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Thread Status: Active Total posts in this thread: 5
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Well i am in for cruncing since last month. I keep downloading for 24/7. But downloading does not take processing power. I will like to know how much electricity is consumed on making c2d processors work for 24 / 7 .
Please see that i am planning to use my other obsolete rigs and thats why i am asking this question. |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Impossible to answer.
----------------------------------------Different hardware, and amounts of hardware (hardware efficiency etc). The you have to factor in the different electricity supplier costs. Why not just take a note of your meter reading (assuming you have a meter) and extrapolate the cost after 24 hours crunching. Welcome to the forums ![]() [Edit 1 times, last edit by Former Member at Mar 2, 2008 7:04:08 PM] |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Well i dont have access to meter and all.
Actually i was not asking for total electiricity consumption. What i wanted to know was how much difference it willmake to run c2d 2.33 ghz at 10% usauge (assuming thats we use normally) and at 60% (thats we use while crunching). |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Not much difference I imagine.......if a rig is on it's on.
The added draw from running at 100% (or 60% in your case) would be minimal. Never ran at less than 100% and certainly haven't measured so it's all guesswork. The inefficiency comes when using older hardware.......modern cpu's and power supplies are much better. Try it and see I suppose. |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
thanks for reply :)
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