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Thread Status: Active Total posts in this thread: 5
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jonathandl
Advanced Cruncher Joined: Nov 12, 2007 Post Count: 106 Status: Offline Project Badges:
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I have noticed two changes in BOINC 6.10.17, as compared with BOINC 6.2.18:
Why were these changes made? Is there any way to at least restore the "communication deferred" screen so I know when it will request work next? Thank you. |
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Dataman
Ace Cruncher Joined: Nov 16, 2004 Post Count: 4865 Status: Offline Project Badges:
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Questions about "why" BOINC does anything are best posted in the BOINC forum at Berkeley. WCG does not make these changes. Your options are to fall back to 6.2.18 if you like that better, keep 6.10.17 or upgrade to 6.10.58 (which would be my recommendation).
----------------------------------------Cheers and thanks for crunching ... ![]() ![]() |
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Ingleside
Veteran Cruncher Norway Joined: Nov 19, 2005 Post Count: 974 Status: Offline Project Badges:
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I have noticed two changes in BOINC 6.10.17, as compared with BOINC 6.2.18:
Why were these changes made? Is there any way to at least restore the "communication deferred" screen so I know when it will request work next? Thank you. Don't exactly know, but atleast for the 1st. my guess is it's removed since it's redundant, the "normal" view now also works for anyone needing to use magnifyer or any other accessible-options, so keeping & supporting an extra view just for a few users that doesn't like the "normal" view doesn't make much sence. For the 2nd... just a guess here, but they possibly didn't like lines along the lines of: "Communication to project is deferred for XXX seconds, to CPU for YYY minutes, for Nvidia for ZZZ minutes, for Ati for NNN minutes". Even the 1st. has been confusing for many users, since they think there's a problem, and they also is confused when client doesn't connect then reached zero. The info for when next can connect shows-up if you select a project and hits "Properties". ![]() "I make so many mistakes. But then just think of all the mistakes I don't make, although I might." |
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jonathandl
Advanced Cruncher Joined: Nov 12, 2007 Post Count: 106 Status: Offline Project Badges:
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User:Ingleside wrote:
For the 2nd... just a guess here, but they possibly didn't like lines along the lines of: "Communication to project is deferred for XXX seconds, to CPU for YYY minutes, for Nvidia for ZZZ minutes, for Ati for NNN minutes". Even the 1st. has been confusing for many users, since they think there's a problem, and they also is confused when client doesn't connect then reached zero. Thank you for the tip about using the "properties" button. With earlier versions of the client, there was only a single countdown timer; I have never seen lines along the lines of "Communication to project is deferred for XXX seconds, to CPU for YYY minutes, for Nvidia for ZZZ minutes, for Ati for NNN minutes." And yes, I have been confused when the client does not connect after the countdown timer reaches zero; however, I have only seen that happen with 6.10.17... with 6.2.18 as well as with 5.x, it connects immediately when the timer reaches zero. Anyway, I think the behavior of the earlier versions should be restored.... |
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
I'm looking forward to testing the first 6.12.xx Alpha/Beta whatever it will be labeled with and all the "user-friendlier communication" that is in the pipeline.
----------------------------------------As for the counter running to zero and not connecting, well allot happens in the scheduler on a continues basis, so the need may have expired to connect... now I picture someone sitting front of the screen and the counter getting aborted when the connection requirement has become redundant. Certainly hitting Update kills them, or sets off a new one ;>)
WCG
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