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Category: Beta Testing Forum: Beta Test Support Forum Thread: New Beta badges awarded |
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Thread Status: Active Total posts in this thread: 936
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TKizzle
Veteran Cruncher Virginia, USA Joined: Aug 22, 2006 Post Count: 744 Status: Offline Project Badges: |
I think I will never get a Beta-Badge. With a total runtime of 4 years, 158 days on windoze and linux computers I have catched only 5 days of Beta-testing. Yes yes, beta testing is enabled in my profiles. I have no clue why I always miss the beta phases.... Congratulations to the new batch owners! I don't know the secret either, In 2 +years of crunching I've only received 7 WU's and 0:000:19:15:22 yes 19hrs of Beta crunch time. |
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damir1978
Senior Cruncher Joined: Apr 16, 2007 Post Count: 397 Status: Offline Project Badges: |
Beta are the same as AfricanClimate@Home WU's (hard to find to say the least) so it should have the same Badge requirements.
----------------------------------------I have little more than 4 days of crunching in almost 2 years, witch is more than others have but way short of the required 14 days. At this rate I guess I will have my Bronze Badge in about 6 years and Silver Badge in 20 years and finally Gold Badge in about 40 years if WCG still runs at that time. Is it TOO MUCH to ask to lower the requirements ????? Hope not. Lets see if WCG can be understanding in this. |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
I agree that making beta badges easier to earn might even encourage people to open their systems to beta testing.
Robert |
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GIBA
Ace Cruncher Joined: Apr 25, 2005 Post Count: 5374 Status: Offline |
I think I will never get a Beta-Badge. With a total runtime of 4 years, 158 days on windoze and linux computers I have catched only 5 days of Beta-testing. Yes yes, beta testing is enabled in my profiles. I have no clue why I always miss the beta phases.... Congratulations to the new batch owners! I don't know the secret either, In 2 +years of crunching I've only received 7 WU's and 0:000:19:15:22 yes 19hrs of Beta crunch time. Guys, my guess is that there is no secret. Maybe a lot of patience and some availability to track Beta forum posts and just after a new Beta test be annouced, force updates frequently (I do it each 10 minutes during 1 hour for example in the last test and got just one WU). Is just one of many ways to get it, probably you can imagine more ones much more creatives. Other tip is keep the WU queue as clean as possible, I normally keep 1 or 2 days, Beta tests need be returned asap, and clean queues do it better than busy ones, so you will have more chance to receive Betas if are crunch with clean queues (it is my personal opinion based on my experience). Just after get your Beta WU to crunch don't forget to continue forcing updates trying getting more WU's. Will be great if before it you could jump to your local preferences and set for example more days of additional work buffer, so if the Beta test will remain for one or two days, you can increase your chance to download Beta WU's without high priority return, and so on... Other tip is put attention on the kind of Beta test available each moment, once there are specifics for Windows, Mac and Linux, and specifics for projects or other WCG needs for example...and so on... Good lucky in the next ones !
Cheers ! GIB@
Join BRASIL - BRAZIL@GRID team and be very happy ! http://www.worldcommunitygrid.org/team/viewTeamInfo.do?teamId=DF99KT5DN1 |
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JmBoullier
Former Community Advisor Normandy - France Joined: Jan 26, 2007 Post Count: 3715 Status: Offline Project Badges: |
I have no clue why I always miss the beta phases.... Beside bad luck which plays a good part in that game, two very tangible possible reasons are: 1. An Extra Work Buffer setting too high. Beta WUs are sent to fast returners only. Say, less than 21 hours in average. So if your tasks are waiting too long before starting to run they might have too long a return delay. Don't forget that this delay includes the time it takes to run the task (see reason 2 below) and the time it waits for being reported. 2. If you run projects with long WUs you are not in a good position, to say the least: - their turnaround time will be too long - Boinc will contact the servers less often for requesting work, and since beta WUs are usually all distributed in a short time, if you are not requesting work at this time you have missed yet another opportunity to get some. You may consider it unfair but the best candidates are multicore machines running short WUs exclusively, because they contact the servers several times more often than the others. So they have more opportunities and also completed tasks are reported faster. Note: The above are conditions for "winning" more often. But it does not mean that such a machine will never miss a distribution of betas... Good luck! Jean. |
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JmBoullier
Former Community Advisor Normandy - France Joined: Jan 26, 2007 Post Count: 3715 Status: Offline Project Badges: |
I agree that making beta badges easier to earn might even encourage people to open their systems to beta testing. I don't know if WCG will change anything to these rules or not, but if they do that will be for rewarding members more easily and not for enlarging the beta testers community. There are already much more beta testers than beta WUs in a new test. Which adds to the difficulty of getting one when the test starts. Cheers. Jean. |
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GIBA
Ace Cruncher Joined: Apr 25, 2005 Post Count: 5374 Status: Offline |
I have no clue why I always miss the beta phases.... Beside bad luck which plays a good part in that game, two very tangible possible reasons are: 1. An Extra Work Buffer setting too high. Beta WUs are sent to fast returners only. Say, less than 21 hours in average. So if your tasks are waiting too long before starting to run they might have too long a return delay. Don't forget that this delay includes the time it takes to run the task (see reason 2 below) and the time it waits for being reported. 2. If you run projects with long WUs you are not in a good position, to say the least: - their turnaround time will be too long - Boinc will contact the servers less often for requesting work, and since beta WUs are usually all distributed in a short time, if you are not requesting work at this time you have missed yet another opportunity to get some. You may consider it unfair but the best candidates are multicore machines running short WUs exclusively, because they contact the servers several times more often than the others. So they have more opportunities and also completed tasks are reported faster. Note: The above are conditions for "winning" more often. But it does not mean that such a machine will never miss a distribution of betas... Good luck! Jean. Great post I forget this winning conditions.
Cheers ! GIB@
Join BRASIL - BRAZIL@GRID team and be very happy ! http://www.worldcommunitygrid.org/team/viewTeamInfo.do?teamId=DF99KT5DN1 |
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damir1978
Senior Cruncher Joined: Apr 16, 2007 Post Count: 397 Status: Offline Project Badges: |
That is exactly my point: "rewarding members more easily" on Beta is not such an bad idea.
----------------------------------------Badges were a super-idea because it created reward and competition at the same time. "Rewarding" is important for activ WCG members. It makes them invest more in hardware and contribute more with thoughs and "human" energy. I think WCG will benefit more if it will implement 2 things in the badge system: First - Create more Levels for Badges, so people who got they're Gold can compete more between themselfs. Second - Reward members more easily on "hard to get" or "little" projects like AfricanClimate@Home, Beta and future little projects Why not improve Badge system if it's posible ? |
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David_L6
Senior Cruncher USA Joined: Aug 24, 2006 Post Count: 296 Status: Offline Project Badges: |
I don't agree with making Beta badges easier to get. I do think that more Beta work should be done before a new project is released.
----------------------------------------I've been keeping up with the Beta forum and saw that there was going to be a test. I restarted one computer (the other three are no longer crunching) set it to accept only Beta and CEP work units, connect to network about every .1 days, and cache 1.0 extra days of work. Since CEP is currently suspended I didn't get any from that project. I received four Beta work units. Three of those are valid and the forth is pending validation. The computer: Windows XP Pro, QX6700 @ 3.5GHz, 4GB RAM, BOINC installed on "E:" drive (320GB), allow use of 75% of RAM, 90% of drive space and 100% CPU. I don't run screen savers. [Edit 1 times, last edit by David_L6 at Jan 16, 2009 8:49:02 PM] |
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damir1978
Senior Cruncher Joined: Apr 16, 2007 Post Count: 397 Status: Offline Project Badges: |
I don't agree with making Beta badges easier to get. David_L6. You didn't say why you don't agree making Beta Badges easier to get.... My arguments are here: Badges were a super-idea because it created reward and competition at the same time. "Rewarding" is important for activ WCG members. It makes them invest more in hardware and contribute more with thoughs and "human" energy. I think WCG will benefit more if it will implement 2 things in the badge system: First - Create more Levels for Badges, so people who've got they're Gold can compete more between themselfs, thus contributing more to those projects they have Gold on. Second - Reward members more easily on "hard to get" or "little" projects like AfricanClimate@Home, Beta and future little projects, because on those projects it becomes more of a luck game than a lazy atitude on the part of WCG members. We should limit "luck" playing a part in any competition. I would like to here arguments against those two sugestions above, from anybody. Constructive arguments. |
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