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Re: UGM

I'm confused by this thread concerning UGM and HyperThreading.

It's true that, if there's a problem running multiple WU's in parallel, switching HT off will reduce the contention. This is simply because you've switched off half the "processors".

It's also true that if you switch HT off then the WUs will finish quicker. But I would question whether the level of contention is high enough to justify switching HT off, because HT is there for a good reason.

HyperThreading works by using a single execution unit but two parallel instruction decode pipes. This means that if one of the pipes stalls, the other can still feed the execution unit. The overall effect is a small but useful performance increase. I have never switched HT off because I have always found that the overall throughput of the CPU (chip) is higher with it on. It might only be a few percent, but it's always been true. Any contention which causes the instruction queue to stall with HT off will stall the processor and waste cycles, so with increased contention I would expect the benefit of HT to be higher!
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Mamajuanauk
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Re: UGM

@Apis/et al...
Following my comments earlier, I looked a little closer at the results from 2 machines both with dual 5650's one with HT on, the other with HT off.

It should also be noted this is only a rough comparrison as one machine is a Dell server, the other an EVGA_SR2 based system. This comparrison is of the last 30 wu's for each machine, averaged on CPU time and points for each of the results.

So, here's the numbers
Dell
    Average time - 5.76
    Average PPR - 128.73

SR2
    Average time - 3.05
    Average PPR - 87.87


I'm not good on interpreting stats or numbers, but I think I'm correct in the follwoing assumptions:

1 - if the SR2 machine w/o HT is doing 1 wu in 3 hours (clock/calandar/actual hours) then each thread will do 8 wu's per calendar day. Times that by 12 threads you get (3x8)&(24x12)=288 wu's per calendar day

2 - if the Dell machine with HT is doing 1 wu in 5.76 hours (clock/calandar/actual hours) then each thread will do 4.167 wu's per calendar day. Times that by 24 threads you get (5.76x4.167)&(24.00192x24)=576.04608 wu's per calendar day

Anyone with a quick eye will notice that 576 (rounded) is actually 2 x 288!

EDITIt doesn't actually make any difference on averages. The machine with HT on, does exactly twice the other one. If, and only IF I have my sums and logic correct!

I wouldn't expect the points to reveal much difference...

Have I?
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Mamajuanauk is the Name! Crunching is the Game!



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[Edit 2 times, last edit by Mamajuanauk at Oct 16, 2014 9:21:47 PM]
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Re: UGM

Mamajuanauk,

As you say, interpreting statistics can be fraught with difficulties. I, for one, cannot interpret the points system accurately either, so I'd prefer not to look at those. Comparing two different 'puters is also not a trivial task, but what else to do?

All I will say is that, if we assume that the mix of batches in the sample is comparable and that the two computers are also comparable, then the machine with HyperThreading on is taking less than twice the time the other one takes to process a WU. Therefore it is doing more "work" per compute unit(**) per unit of time. But, frankly, is the difference enough to fuss over? I'd say it's about what I'd expect, percentage wise, and I would say stick with HT on.

But I won't shout too loud if others disagree.

(**) One compute unit is one thread if HT is off, but two threads if HT is on.
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Re: UGM

Mornin...............shiny new bronze! biggrin
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Mamajuanauk
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Re: UGM

Morning All...

Congrats to all UK members who've reached badges in the over night update!
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Re: UGM

Morning Team!

Missed bronze by 4hrs :(
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Mamajuanauk
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Re: UGM

Mamajuanauk,

As you say, interpreting statistics can be fraught with difficulties. I, for one, cannot interpret the points system accurately either, so I'd prefer not to look at those. Comparing two different 'puters is also not a trivial task, but what else to do?

All I will say is that, if we assume that the mix of batches in the sample is comparable and that the two computers are also comparable, then the machine with HyperThreading on is taking less than twice the time the other one takes to process a WU. Therefore it is doing more "work" per compute unit(**) per unit of time. But, frankly, is the difference enough to fuss over? I'd say it's about what I'd expect, percentage wise, and I would say stick with HT on.

But I won't shout too loud if others disagree.

(**) One compute unit is one thread if HT is off, but two threads if HT is on.
As you say let's leave points aside.

There may be a difference if one option was producing more results and one option was more runtime, this could focus the preference, if somone was more interested in results than runtime or visa versa

Anyway, I think we've established the difference is a matter preference and not so muct fact. It will take a bigger study and someone better at stats than either of us to see if there is any real benefit, which may only be small, if at all. I only have 2 dual machines with HT off, but may well turn them back on in the near future...

But for now, enough said...

Unless anyone else has any compelling input with evidence
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jonnieb-uk
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New Member

# 615

Welcome to the UK Team grangizmo biggrin
					
RunTime 2:158:17:25:30 # 54,191
Points 3,951,328 # 35,133
Results 6,975 # 36,681

Devices 2

Joined WCG 10-Dec-11
Last Active 17-Oct-14 02:25

Don't hesitate to post if you have a query, need information or just to say hello.
One of us will always be happy to try and help.
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To Join follow this link: Join the UK Team All Welcome! UK Team thread
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jonnieb-uk
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Morning Update

Congratulations to the following UK team members on achieving a Personal Milestone in yesterday's crunching: biggrin hugs

Mamajuanauk 200,000,000 Points
Clockwork 5,000,000 Points
Mamajuanauk passes 80,000,000 Points for the UK team
seamansgirl 400 Results
Clockwork passes 8,000 Results for the UK team

Congratulations also to the following UK team members on setting new PBs biggrin hugs
	dcrobinson       	Runtime	        	Points	  26,149	Results		

UK team - Individual Ranking Movements
					        	
RunTime Points Results
tuseef up 1 to 127
suraklin up 1 to 55
seamansgirl up 1 to 299
scol5913 up 1 to 75
Matthew674 up 1 to 218
Mamajuana up 2 to 116 up 1 to 85
Joe87 up 1 to 171
jacquiob up 2 to 225 up 2 to 134
Gilarm up 3 to 181 up 1 to 145 up 1 to 158
European.Cit up 2 to 201
Edstar up 2 to 185 up 3 to 206
Drus up 1 to 68
dcrobinson up 6 to 308 up 5 to 177 up 10 to 222
Darkmatter.N up 1 to 111
Candyguitar up 15 to 391 up 19 to 297 up 13 to 326
aldude52 up 1 to 90
Spike_UK dn 1 to 76
scorpiusdiam dn 1 to 172
sapient dn 1 to 118
RupertW dn 1 to 69
rose-in-bloo dn 1 to 135
Edstar dn 1 to 181
barrie.treve dn 1 to 186 dn 1 to 146
Animusintorq dn 1 to 184

UK team Comparison of Daily RunTime, Points, Results
			                          	Hours		Points		      Results	
Yesterday's Production 2:050:18:38:27 biggrin 18,738 2,961,639 4,378
Average per cd
October 789.9 biggrin 18,936 2,950,575 5,446
September 740.6 17,760 2,560,633 3,731
August 776.0 18,624 2,835,927 4,821

Average Daily Crunching Comparison
         	RunTime			Points		        	        Results		
17-Oct 16-Oct +/- 17-Oct 16-Oct +/- 17-Oct 16-Oct +/-
7day Avg 793.89 792.65 1.24 2,955,315 2,950,352 4,963 6,545 6,552 -7
14day Avg 788.95 786.99 1.96 2,921,767 2,903,616 18,150 5,078 4,883 195
28day Avg 754.74 752.23 2.50 2,694,069 2,679,034 15,035 4,266 4,155 111

Milestone Targets for the UK team
	Target   		Current  	To Do    	7day Avg.	  Estimate	
RunTime 1,750 years 552,312 86,438 793.9 109 days Feb-03-2015
Points 2,000,000,000 1,931,770,174 68,229,826 2,955,315 23 days Nov-09-2014
Results 4,000,000 3,806,542 193,458 6,545 30 days Nov-16-2014

No. Of Members Active Yesterday
       					        Day	        out of	 Tot.	
Total 79 ,, ,, 133 ***
Group 1 29 ,, ,, 29
Group 2 17 ,, ,, 18
Group 3 22 ,, ,, 28
Group 4 8 ,, ,, 11
InAct New 0 ,, ,, 11
InActive 0 ,, ,, 33
New/Restart 3 ,, ,, 3

***This was a record beating Thu 8 May and Wed 9 Oct when 78 members crunched. wink
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To Join follow this link: Join the UK Team All Welcome! UK Team thread
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[Edit 1 times, last edit by jonnieb-uk at Oct 17, 2014 9:07:35 AM]
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jonnieb-uk
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Morning Update II

Daily Global5000
    		  RT(days)  #			Points 	            #		      Results       #
Mamajuanauk 305.9 17 Mamajuanauk 1,061,931 19 Mamajuanauk 1,650 20
GrumpyCat 86.0 74 GrumpyCat 375,555 68 GrumpyCat 483 80
Thargor 37.0 278 Soong 131,432 327 Soong 183 341
Soong 24.9 487 crooks_uk 128,383 343 crooks_uk 175 360
crooks_uk 24.3 502 Thargor 110,584 424 themoonscres 172 372
themoonscres 22.3 564 themoonscres 82,228 638 Thargor 151 453
Labinopper 19.0 721 Mike D Green 74,689 735 Mike D Green 109 741
arkangath 17.8 777 arkangath 72,636 766 Scribe 104 804
Scribe 17.4 801 Labinopper 65,793 898 arkangath 97 886
RTS48 17.3 810 Scribe 63,414 953 Labinopper 94 928
Mike D Green 16.9 829 RTS48 61,738 993 RTS48 84 1,091
fosking 13.1 1,176 Darkmatter.N 46,498 1,448 Mamajuana 73 1,336
suraklin 9.5 1,830 stroudwaterb 37,342 2,049 Peter2004 55 2,023
stroudwaterb 8.7 2,060 fosking 34,810 2,269 Darkmatter.N 54 2,074
gordoncarrut 8.6 2,098 Mamajuana 32,537 2,508 fosking 46 2,587
Mamajuana 7.5 2,591 suraklin 32,028 2,569 stroudwaterb 44 2,747
Gilarm 7.4 2,641 Barnsley_Tat 28,920 2,986 djerram 43 2,835
Ian_UK 7.4 2,666 dcrobinson 26,149 3,443 suraklin 40 3,116
gibbcorp 6.0 3,493 scol5913 25,272 3,614 Clockwork 33 4,073
Darkmatter.N 6.0 3,554 Clockwork 24,279 3,809 dcrobinson 32 4,237
SnaxMuppet 5.3 4,040 Peter2004 23,735 3,917 Barnsley_Tat 32 4,237
Barnsley_Tat 5.3 4,098 Gilarm 22,375 4,223 Ari1 30 4,569
Couling 5.1 4,271 Ari1 21,595 4,437 Ian_UK 30 4,569
Peter2004 5.0 4,429 gibbcorp 19,823 4,935 RussellBest 30 4,569
aldude52 4.9 4,460
Edstar 4.8 4,595
Candyguitar 4.7 4,743
Apis Tintinn 4.6 4,845



The Daily Global5000 accounted for 71.8% of yesterday's RunTime of 394.6 years
The UK Team accounted for 0.54%
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