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LoneWolf_53
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Normal work unit run time?

I'm getting Muscular Dystrophy work units ranging from under two hours to over 18hrs long on my Quad Cores.

Is this normal and if so why are they all over the map in size?
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Steve WCG
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Re: Normal work unit run time?

Wildly different runtime are normal for this project as the tests being run just simply don't lend themselves to accurate runtime predictions. I will say the 18 hours seems too long, if you are using a 6.6.x version of BOINC then you are seeing wall clock elapsed time and not CPU time. There is a "deadman" switch at 4 hours to automatically stop unless you are at least 60% finished and a hard stop at 8 hours. They are in the process of upping both those limits to 6 and 12 hours respectively but even if you got a WU from a new batch you still should not be running 18 hours.
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JmBoullier
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Re: Normal work unit run time?

They are in the process of upping both those limits to 6 and 12 hours respectively but even if you got a WU from a new batch you still should not be running 18 hours.

The new limits are already in use since batch 0050, several days ago (I have got some 0062 already).

Otherwise what Steve described is OK and no HCMD2 WU should exceed 12 hours of CPU time. If you use one of the Boinc versions which show wallclock time you can check the actual CPU time of a WU by looking at its Properties from the task list.
Note that the time you see in your Results Status page once a job is reported is the CPU time as usual.

Cheers. Jean.
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LoneWolf_53
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Re: Normal work unit run time?

Thanks for the response guys.

I just looked at my BOINC Manager and there's still some showing as 14hrs in the time to completion field.



http://img297.imageshack.us/img297/3064/hcmdworkunit.png
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[Edit 4 times, last edit by LoneWolf_53 at Sep 1, 2009 4:14:26 AM]
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Re: Normal work unit run time?

Thanks for the response guys.

I just looked at my BOINC Manager and there's still some showing as 14hrs in the time to completion field.



http://img297.imageshack.us/img297/3064/hcmdworkunit.png

Those estimates are probably incorrect and will go down to the range Steve WCG has mentioned by the time they have finished.
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JmBoullier
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Re: Normal work unit run time?

I just looked at my BOINC Manager and there's still some showing as 14hrs in the time to completion field.

The Time to Completion (TTC) is yet another item! laughing
Even if your version of Boinc were showing CPU times you could see such fancy values or even worse, particularly if you run HCMD2.
This is because the TTC is computed from an estimation of the workload included in the WU through a somewhat strange algorithm and adjusted via a Duration Correction Factor (DCF).

The estimated workload is expressed as the number of floating point operations to do, and obviously for non-deterministic computations it is more or less approximative, below or above. The DCF is recomputed after each job completes, and if you had a series of jobs running longer than expected the DCF may be much too high. Add to this that the algorithm will never adjust the TTC quickly, even if a human observer can see after 10 % of the job that it will take 4 hours instead of the displayed 14. Instead the TTC is adjusted progressively and will match reality only at the end of the job. If you are in the oppposite case (an underestimated TTC after a series of jobs quicker than anticipated) the TTC will increase very little slowly from its start value until it matches a realistic value. Then it will behave normally.

Once you know this you will not care too much about the displayed TTC and you will make your own estimate from the percent done and the already used CPU time.
Note that if you use a "wallclock" version of Boinc you have one more correction to do considering what else your machine was doing before and what else it will do until the job completes. smile

Good luck! Jean.

Edit: Changed "very little" to "very slowly"
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[Edit 1 times, last edit by JmBoullier at Sep 1, 2009 5:34:16 AM]
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LoneWolf_53
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Re: Normal work unit run time?

Your explanation is getting a little bit too technical for me so to summarize I take it you're saying that with HCMD that TTC column doesn't mean much am I correct?

I've always been in the habit of glancing in there and the other projects seemed to have pretty consistent times and they did wind up taking the time displayed and were also consistent when I would look in the results status section under pending validation.

With the Help Fight Childhood Cancer project I know I'd look in there at times and all the work units downloaded would be identical in size up until recently and now they too appear to be more random.
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JmBoullier
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Re: Normal work unit run time?

Your explanation is getting a little bit too technical for me so to summarize I take it you're saying that with HCMD that TTC column doesn't mean much am I correct?

HCMD is more difficult to estimate when the WUs are created, but almost all projects are subject to this problem, depending on the cases which are computed in the WUs.
Only HCC is rather stable in duration because the nature and the boundaries of the work are always the same (image analysis).

Cheers. Jean.
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LoneWolf_53
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Re: Normal work unit run time?

It does appear to be a bit of an odd duck project as I ran just it for a week and my CPU time as well as points totals dropped substantially.

After changing back to where I run the HCCC units as well the numbers all climbed again substantially with no changes in equipment or settings.
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Sekerob
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Re: Normal work unit run time?

Let me have the project credits per hour speak for them selves how odd that duck is:



It's on recourses the absolute lightest project at WCG. CEP is higher only because allot of clients are focused there the higher performance devices segment (quads on badge hunt), this project demanding quite a bit more resources for sure!
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