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David Autumns
Ace Cruncher UK Joined: Nov 16, 2004 Post Count: 11062 Status: Offline Project Badges:
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Come in sit down and make yourself at home. Welcome to the humble abode that is MyOnlineTeam.
---------------------------------------- anyone?Good to see you Zirith, PioPicone, Dan Brinsdon, laughing66607 and blueKnight I've (finally) created your member pages for you - they are now online - if you would like any extra info on there please drop me an email and I'll update it for you. My email address can be found on the teams website. Sorry it's taken so long (Holiday + New Job - excuses, excuses) but if you take a look you will see your MOT points graphs are well on their way Thanks for choosing to crunch with the MOT Crew They are the greatest bunch of crunchers on the World Community Grid (I promise if you can suggest a better way to describe a gaggle of totally dedicated number crunchers I will use it )Roll on tonight's stats update (We've been sabotaged by IBM as Tuesday is usually our best day) Dave ![]() |
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David Autumns
Ace Cruncher UK Joined: Nov 16, 2004 Post Count: 11062 Status: Offline Project Badges:
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Sorry folks I'm back firing on all cylinders
----------------------------------------You won't get rid of me that easily ![]() Dave ![]() ![]() |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
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.............................. Date....................Runtime...................Daily Points.......Daily Results.........Place 09/20/2005..... 0:296:13:34:28.......... 179,052................ 785................. #5 09/19/2005..... 1:063:19:40:58.......... 254,384............. 1,266................. #5 09/18/2005..... 1:036:12:54:53.......... 241,518............. 1,295................. #4 ............................................................................................... .............................. ![]() |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Congrats! Just wanted to introduce myself I joined MyOnlineTeam today.
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
![]() .................A BIG ”My Online Team” WELCOME.................![]() .......................to our newest team member! ......................![]() ................................ Alison Prior ............................![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
![]() .................A BIG ”My Online Team” WELCOME.................![]() .......................to our newest team member! ......................![]() ............................. Jessica Bellini ...........................![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
![]() ![]() .__ Alison Prior .__![]() ________ for Joining our Top 3 Team __ All Our New Members - Please - Get Your Team Banners ___For all the Members who would like a Signature Banner in the Messages _ Click Here and please follow the Instructions: My Online Signature Banners__ Click Here for instructions to get the: Stats Generator in your Signature_____Please check your Member Profile at: My Online Team Website -Click to Email David Autumns our Captain with any Info you would like added![]() |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
![]() ![]() ._ Jessica Bellini __![]() ________ for Joining our Top 3 Team __ All Our New Members - Please - Get Your Team Banners ___For all the Members who would like a Signature Banner in the Messages _ Click Here and please follow the Instructions: My Online Signature Banners__ Click Here for instructions to get the: Stats Generator in your Signature_____Please check your Member Profile at: My Online Team Website -Click to Email David Autumns our Captain with any Info you would like added![]() |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
If you don't like long posts just jump down to the three statements at
the end of this post... Hi David, I must jump in to CompuDudes defence of the statement that HT on a Window XP Pro Box does not give 2* the performance as there is only 1 CPU Core in a Pentium 4. There is only one core but in HTT CPUs many CPU ressources are doubled so given the fact that a CPU is only PROCESSING 30% of the time it's doing other things 70% of the time. Doubling the ressources needed for these 70% will increase overall throughput of the CPU if there are parallel tasks. I showed a trick to get 1.8* the performance in a pure crunching environment from a single CPU. The Windows OS is bluffed into thinking there are 2 CPU's in the system by some fancy Intel trickery. It's not only trickery, it's real physical redundance built onto the chip. The agent is currently a single threaded app and so you cannot run 2 separate instances under different user accounts using Processor affinity as both agents share the same memory space and the end result is that you get loads of points but no valid research is being done for all your hard work. That's not true from my point of view. You can run a "tool" (VMware) which is a WINDOWS program. It emulates one or more PCs on one physical PC which you can (almost) use like real ones. You can set up two virtual machines, install the client and get two new devices for WCG. You don't need two user accounts, these are two new PCs! They do not share memory, hard disk space or anything else the client needs to crunch -- only CPU ressources and network card are shared. And as with the network card (used at different times) the CPU ressources are also used (often) at different times. OF COURSE the virtual machines do more work (research) than the initial PC as the CPU is crunching only 30% of it's time and shifting around data all the other 70% (see Intel and others on the HTT concept). The real processing core is IDLE quite often and HTT makes the two virtual machines to better use the idle time of the processing unit. This is clearly proved by the CPU score which is (correct me if I'm wrong) not calculated but measured by repeated benchmarks!! If I get a CPU score of 155 for the REAL WINDOWS SETTING and 134-135 for each virtual machine (and these are benchmark results) then this is clear proof of the concept! We are lucky enough to run an application (WCG client) that seems to be PERFECTLY suited for being run in a HTT environment. You changed the goal posts at some point along the way . Not really -- I just didn't want to wait for an unnecessary limitation to fall. The limitation that doesnt't allow you to run more than one client instance although many PCs have so much more idle ressources on their machines. A Windows tool allowed me to do it. The OS changed to Linux more able to keep that processor fed with 4!! virtual XP Machines running just WCG and the processor is not the run of the Mill p4 but 2 Xeon's with buckets of on-die cache. Not really a fair fight I showed my system, the concept is NOT limited to this system: 1) OS change is not necessary, VMware for Windows is available just like for Linux. Both work the same -- it's just that I run Linux as my main OS. This is no limitation of my proof of concept. 2) I'm using 4 virtual machines (to get 3.55 x the output of the Windows setting) because I have TWO CPUs!!! Quite a few systems now come with Dual CPUs but that's not the point. I proved that you get 1.8 times the WCG processing power by using HTT in EACH CPU, it also works for 1 CPU and only 2 virtual machines!! At least you have enough RAM to drive both machines to the max -- I didn't so I "only" got 1.42 times the processing power. 3) The XEON thing is only for 1 purpose: you need special Pentium CPUs for DUAL boards, you can't use the regular ones. No limitation of my concept. 4) My XEONs have only 1MB cache. Not more than the regular high-end ones. When HTT is enabled the cache is shared (divided) among the two pseudo-cores. So if you have one or more HTT CPUs on your board or even one or more of the new dual-core CPUs: try VMware and see that the second client gives you about 80% more crunching power (less if you have to lower memore assignment). Run two machines per physical CPU. If you try it on a non-HTT CPU (or HTT is disabled, look at the BIOS settings) you can NOT win anything (nothing can run simultaneously on those CPUs) -- you will only lose due to the switching overhead. I'M SORRY IF MY POSTS ARE THAT LONG. What I wanted to say is: - it can run on YOUR MACHINE if you have at least one HTT CPU - you don't need Linux, you only need VMware (free test for 30 days) - it's not a point trick, it's really working faster I wonder if CompuDude accepts the CPU score as proof of concept for crunching advantage by using HTT -- I don't see any other reason for my observations. Best, Stefan. |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
wow .. you really have caught the crunching bug Stefan
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