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OldChap
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Is the FA@H Points bug being worked on?

This business of the huge variance in points claimed and of dissimilar machines claiming same level of points per day... Is anyone working to fix this?

Curious to hear from the techs on this project and their views and prognosis.
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[Mar 22, 2014 6:05:49 PM]   Link   Report threatening or abusive post: please login first  Go to top 
jonnieb-uk
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Re: Is the FA@H Points bug being worked on?

This business of the huge variance in points claimed and of dissimilar machines claiming same level of points per day... Is anyone working to fix this?

Curious to hear from the techs on this project and their views and prognosis.


One of SekeRob's last comments before disappearing into the sunset was "how poorly implemented would anyone like it to show before someone takes hammer and stick to help that crappanism out of it's misery? He was refering to CEP2 so the issue is bot just FAAH points.

Again, in a CEP2 post uplinger said (Jan 20)
We will be taking a more in depth look at the new credit system when it is live. Please be patient as we work towards releasing the new code.


Nothing since. sad

Isn't the new communications policy wonderful? rolling eyes
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[Mar 22, 2014 8:12:41 PM]   Link   Report threatening or abusive post: please login first  Go to top 
OldChap
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Re: Is the FA@H Points bug being worked on?

mmmm. OK then jonnie, lets all join hands.....

....is there anybody there..... wink

I feel sure that back awhile machines used to regularly benchmark to confirm that points were being distributed well and that anything that fell outside of a given percentage would fail and institute some kind of re-calibration. I guess that was turned off as I have been seeing over 10 fold variance in points claimed/awarded on this single project
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[Edit 1 times, last edit by OldChap at Mar 22, 2014 9:23:40 PM]
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Sgt.Joe
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Re: Is the FA@H Points bug being worked on?

I am quite confident the techs will eventually work it out. I am sure I do not have a popular opinion, but reason I participate in this endeavor has nothing to do with points. Sure, the points are, or could be, a useful statistical tool for various hardware and software considerations, but the bottom line is getting the WU's done. If the points help with that, great.
Cheers
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Sgt. Joe
*Minnesota Crunchers*
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[Edit 1 times, last edit by Sgt.Joe at Mar 22, 2014 9:30:17 PM]
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Re: Is the FA@H Points bug being worked on?

I just had a look at my scores. About a month ago my points per hour were in the region of 60 pph. My most recent vina gave me a whopping 7.7 pph. Like most of us, I feel the points are not that important, as long as I am contributing to something worthwhile. But I do agree this needs to be sorted because unreasonable low pph make me grumpy. The pph for autodocks are stable - why shouldn't they be for vina's. I guess all I am saying is I am ready for the next beta biggrin
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[Edit 1 times, last edit by Former Member at Mar 22, 2014 11:09:28 PM]
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Sgt.Joe
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Re: Is the FA@H Points bug being worked on?

I just had a look at my scores. About a month ago my points per hour were in the region of 60 pph. My most recent vina gave me a whopping 7.7 pph. ...The pph for autodocks are stable - why shouldn't they be for vina's. biggrin

I too have found the points awarded for Vina's highly variable from over 90 PPH to about 15 PPH. The length of the Vina units also seems to vary quite a bit from under 1/2 hour to over 6 hours. However the PPH and the lengths do not correlate at all.
Cheers
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Sgt. Joe
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[Mar 23, 2014 12:33:52 AM]   Link   Report threatening or abusive post: please login first  Go to top 
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Re: Is the FA@H Points bug being worked on?

The credit system is complete loony bins. CEP2 used to fetch me 20-35/hour depending on which of the 2 machines, but now is doing 3-7 credit per hour. Fahv on linux used to do about 35 credit per hour and is now mostly doing 12 something.

Running some analysis against projects here's a crackpot record from beta:

02/26/2014 0:002:19:17:30 1,763,870 1,976

1976 results for 1763870 points or 892 points per result which is not anything special. If you though consider 67.75 hours total, you get to 26034 points per hour. Was not there to sneak some off.

By the looks of the issue, this iceberg is of a high salt content type as 99% of the problem appears to be ignored and for a very long time.
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OldChap
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Re: Is the FA@H Points bug being worked on?

Today I get an all time low on the 8c/16t @2.4 rig



Just based on the last page of most recent results
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[Mar 23, 2014 4:04:47 PM]   Link   Report threatening or abusive post: please login first  Go to top 
yojimbo197
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Re: Is the FA@H Points bug being worked on?

I just had a look at my scores. About a month ago my points per hour were in the region of 60 pph. My most recent vina gave me a whopping 7.7 pph. ...The pph for autodocks are stable - why shouldn't they be for vina's. biggrin

I too have found the points awarded for Vina's highly variable from over 90 PPH to about 15 PPH. The length of the Vina units also seems to vary quite a bit from under 1/2 hour to over 6 hours. However the PPH and the lengths do not correlate at all.
Cheers



I am also having problems with Vina WU's on my Linux boxes since last weekend. I see an unpredictable variance in actual completion time as compared to the estimated time for completion. Some WU's can take up to 2.5-3x the original estimated completion time, depending on the rig. The strange thing is that of the limited number of Vina WU's that I've checked on my W7 laptop and desktop for actual completion times, they almost all seem to correlate fairly well with the estimated times for completion, with a small degree of variance. However the sample size is small for this observation, so I am not sure how well it will hold up over a large number.

I don't mind longer WU's, but it would be greatly appreciated if the number of points awarded was in proportion to the computing time. And I"m not talking about this for XRP's. I need to know how badly OC and Mama are beating me on a daily basis.
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[Mar 26, 2014 3:02:56 AM]   Link   Report threatening or abusive post: please login first  Go to top 
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