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Johnny Cool
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Re: Strange SN2S message log; Boinc now down until I fix this somehow - RESOLVED

I agree with Sekerob - one of your memory sticks went belly up.
Solution: Replace and carry on.
Good luck


Yep! Replace and move on! Thanks Sekerob and Sgt.Joe. biggrin
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[Mar 19, 2013 10:57:16 PM]   Link   Report threatening or abusive post: please login first  Go to top 
joeperry39@gmail.com
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Re: Strange SN2S message log; Boinc now down until I fix this somehow - RESOLVED

I also have something very strange -- but it is being "loaded up" with WUs to be run.

I suddenly have a larger number of WUs shown to be run, but they all indicate a normal number of hours for each to run to completion.

Do we have some much shorter units being sent but they show "old" normal run times, or is there an attempt to clean out a backlog of WUs that need to be assigned?
confused
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[Mar 22, 2013 1:07:21 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Sgt.Joe
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Re: Strange SN2S message log; Boinc now down until I fix this somehow - RESOLVED

I have noticed there can be great variability in run times. The vast majority of these units on one of my systems are 3-4 hours long, but occasionally I see a few which take under an hour. If you get a number of these it will throw off your DCF(Duration Correction Factor) and you will get an inordinate number of units. As the units return to more usual run times BOINC will self adjust and send fewer units. This may take a couple of days. If it gets too out of hand, reduce your cache settings.
Cheers
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Sgt. Joe
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Re: Strange SN2S message log; Boinc now down until I fix this somehow - RESOLVED

See http://wcg.wikia.com/wiki/Incorrect_%22to_completion%22_times 3rd item of the NB section, just added. Feel free to correct grammar... lots more contributors / maintainers are needed to keep this wiki up to date.
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