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TrustedDragon
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Re: Easier way to get new people on WCG and into your team?

I think you would have more people doing WCG if the credits were better. Some of my Team have stated that it's because of the poor credits they stay away from WCG.
Lets face it if my PC found a way to rid us of the common cold would I get and money for my part... i think not no more then if my PC found a signal from another world with SETI@HOME!!!
So the only thing we can get is the "Credits" that the projects give out.
So like it or not people go where the projects give the best credits. Someone stated that it works out to 1 BOINC Credit to 7 WCG Points. Why not make it 1 to 4???

Just my 2 cents worth!
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[Mar 24, 2010 2:17:56 PM]   Link   Report threatening or abusive post: please login first  Go to top 
JmBoullier
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Re: Easier way to get new people on WCG and into your team?

TrustedDragon,
A few comments to your post.
First the tangible: WCG is not granting WCG points and then converting them to BOINC credits, it is the other way round. It grants credits as any other BOINC project and next it converts them to WCG points to match the legacy WCG stats system. Therefore the "exchange rate" has no incidence for people who are only interested in getting as many credits as possible and don't use the WCG stats.

The intangible now:
To please the credit hunters WCG would have to play with the credit granting ratios as some grids are doing to attract crunchers. Obviously these grids would push the cursor a little higher and that silly escalation game would never end, with the only "benefit" for WCG being to not look very serious. WCG follows Berkeley's guidelines for granting credits and that's all.

Something else which seems to be absent from your reasoning is that people participating in grid computing are not all motivated by either money or credits. In fact most people crunching at WCG are motivated by their will/hope to get results which can benefit everybody. Otherwise they would have already gone crunching for the big creditors or they would protest in this forum for being "paid" more, or they would never have joined at all at the beginning.

No judgement on my part on one side or the other of the grid computing world. It's just two different sets of people with different goals. That's what makes the world less boring than if all people were thinking and doing the same.

Happy crunching. Jean.
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[Mar 24, 2010 7:21:29 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Hypernova
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Re: Easier way to get new people on WCG and into your team?

So the only thing we can get is the "Credits" that the projects give out.
So like it or not people go where the projects give the best credits. Someone stated that it works out to 1 BOINC Credit to 7 WCG Points. Why not make it 1 to 4???


Let's now make the following more extreme reasoning. One project decides to give you for each former credit you got 1'000 boinc credit. You are happy instead of 1'000 credits per day here you get 1 Million a day. Why not a billion day.
Frankly, so what? In your account you will have millions, billions of points credits. It is not money anyway, and you can do nothing out of it. The only value it has is entirely relative to others.
What will happen is that you will completely loose any relation to what it is worth in terms of crunching, and you will even loose the value of your hardware. Instead of playing with points conversion ratios, you should improve your score by optimizing your hardware, improving the speed etc. etc. That has a value and is fun.
If you want to compare yourself with other crunchers you must accept to be compared on same terms. That is the beauty of the real competition. To fight within the same rules of the game.
So stay with WCG or with any other project you find worthwile to crunch for (this is the fundamental base) and compare yourself inside the same coherent framework, it is the only way you can give a meaning to your points or credits.
I hope that WCG wil not move and not enter into this kind of inflationary game. We have now a scale of values inside WCG and we know what each point means. Let's stay with this. smile
The only element of change is what GPU computing will bring in the future and that will be a major change of values anyway. wink
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[Edit 1 times, last edit by Hypernova at Mar 24, 2010 10:00:07 PM]
[Mar 24, 2010 9:58:16 PM]   Link   Report threatening or abusive post: please login first  Go to top 
TrustedDragon
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Re: Easier way to get new people on WCG and into your team?

I just posted this to tell you what I been told as to why people shy away from WCG. If I was really about the creadits then I wouldn't be here. I think the work that is done here is great and that is what is important.
I have been here a few days as you can tell by the date I joined.
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[Mar 25, 2010 12:12:00 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Hypernova
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Re: Easier way to get new people on WCG and into your team?

I just posted this to tell you what I been told as to why people shy away from WCG. If I was really about the creadits then I wouldn't be here. I think the work that is done here is great and that is what is important.
I have been here a few days as you can tell by the date I joined.


You are completely right TrustedDragon to give us this information. It is important to understand why some projects attract more than others. Sorry if you got the feeling that my last post was directed to you, which was absolutely not my intention. Your time record for sure have proven to be much more dedicated to WCG than myself. I can only congratulate you for your dedication and crunching efforts.

When I decided for WCG it was a well thought decision after a detailed study of who are the stakeholders, what are the projects, objectives, It could be that in the coming months I do participate in parallel to another Boinc project. I am studying in detail some of them and still did not made up my mind. But for me it is just inimaginable and absurd to select it according to what it pays in points, thus my reaction.
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[Mar 25, 2010 10:31:13 AM]   Link   Report threatening or abusive post: please login first  Go to top 
TrustedDragon
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Re: Easier way to get new people on WCG and into your team?

For the most part we tend to not worry about or in some cases care what a project does we just do it to beat the other teams and we make a game of it. However there some that won't do anything for a project they don't think that project's work is worth it no matter how good the credits are.

In the long run the projects get thier "work" done and we get a little "credit" for our money that we spend on our computers and pay the bill for running them. In some cases people buy PC's just to crunch for BOINC!

I don't think any of us expects to see our name in lights if our computers find the drugs that beats cancer once and for all.

However PrimeGrid tells if a member finds a Prime number while running thier project.

Not sure about the other projects.
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[Mar 25, 2010 6:13:25 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Hypernova
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Re: Easier way to get new people on WCG and into your team?

I don't think any of us expects to see our name in lights if our computers find the drugs that beats cancer once and for all.

However PrimeGrid tells if a member finds a Prime number while running thier project.


This is a very important topic you mention here TrustedDragon.
I remember that Seti also, at least some years ago had in their rules that if there was, say a signal which origin could not be considered from human origin and that could become a candidate then the member who crunched the corresponding WU would be associated to the discovery.

In the case of WCG I do not know how this is handled.

But to be fair there should be two levels of recognition. One is that WCG as such is associated and that means that the all the crunching members are recognized in this collective effort. Crunching certificates can be the way to go. And then there is a second level and that is to associate the member (or members if there is a quorum of more then 1) that crunched the results that have been at the origin of the discovery.

For me this is much, much, much, more rewarding than zillions of points.

Maybe someone from admin can tell us what the WCG rules are.
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[Mar 25, 2010 9:49:33 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Sekerob
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Re: Easier way to get new people on WCG and into your team?

Hypernova,

There are no individual attribution rules, never have been. How would one do that if tens of thousands of results in the assembly point to a compound or a significant fold the collective computations converge to? It's not like we're computing a prime number that can be linked directly to an individual result.
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[Edit 2 times, last edit by Sekerob at Mar 25, 2010 10:07:52 PM]
[Mar 25, 2010 10:05:23 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Hypernova
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Re: Easier way to get new people on WCG and into your team?

How would one do that if tens of thousands of results in the assembly point to a compound or a significant fold the collective computations converge to?


You are right I have no answer for that. After all collective recognition and systematic association with WCG is the fundamental thing that counts.
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[Mar 30, 2010 6:27:04 PM]   Link   Report threatening or abusive post: please login first  Go to top 
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Re: Easier way to get new people on WCG and into your team?

sorry for another old thread bump but. my motivation is seeing how many days worth i've done vers the number of days actually doing it. What I'd like to see is an expected amount of time the whole project would have taken if WCG wasn't involved.

then i can proudly say " I brought us 2 years closer to an answer that was at least 100 years off" or something like that. there has to be an idea of how big the project actually is that we can compare to.

plus by memorizing what the projects are doing, you sound REALLY smart lol :)
[Aug 11, 2010 9:58:29 AM]   Link   Report threatening or abusive post: please login first  Go to top 
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