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Thargor
Veteran Cruncher UK Joined: Feb 3, 2012 Post Count: 1291 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
There's no badge for these, but it's a nice milestone anyway - 3 years on two projects in the same update!
----------------------------------------![]() GO Fight Against Malaria : 4,662,732 : 4,044 : 3:001:10:54:50 Drug Search for Leishmaniasis : 4,654,567 : 5,000 : 3:001:03:06:35 ![]() |
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themoonscrescent
Veteran Cruncher UK Joined: Jul 1, 2006 Post Count: 1320 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Nice one Thargor
----------------------------------------![]() Thats 34 years clocked up for the team ![]() ![]() ![]() |
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jonnieb-uk
Ace Cruncher England Joined: Nov 30, 2011 Post Count: 6105 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Another great performance by the UK team yesterday, with an AllTime Points record, and top 3 performances in RunTime and Results
----------------------------------------![]() RunTime The 7day Avg RunTime per cd rises to 308.7 and for October as a whole 297.9 |
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gordoma
Veteran Cruncher Windsor, UK Joined: Jul 21, 2005 Post Count: 729 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Another great performance by the UK team yesterday, with an AllTime Points record, and top 3 performances in RunTime and Results GO TEAM UK!![]() Well done everyone |
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themoonscrescent
Veteran Cruncher UK Joined: Jul 1, 2006 Post Count: 1320 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Looks like WCG have started to double up on GPU work units, my older I7 is now taking twice the time to complete one work unit as before.
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Mike D Green
Advanced Cruncher Joined: Nov 29, 2007 Post Count: 89 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Looks like WCG have started to double up on GPU work units, my older I7 is now taking twice the time to complete one work unit as before. That's interesting. Mine are still the same as before, though I have 5 hours of cache, so maybe I haven't hit the longer ones yet? ![]() |
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jonnieb-uk
Ace Cruncher England Joined: Nov 30, 2011 Post Count: 6105 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
A definite Threat to the UK team's Points and Results ranking has emerged in the form of Crunching@EVGA
----------------------------------------![]() Team Gap Net Days to close |
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Mike D Green
Advanced Cruncher Joined: Nov 29, 2007 Post Count: 89 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Looks like WCG have started to double up on GPU work units, my older I7 is now taking twice the time to complete one work unit as before. That's interesting. Mine are still the same as before, though I have 5 hours of cache, so maybe I haven't hit the longer ones yet? Update on the above: the last half a dozen GPU WUs have taken about 40% longer, so it does look as if they've been extended somehow. ![]() |
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themoonscrescent
Veteran Cruncher UK Joined: Jul 1, 2006 Post Count: 1320 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Looks like WCG have started to double up on GPU work units, my older I7 is now taking twice the time to complete one work unit as before. That's interesting. Mine are still the same as before, though I have 5 hours of cache, so maybe I haven't hit the longer ones yet? Update on the above: the last half a dozen GPU WUs have taken about 40% longer, so it does look as if they've been extended somehow. I'm still on the shorter GPU's on my 2nd I7 but I expect that to change any time now. ![]() ![]() |
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jonnieb-uk
Ace Cruncher England Joined: Nov 30, 2011 Post Count: 6105 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Looks like WCG have started to double up on GPU work units, my older I7 is now taking twice the time to complete one work unit as before. That's interesting. Mine are still the same as before, though I have 5 hours of cache, so maybe I haven't hit the longer ones yet? Update on the above: the last half a dozen GPU WUs have taken about 40% longer, so it does look as if they've been extended somehow. I think that the GPU element has been doubled but the CPU portion at the beginning and end remains the same which I think makes it more efficient? I could though be talking complete nonsense and I've yet to see any reference to the doubling up of GPU WUs anywhere else in the forum. ![]() |
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