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Thread Status: Active Total posts in this thread: 16
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rilian
Veteran Cruncher Ukraine - we rule! Joined: Jun 17, 2007 Post Count: 1460 Status: Offline Project Badges:
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I may be wrong, and Didactylos will probably tell us what is the correct answer, but my understanding of the "Connect about every..." parameter is that it is not at all an instruction to connect for Boinc, it is only an indication you give it, for it to compute how much work it must keep buffered to ensure continuity of crunching. yes, you are right. |
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kskjold
Senior Cruncher Norway Joined: May 20, 2008 Post Count: 469 Status: Offline Project Badges:
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What happens if you put both values too 0?
----------------------------------------Is that recomended in any ways? My clients are always conneted to internet. Today i have 0.1 day buffer, and the connection field is also set to 0.1..... |
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
Those are permitted values. As said, BOINC connects to fetch work or send results irrespective if it senses there is a connection.
----------------------------------------The 0.0000 cache could work out that the client only fetches work when the job is finished. That could cause some idle time. Not tried it, so not sure.
WCG
----------------------------------------Please help to make the Forums an enjoyable experience for All! [Edit 1 times, last edit by Sekerob at Jan 23, 2009 4:28:04 PM] |
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kskjold
Senior Cruncher Norway Joined: May 20, 2008 Post Count: 469 Status: Offline Project Badges:
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Thanx. It's no need for me too be the first too try. So a buffer of 0.1 day is a good thing for now
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Ok guys,
So fool around with the timimgs as I have done and you will find that just before the WU that is running approaches completion, it will request a new WU into the buffer. (just a minute or two before the current WU completes). Changing the timimgs up as your posts suggests, bring in the wu a lot sooner, and don't give as good a representation of turnaround time; which was the op's question I think. I have mine set this way so it has the absolute shortest turnaround I can achieve.... I see it as senseless to have the work buffer queued to 10 days out.... and have things just sitting there holding others up before processing can begin. I get WU{n}, Process it; get WU{n+1} just before WU{n} completes. So WU{n+1} sits awaiting selection for execution on my machine for a very short time. Yeah, Yeah, Yeah, there are pros and cons to the whole bloody thing. Personally, when the WCG queue becomes empty and thee's nothing to process... then that's a good thing... but on the otherhand, there are likely others out there that still have up to hundreds of WU's in their queues to still process and return as I sit idle. |
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zombie67 [MM]
Senior Cruncher USA Joined: May 26, 2006 Post Count: 228 Status: Offline Project Badges:
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Hi, I've searched everywhere in 'my Grid', but I couldn't find the average turnaround time for my machine. Is there even such a value at wcg? Or don't you just display it, because I'm pretty sure it will be used as measurement for betas. Thanks in advance and Cheers -Wiesi It sounds like you are really trying to determine if your machine is considered to be one with a "fast enough turn around time" to be able to get beta work. So perhaps a better question/suggestion would be: Is there a way to tell if my machine would be excluded from beta work for any reason? Would it be possible to add just a note to the machine details in My Grid? ![]() |
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