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Thread Status: Active Total posts in this thread: 15
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Over the 30-day period going from June 24 to July 23 WCG has "produced" 6,546,500,025 points, which gives 6,546,500,025 / 102,298 / 30 = 2,133 points or 304.7 credits. A reasonable number, but a higher degree of accuracy would be reducing the number of users that have quit in the month. I think the true average, which we cannot and need not calculate, falls somewhere between 2133 and 3556 points per day, probably close to 2300. |
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JmBoullier
Former Community Advisor Normandy - France Joined: Jan 26, 2007 Post Count: 3716 Status: Offline Project Badges:
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A reasonable number, but a higher degree of accuracy would be reducing the number of users that have quit in the month. If you want to be serious, once you have chosen a basis for your analysis you must respect the numbers you get. Trying to arbitrarily remove some entries is not correct first, and next you won't know for sure if people have quit before the next day where, miracle!, they will be absent of the 30-day active crunchers anyway. It would already be a mistake on a 30-day period, so imagine on one week or one one day! Particularly during the summer holiday season. On June 30 the top cruncher of our team has quit as you say, and I know that at least one teammate has believed so. Personally I was not too worried because I know that his results fall when he has several days of vacation. He is in charge of a pool of servers and he probably does not want that anybody could attribute a possible problem to WCG. And guess what: end of last week he has joined again as you would say, and his results are already back to their usual level. People having 4 weeks vacation at once are much less common in France than it used to be several years ago, but everybody may have one week, even in the US. Once you have chosen a period of time you must stick to it and not play with numbers. And if you are analysing numbers to determine an "average cruncher" profile, you cannot work on too short periods in a process which is well known as being cyclic. Cheers. Jean. |
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JmBoullier
Former Community Advisor Normandy - France Joined: Jan 26, 2007 Post Count: 3716 Status: Offline Project Badges:
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I think the true average, which we cannot and need not calculate, falls somewhere between 2133 and 3556 points per day, probably close to 2300. I think the same. And it happens to be about what a dual core returns. Coincidence? Jean. ![]() |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
I think the same. And it happens to be about what a dual core returns. I had not gotten to that conclusion yet, but that makes sense, since most crunchers have a single computer and dual core is as small as you can get. So the Average WCG Cruncher has a C2D or AMD X2 desktop CPU running 24x7, which would be faster than having 2 single core computers, and anything more than that puts you on the road toward being a monster cruncher. Over the next few years, that average will increase significantly as new users come online with faster (and multiple) computers and 'Old Reliable' breaks down and gets a much deserved upgrade (possibly to a Quad). |
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
What's an average WCG Cruncher? Not going to say, just started following the actually source export data. Compared those with to 3rd party stats sites and cooked up my own, unique to this grid and reflected in the below revision of an existing chart. Showing:
----------------------------------------1. % of Active members returning a result in past 30 days (legend). 2. The number of CPU hours contributed per active member as defined point 1 (legend). 3. Number of active members in a still short curve, started when this thread was opened. Obviously tailing off as the NH holidays are on. Several other global charts have had added information too along the line of active devices and credit per device/day. This to be taken with spoon of salt as hidden hosts can't be be counted [default for new members for as long as WCG BOINC's]. If 25.3% is the visibly active device number, there's little reason to think that a 1 : 4 ratio will change materially in the future for new members so a % growth expression on that portion of data I presently think to be valid. As the data builds maybe different insights can be extracted. PS If another MakeCuresHappen sized contributor with hidden devices boards those numbers are 'overboard'.
WCG
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