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tmedve
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Re: Smash Childhood Cancer Beta Test June 17, 2019 [ Issues Thread ]

That estimate seems a tad on the high side. If you are not going to run them, you can abort them and let someone else have a crack at them.
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[Jun 18, 2019 7:14:28 PM]   Link   Report threatening or abusive post: please login first  Go to top 
retsof
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Re: Smash Childhood Cancer Beta Test June 17, 2019 [ Issues Thread ]

These are interesting times. A newer computer is a 12 core Intel i7 from HP, and 10 cores were running the beta. They are all done now.
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[Jun 18, 2019 7:31:01 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Jean-David Beyer
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Re: Smash Childhood Cancer Beta Test June 17, 2019 [ Issues Thread ]

I fully expect to run them. It is the CP ones that are predicted to take 1050 hours each. The Beta_SCC1 are estimated to take 5:15:05 each and the deadline is Friday June 21, so unless the estimated time to complete is way too low, I should have no trouble running them before the deadline. I have a four-core processor so they will all be running at once, though they will not all start at the same time.
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[Edit 1 times, last edit by Jean-David Beyer at Jun 18, 2019 7:42:21 PM]
[Jun 18, 2019 7:41:31 PM]   Link   Report threatening or abusive post: please login first  Go to top 
mihelm
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Re: Smash Childhood Cancer Beta Test June 17, 2019 [ Issues Thread ]

My Linux boxes pulled down plenty of these. They ran without a hitch as far as I can tell. Some are still waiting for the second result, but most are valid.

In the middle of of running these Betas, I patched and rebooted all of my Linux boxes with Ansible. I don't see any issues resulting from that, though I didn't log in to the machines to see how the checkpoint recovery went.

Cheers, michael.
[Jun 18, 2019 9:21:06 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Jean-David Beyer
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Re: Smash Childhood Cancer Beta Test June 17, 2019 [ Issues Thread ]

My four ran in around an hour each, though they were predicted to take a little over 5 hours.
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[Jun 19, 2019 10:26:28 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Jean-David Beyer
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Re: Smash Childhood Cancer Beta Test June 17, 2019 [ Issues Thread ]

My Linux boxes pulled down plenty of these. They ran without a hitch as far as I can tell. Some are still waiting for the second result, but most are valid.


My first one was valid because there was no other required for validation.
BETA_SCC1_0003336_OPN-b_A_49181

The other three were valid by the time I looked at them.
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[Edit 1 times, last edit by Jean-David Beyer at Jun 19, 2019 10:31:28 AM]
[Jun 19, 2019 10:30:14 AM]   Link   Report threatening or abusive post: please login first  Go to top 
floyd
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Re: Smash Childhood Cancer Beta Test June 17, 2019 [ Issues Thread ]

I haven't done actual testing but if the applications are the same as for the last regular tasks the Linux version must still have the vsyscall issue that was addressed in last year's beta test. That test ended without a result. By the way, as far as I know HSTB is also affected.
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dominik282
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Re: Smash Childhood Cancer Beta Test June 17, 2019 [ Issues Thread ]

I am happy, that one mobile phone (HTC, Android) , wich produces nearly 80% errors at ZIKA WU, could finish all four SCC-betas. Maybe I can reactivate this little cruncher ;-)
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hchc
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Re: Smash Childhood Cancer Beta Test June 17, 2019 [ Issues Thread ]

Will the 64-bit Windows executable be pushed out for this beta test? I'd like to know if the scheduler properly knows to choose only the 64-bit executable to run the task rather than the 32-bit executable.
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  • i5-7500 (Kaby Lake, 4C/4T) @ 3.4 GHz
  • i5-4590 (Haswell, 4C/4T) @ 3.3 GHz
  • i5-3570 (Broadwell, 4C/4T) @ 3.4 GHz

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[Edit 1 times, last edit by hchc at Jun 19, 2019 7:14:15 PM]
[Jun 19, 2019 6:29:52 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Seb42
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Re: Smash Childhood Cancer Beta Test June 17, 2019 [ Issues Thread ]

These seem to behave really well.

I've crunched about 30, no errors or invalids. They seem to checkpoint frequently. Haven't lost more than 4% progress (couple minutes of CPU time?) by restarting/suspending.

Using 60-80 MB ram.

Taking 0.5-0.75 hours (closer to the low end) usually, running 1-4 betas alongside multiple FAHB and MIP1 and HST1 threads (plus SETI GPU tasks) on Windows 10 Pro. Temperatures all stay normal.
[Jun 19, 2019 10:09:31 PM]   Link   Report threatening or abusive post: please login first  Go to top 
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