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teletran
Senior Cruncher
Joined: Jul 27, 2005
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Re: Serious Crunchers - Approaching Escape Velocity!

I can add my paltry output as long as it's after the current Crunchers Inc. challenge is over smile
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[Aug 13, 2007 3:40:41 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
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Joined: May 22, 2018
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Re: Serious Crunchers - Approaching Escape Velocity!

Two results in and all I got was a measly 300 odd points. crying
[Aug 13, 2007 12:01:51 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
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Joined: May 22, 2018
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Re: Serious Crunchers - Approaching Escape Velocity!

Same thing again. I'm getting less points folding 24/7 than I was running the grid version half time on a machine with 1/4 the memory! confused crying
[Aug 14, 2007 12:43:24 PM]   Link   Report threatening or abusive post: please login first  Go to top 
sujo1
Veteran Cruncher
Usa
Joined: Jul 29, 2005
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Re: Serious Crunchers - Approaching Escape Velocity!

GP are you running more than 1 project? If not, maybe look into resetting your project. I had a simlar problem with 1 of my crunchers and ended up resetting. It now gets about 4 to 5 hundred points a day.( it's an 833 mhz. with 384 megs of ram.) biggrin I believe you should do better than that with your upgrades. Maybe check and see if you have a lot waiting for verification.
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[Aug 14, 2007 11:37:54 PM]   Link   Report threatening or abusive post: please login first  Go to top 
jal2
Senior Cruncher
USA
Joined: Apr 28, 2007
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Re: Serious Crunchers - Approaching Escape Velocity!

GP, If you are using windoze and have the automatic updates set to nightly, try setting them to once a week. I had one machine which had updates set to nightly, and it only crunched about 4 hours worth a day. After I set the win updates to once a week, it now turns out about 23 hours per day of crunching.
After that, check to see what other back ground tasks you have running which in interfering with Boinc.
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[Aug 15, 2007 12:41:55 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
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Re: Serious Crunchers - Approaching Escape Velocity!

Thanks for the advice. I'm only running the one project. And while I do use the machine for w*rk rather than dedicated crunching, it's certainly done a lot better than this in the past. crying Heck, I just gave it a brain transplant to 1 gig! nerd
[Aug 15, 2007 12:24:32 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
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Re: Serious Crunchers - Approaching Escape Velocity!

Hmm. Switching the update schedule might've solved the problem. Thru put nearly tripled. Dunno if it was stuff in the pipeline or really moved thru that much better. thinking
[Aug 16, 2007 12:45:48 PM]   Link   Report threatening or abusive post: please login first  Go to top 
sujo1
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Usa
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Re: Serious Crunchers - Approaching Escape Velocity!

peace
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[Aug 16, 2007 11:59:32 PM]   Link   Report threatening or abusive post: please login first  Go to top 
jal2
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USA
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Re: Serious Crunchers - Approaching Escape Velocity!

Changing the "when to update" schedule allowed one of my machines to actually do something, improved another, and had no impact on the others. I haven't figured out the pattern yet.
Surprisingly, Linux can have a similar problem with their zmt (not sure of the spelling at the moment, part of Zen?) package. I had to remove it from one machine for it do get any work done. SuSE Linux has change this package from "always install" to "only install for Enterprise edition".
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[Aug 17, 2007 3:41:33 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
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Joined: May 22, 2018
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Re: Serious Crunchers - Approaching Escape Velocity!

Definitely seems to have worked. Points are back to where they should be. Just wondering what happens on the day it DOES go out for downloads... confused
[Aug 17, 2007 12:39:40 PM]   Link   Report threatening or abusive post: please login first  Go to top 
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