

Seippel
[Mar 12, 2020 10:52:15 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Posts: 32   Pages: 4   [ Previous Page | 1 2 3 4 | Next Page ]
[ Jump to Last Post ]
Post new Thread