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Thread Status: Active Total posts in this thread: 161
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uplinger
Former World Community Grid Tech Joined: May 23, 2005 Post Count: 3952 Status: Offline Project Badges:
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Greetings all,
We are currently running low on work for Help Conquer Cancer. At the moment of posting this we have about 1 hour of work left to send on the grid. We are running through many work units per day as you may already know and we are working with the researchers to get more work units onto the grid as soon as possible. Normally we would slow a project down to help keep the project running on the grid. But this solution will not work since it is our only GPU project. So, to keep things fair between CPU and GPU we have decided to keep the weight normal until we run out of work. This is not the end of the project, we are low on work from the researchers. Thank you for your participation and patience as we get more work for Help Conquer Cancer. Please let me know if you have any questions. -Uplinger |
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dskagcommunity
Senior Cruncher Austria Joined: May 10, 2011 Post Count: 219 Status: Offline Project Badges:
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Wow O.o are we through the 100 days remaining, or are the "100" remaining days not fully on the servers from WCG?
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uplinger
Former World Community Grid Tech Joined: May 23, 2005 Post Count: 3952 Status: Offline Project Badges:
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We do not store all the incoming workunits on our servers until they're needed. The input files alone for HCC1 for storing 100 days of work would be about 5TB of storage (my quick estimate). We try to keep about a 10 day buffer of work for every project, but there are many limitations which causes that number to usually be different.
Also, just got the first warning about being out of work. Should be sending only resends very soon. -Uplinger |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
cor blimey!
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ryan222h
Senior Cruncher Joined: Sep 4, 2006 Post Count: 425 Status: Offline |
I can't decide if this is good news or bad
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Bearcat
Master Cruncher USA Joined: Jan 6, 2007 Post Count: 2803 Status: Offline Project Badges:
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Guess its time to reconfigure at least one of my crunchers so I don't run dry. Sounds like we are getting close to the end of HCC. Lets hope for another GPU project coming along soon.
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Crunching for humanity since 2007!
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B2I
Senior Cruncher usa Joined: Jan 23, 2011 Post Count: 232 Status: Offline Project Badges:
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I've got two computers running GPU only with an App_info.XML file. I've got to leave them unattended for a few days. Do you recommend pulling the app file to allow them to get other work?
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Bearcat
Master Cruncher USA Joined: Jan 6, 2007 Post Count: 2803 Status: Offline Project Badges:
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I've got two computers running GPU only with an App_info.XML file. I've got to leave them unattended for a few days. Do you recommend pulling the app file to allow them to get other work? Probably a good idea. You can always change it back when your around to monitor it and there are more to crunch.
Crunching for humanity since 2007!
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ryan222h
Senior Cruncher Joined: Sep 4, 2006 Post Count: 425 Status: Offline |
If you still want to crunch (something) you can pull the app_info, or else they will not receive work during on HCC outage.
----------------------------------------On the other hand they might get more work right away and we won't have to worry about running dry. Its up to you really. ![]() |
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Jim1348
Veteran Cruncher USA Joined: Jul 13, 2009 Post Count: 1066 Status: Offline Project Badges:
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What I did in the beta phase was to run POEM as a backup when the HCC betas were not available. You can do that by setting the "Resource share" for POEM at "1", while leaving it for WCG at "100". (You can find these on the Preferences and Device Profile pages for each project, respectively.)
----------------------------------------It keeps the GPU busy with HCC when they are available, but automatically picks up POEM when they are not. It looks like I need to do that again. But it probably won't work with app_info, unless you allow both projects, though I haven't tried that. [Edit 1 times, last edit by Jim1348 at Nov 20, 2012 5:36:20 PM] |
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