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Thread Status: Active Total posts in this thread: 12
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B2I
Senior Cruncher usa Joined: Jan 23, 2011 Post Count: 232 Status: Offline Project Badges:
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Took a look at my "ready to start" WUs and found many at 01:28 which is about right for my gtx 570, but found a few at 00:44 which is way to fast. Also see some at 05:50. I'll try to watch the thermal throttle on a couple of the long ones.
----------------------------------------THX ![]() |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
For Scribe, still think you as a gunner [I think you were], jumped the gun so to speak
As a quick update, we have just launched a quick batch of 2 images per workunit out into the wild as a quick test. There is about 18 hours more of 1 image per workunit jobs left and then all new jobs will contain 2 images per workunit. [knreed - Nov 12, 2012 11:40:21 PM] From 11:40 PM on the 12th to 11AM on the 13th is not 18 hours. Just poking your ribs ;>) (Regrettably my single stocking ran into the 40 per core "in progress" wall and stalled at 320 on the machine). The shorter the tasks, the smaller in runtime terms the caching, so never got it to the desired 6 :]. |
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