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SKEPTICINFORMED
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All of my MCM Work Units revert to 0% completion once they reach anywhere from .09xx% completion to 1.3xx% completion...

Hello!

All of my MCM Work Units revert to 0% completion once they reach anywhere from .09xx% completion to 1.3xx% completion. Is anyone else having this problem, and is WCG/MCM implementing a fix? I've never had this happen before, and I keep having to abort MCM Work Units.
[Apr 17, 2023 11:09:49 PM]   Link   Report threatening or abusive post: please login first  Go to top 
TPCBF
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Re: All of my MCM Work Units revert to 0% completion once they reach anywhere from .09xx% completion to 1.3xx% completion...

Hello!

All of my MCM Work Units revert to 0% completion once they reach anywhere from .09xx% completion to 1.3xx% completion. Is anyone else having this problem, and is WCG/MCM implementing a fix? I've never had this happen before, and I keep having to abort MCM Work Units.
Someone mentioned this before, on macOS IIRC, but it doesn't seem that this effects a lot of people.

I just have myself occasionally batches that run to anywhere in the 90s to 100% and then just sit and never finish. This happened since way back when the whole system was still run under IBM and I was told that it wouldn't be worth to look into it, because it apparently effects on a very small number of people. I would suspect that your problem is being handle similar...

Ralf
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[Apr 17, 2023 11:14:44 PM]   Link   Report threatening or abusive post: please login first  Go to top 
SKEPTICINFORMED
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Re: All of my MCM Work Units revert to 0% completion once they reach anywhere from .09xx% completion to 1.3xx% completion...

Thanks, Ralf! I hope they fix it, because I've been supporting MCM for years and even if it's only affecting a small number of people, it means that MCM is missing out on completing Work Units faster.
[Apr 17, 2023 11:31:00 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Ian C
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Re: All of my MCM Work Units revert to 0% completion once they reach anywhere from .09xx% completion to 1.3xx% completion...

I too see this (posted on Boinc agent support) on my Mac.

SCC threw some curve balls that were fixed by making sure Boinc had Full Disk Access, but it made no difference to MCC. Constant looping, and therefore blocking of WUs from other project. So had to turn it off.
[Apr 28, 2023 8:31:37 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Ian C
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Re: All of my MCM Work Units revert to 0% completion once they reach anywhere from .09xx% completion to 1.3xx% completion...

I tried re-adding MCM a couple o days ago, and the same thing kept happening, so aborted them all again.

But nobody seems to give much of a stuff.
[May 23, 2023 6:34:40 PM]   Link   Report threatening or abusive post: please login first  Go to top 
JunT
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Re: All of my MCM Work Units revert to 0% completion once they reach anywhere from .09xx% completion to 1.3xx% completion...

I've been experiencing the same problem on my Mac. I don't remember when the problem started but I have to abort all the MCM tasks in order to accept the tasks from Smash Childhood Cancers prject.
[Jun 7, 2023 12:23:39 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Ian C
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Re: All of my MCM Work Units revert to 0% completion once they reach anywhere from .09xx% completion to 1.3xx% completion...

Hi,

Follow a suggestion by alanb1951 (https://www.worldcommunitygrid.org/forums/wcg...ad,45418_offset,10#687817) I did some fiddling, initial putting the CPU usage and time up to 99% and this solved the issue and got the WUs working.

Turn it down to 60% and (and even turning up again didn't help the stuck units so I had to abort them) the problem remerged (and even turning up again didn't help the stuck units so I had to abort them). Originally set at 50% for both.

Now set at 75% and chugging along happily, although I could probably keep my coffee warm on top of the Mac..

Intel 2018 /8GB RAM Mac mini running Ventura (fully updated - but also dedicated to Boinc, by weather station and Plex serving - not a work machine).

Hope this might help those with neverending-loop MCM WUs.
[Jul 18, 2023 11:54:13 AM]   Link   Report threatening or abusive post: please login first  Go to top 
toulouse1712
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Re: All of my MCM Work Units revert to 0% completion once they reach anywhere from .09xx% completion to 1.3xx% completion...

I've been having the same problem on my Mac-mini. Each task gets to around 2 or 3 minutes elapsed time and then goes back to 0. Is anyone looking into this problem, please. Or should I just avoid all 'Mapping Cancer Markers' work units ?
[Aug 20, 2023 11:05:25 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Ian C
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Re: All of my MCM Work Units revert to 0% completion once they reach anywhere from .09xx% completion to 1.3xx% completion...

My reply immediately above your post may help.
[Aug 30, 2023 11:22:54 AM]   Link   Report threatening or abusive post: please login first  Go to top 
ezrgrid
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Re: All of my MCM Work Units revert to 0% completion once they reach anywhere from .09xx% completion to 1.3xx% completion...

The workaround also appears to work for me. And instead of reducing CPU time I have reduced the number of CPUs available to BOINC to 6 (of the 8 cores in my MacBook). That way it does not act as a heating device :-)
[Sep 25, 2023 10:53:57 AM]   Link   Report threatening or abusive post: please login first  Go to top 
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