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pututu
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Re: Work unit availability

Off topic: for credits versus run time, my impression is that this caters for two different groups: those without powerful hardware can still get recognition via badges and those with newer powerful hardware get recognition with higher credit score but no badges.

I've been running OPNG tasks and I gain more credits since Apr of this year than what I put in the previous five years prior. However I didn't get any update on new OPNG badge since Apr. Also with limited gpu task availability (please consider increasing this in the not-to-distant future) and limited gpu cards (they are super-expensive now), it will take a long long time to get 50 year badge from where I'm now.
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[Edit 1 times, last edit by pututu at Jun 14, 2021 9:49:39 PM]
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adriverhoef
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Re: Work unit availability

you may thus also want to rethink the whole badge system to reward the points which actually is a better metric for contributed effort.


If you need 24 hours to complete a task, that's your contributed effort.
And so it follows that time is your contributed effort.

Points or credits are the reward you get for your contribution, they aren't a contributed effort, they are the result of your contribution. If you wouldn't get points and you wouldn't get badges for runtime, you wouldn't be awarded anything. Suppose you wouldn't get points, then you would still get badges based on runtime.

Now, the situation is that you get points AND badges for your contribution. They are two different things.

You can't express contributed effort in points. They are two different things.


No, the effort is in the points because it requires you to have the hardware and power requirements for it, you can gain 'time' by
running on low spec hardware, my measly raspberry pi contributes lots of time but few WU's and points compared to a high end system,


You can gain time by dedicating lots of threads to the tasks that are sent to your devices and returning them in time.

You get points for your effort, that's your reward. Higher specs, more credits (points).
You get badges for (run)time, that's another reward. More time, more badges.
They are however not the same.
The effort lies in the combination of soft- and hardware that you use, they deliver computer time.


For dedicating and delivering computer time you are awarded badges, based on time.
For delivering (valid) results, sent back to the server, you get points.

They (computer time and results) are different. They're just not the same.

if I wanted to game the time based reward system I could do that easily by spinning up a lot of VM's and oversubscribe the underlying hardware, if you continue to challenge my point I may actually do this.

It sounds to me as if there is a lot of unfairness, injustice or harm done. So what would be the harm?
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[Edit 1 times, last edit by adriverhoef at Jun 15, 2021 12:46:52 AM]
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nanoprobe
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Re: Work unit availability

Off topic: for credits versus run time, my impression is that this caters for two different groups: those without powerful hardware can still get recognition via badges and those with newer powerful hardware get recognition with higher credit score but no badges.

I've been running OPNG tasks and I gain more credits since Apr of this year than what I put in the previous five years prior. However I didn't get any update on new OPNG badge since Apr. Also with limited gpu task availability (please consider increasing this in the not-to-distant future) and limited gpu cards (they are super-expensive now), it will take a long long time to get 50 year badge from where I'm now.

If AMD GPUs were credited the full elapsed time for each GPU task like Nvidia gets because of their poor OpenCl support instead of just the CPU time AMD users get many people would get to their badge goals quicker. I can only guess how many thousands of hours of run time I've lost on the 2 GPU projects here because I run AMD and not Nvidia. I've contacted support about this issue and their reply was BOINC only sends CPU time to the server and not GPU time. I pointed out that BOINC also sends elapsed time to the server and asked why that can't be used to grant run time to AMD users. I received no reply to that question.
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In 1969 I took an oath to defend and protect the U S Constitution against all enemies, both foreign and Domestic. There was no expiration date.


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[Edit 1 times, last edit by nanoprobe at Jun 15, 2021 12:51:23 AM]
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gordonbb
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Re: Work unit availability

If AMD GPUs were credited the full elapsed time for each GPU task like Nvidia gets ...
AFAIK using NVIDIA GPUs for OPNG does not get any additional run-time. I run 3 Nvidia cards 24x7 on OPNG and another 8 occasionally and I get the same amount of run-time as if I only ran OPN, i.e. for both AMD and Nvidia GPUs the only run-time awarded is the CPU portion.

I'd prefer to run AMD GPUs but I primarily run COVID19 WUs on Folding@Home and RDNA2 and GCN both under perform there as the OpenCL implementation on GROMACS is much less efficient than the CUDA implementation. This appears to come down to NVidia being willing to work with the developers to optimize the code.

Maybe one of these days AMD will likewise put more effort into working with developers but given how long it takes for them to fix issues in their Graphics drivers I'm not holding my breath.
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AMD - 2600x, 2 x 2700, 2700x, 3900x, 3950x, 2 x 5900x, 5950x
Intel - E3-1231v3, 9900K
NVidia - GTX 1060 6GB, 1660ti, 1070ti; RTX 2060, 2060s, 2070a, 5 x 2070s
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pututu
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Re: Work unit availability

I have both nvidia and amd cards. With 81,600 tasks per day available to run on OPNG and assuming each task takes 10 mins on average, the total cpu time (elapsed time) is about 567 days or 1.55 years (less for amd cards by about 1/3, based on my estimate) assuming running one task per gpu (more if you run more than one task per gpu) but the total work done in terms of credit granted is probably half a billion WCG credits!
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Dayle Diamond
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Re: Work unit availability

Amalthea, I added the prior day's OPN and MIP years of crunching power per day.
The current day's totals are not updated in real time.

Is it possible you're looking at the project averages instead of the most recent numbers? There were times when we had many simultaneous projects, so the individual daily throughput was smaller.
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nanoprobe
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Re: Work unit availability

I have both nvidia and amd cards. With 81,600 tasks per day available to run on OPNG and assuming each task takes 10 mins on average, the total cpu time (elapsed time) is about 567 days or 1.55 years (less for amd cards by about 1/3, based on my estimate) assuming running one task per gpu (more if you run more than one task per gpu) but the total work done in terms of credit granted is probably half a billion WCG credits!

Elapsed time and CPU time are almost equal on a Nvidia GPUs. Never more a few seconds difference. On AMD CPU time is <5% of elapsed time at the most. IE: a task that runs for 30 minutes on Nvidia will use and be awarded 30 minutes of CPU run time. That same 30 minute task on AMD will only use 2 minutes of CPU run time and get awarded 2 minutes of CPU run time. Nvidia gets 15 times more badge time than AMD for the same task. How is that justified?
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In 1969 I took an oath to defend and protect the U S Constitution against all enemies, both foreign and Domestic. There was no expiration date.


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kittyman
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Re: Work unit availability

Well, the kitties just keep munching with their lone nVidia GTX980. They are happy with points, badges, or more OPNG kibbles in return.

Meowmeowmeow
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hnapel
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Re: Work unit availability

It sounds to me as if there is a lot of unfairness, injustice or harm done. So what would be the harm?


It´s just an idea, but given the update there´s enough processing power from both CPU / GPU available for openpandemics so I´m actually pulling out altogether and do some work for ARP and MCM.

The GPU´s are then better dedicated to folding@home, especially the covid moonshot effort for which they still run jobs are appealing since they look at engineered molecules which seems a bit smarter than to try repurpose existing libraries. If any snake oil would linger there I guess it should have been found already.
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Grumpy Swede
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Re: Work unit availability

Still trying to get blood from a stone. No success.......
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