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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Members 365,012
Devices 909,637 Total Run Time 144,617 years Here“s the statistics from just before I post. What I want to know is "Total run time", what does that represent? I found no forum for questions to fit this in so I toss it out here. Cheers. |
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
Run time is a combination of:
----------------------------------------1 - Actual CPU time of the BOINC agents (The true CPU cycles allocated to computing). 2 - The Wallclock time that the UD agent was running (regardless if computing or not). If all UD agent users would convert to BOINC today, the reporting daily Run time will actually reduce. E.g. 60% CPU Throttle default for UD agent still reports 24 hours run time, but on BOINC it will report CPU <= 14.4 hours (as it only uses idle/spare CPU cycles).
WCG
----------------------------------------Please help to make the Forums an enjoyable experience for All! [Edit 1 times, last edit by Sekerob at Feb 25, 2008 9:05:59 AM] |
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JmBoullier
Former Community Advisor Normandy - France Joined: Jan 26, 2007 Post Count: 3716 Status: Offline Project Badges:
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2 - The Wallclock time that the UD agent was running (regardless if computing or not). ... E.g. 60% CPU Throttle default for UD agent still reports 24 hours run time, but on BOINC it will report CPU <= 14.4 hours (as it only uses idle/spare CPU cycles). And what is/was worse, if during this time you are running an application or a game which takes all the CPU the UD agent will still report 24 hours!... "regardless if computing or not" is very important in Sekerob's sentence. |
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