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SekeRob
Master Cruncher
Joined: Jan 7, 2013
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Spilltime: Is there a hard time for this nightly phenomena?

@techs,

The stats always seem to say they're cut off at 00:06:02 and 12:06:02, but actually the under the hood is flexible. In the last week I've taken to cut the SpillTime variable from 6:10 minutes to 6:08 to 6:07, to 6:08 and now I've got a case of 6:11 [can't remember having seen it stretched that far before]. The effect was a 24 hour running HST result with that ModTime got included in the spill-over stats of last night, my hunting tool showing this one as difference (shortfall), and the noon-stats showing this one as overage (too much)... because it was already counted in the cumulative as at 00:06:02.

Yes I know what time segment to look when having a difference, but it would be a whole lot easier if the moving target could be locked down to a harder cut-off.

Thanks

3234 HST1_002383_000094_MT0021_T400_F00094_S00003_0 4403 hst1 Valid 457,2998856 24,0780983 1:00:04:41 24,09445953 0 452,830916 18,80675585 99,93% DevName 3520467 DevName 1463789171 1 16-05-20 01:25:24 16-05-28 12:30:03 16-05-18 12:30:03 5 1 16-05-21 00:06:11

Example stats page header

Statistics Last Updated: 5/21/16 12:06:02 (UTC) [2 hour(s) ago]
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