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yoro42
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Re: Hexagame - comments or questions

“Q” Player 5

1. Architecture: 1st Pass 2nd Pass move on to next word
2. Business: Quill pen
3. Computing: Pass Pass
4. Energy: Quantum
5. Internet:
6. Army

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[Edit 2 times, last edit by yoro42 at Mar 8, 2014 10:19:59 PM]
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yoro42
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Re: Hexagame - comments or questions

"Q" Player 5

1. Architecture: 1st Pass 2nd Pass move on to next word
2. Business: Quill pen
3. Computing: Pass Pass Quake
4. Energy: Quantum
5. Internet:
6. Army



Player 5 took a "Backward Pass Turn" (BPT) for #3 and added Quake
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[Edit 2 times, last edit by yoro42 at Mar 8, 2014 10:30:40 PM]
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yoro42
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Re: Hexagame - comments or questions

Note If I did 4 I cannot do 5 but I can do a previous Passed item but only one until another player has a turn.

Does this change make sense to make it a formal rule change?
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[Edit 1 times, last edit by yoro42 at Mar 8, 2014 9:20:54 PM]
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yoro42
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Re: Hexagame - comments or questions

While ONE Pass would speed the game up I think two people should think it is unanswerable.

Also we have gotten away from the next set provider rule:

The player who completes "Y" is expected to provide six more subjects.

We can have an Administrator change the Rules on the first post so new people would only have to go to the first post for the rules.
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[Edit 2 times, last edit by yoro42 at Mar 8, 2014 10:35:56 PM]
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johnny000
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Re: Hexagame - comments or questions

I would think it's ok, whichever way, but I wonder what others think.
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yoro42
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Re: Hexagame - comments or questions

I would think it's ok, whichever way, but I wonder what others think.

Me too.
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yoro42
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Re: Hexagame - RULE CHANGES?

Also we have gotten away from the next set provider rule:

The player who completes "Y" is expected to provide six more subjects.

Are we back to the "Last 'Y' Provides" Rule? If so pcwr can prepare...

It would be helpful if others would comment/vote/whatever on the changes suggested above. I'll get a more concise version of the suggested changes for your consideration.
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KWSN - A Shrubbery
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Re: Hexagame - RULE CHANGES?

Whatever happens, happens.

One night I was lying awake and thinking of topics for Hexagame. Fortunately for all of you it was not time for new topics.

My vision was to make a category that must be completed in Haiku, one in limerick, one in Dr. Seuss rhyme, etc. Stop me before I post again.
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KWSN - A Shrubbery
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Re: Hexagame - RULE CHANGES?

For the record, I'm fine with new topics after Z. If someone wants to put new topics at Y it will help with the often long delay of finishing Z because no one wants to do the next step.
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yoro42
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Re: Hexagame - RULE CHANGES?

For the record, I'm fine with new topics after Z. If someone wants to put new topics at Y it will help with the often long delay of finishing Z because no one wants to do the next step.

I concur. Especially "... the often long delay of finishing Z because no one wants to do the next step."

To speed the game up whoever complete Y would have first shot at new topics.
If Y does not then Z would have next opportunity to provide topics. Then after 12? hours any one can.

It might be interesting and expedient for anyone to add less than 6 topics and others could add to or finish the list.

That brings us back. to the letter exclusion question.

Whatever happens, happens. - KWSN - A Shrubbery

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