Index | Recent Threads | Unanswered Threads | Who's Active | Guidelines | Search |
![]() |
World Community Grid Forums
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
No member browsing this thread |
Thread Status: Active Total posts in this thread: 4
|
![]() |
Author |
|
Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Does the existing agent take advantage of the computer's video card? If not, could it?
|
||
|
Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Hello Spring and Chaos,
http://www.worldcommunitygrid.org/forums/wcg/viewthread?thread=16782 In short, people are looking at it but I am unaware of any projects being prepared for the WCG that use it. Lawrence |
||
|
piropeople13
Cruncher Joined: Jun 9, 2007 Post Count: 13 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
DirectX and OpenGL are widely used standards for games and graphical applications. Why can't a distributed computing program be written to one of those languages? Is that as simple as it seams?
|
||
|
Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
In a word, no.
DirectX and OpenGL aren't languages, they are APIs with an associated graphics pipeline architecture. They don't help at all with general purpose computing. Overlaying a general purpose layer on top of a specialised graphics library is very difficult. The only way to get good results is by adapting the task to take advantage of the architecture. To sum up: using GPUs is difficult, and only suitable for specialised tasks. |
||
|
|
![]() |