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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Is there a process for a team captain to "retire" inactive team members?
I am looking at members who either haven't posted for several years or have created an alternate member and no longer post under their old member name. Over half my team are MIA for over 2 years. |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Hello breynold@us.ibm.com,
I do not know of anyway to involuntarily retire a team member. Over on the My Online Team thread, keithhenry only lists the names and scores of active team members. It seems a pragmatic way of dealing with this problem. Lawrence |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Lawrence, thank you for the reply.
I guess the more members your team recruits, the less functional the WCG team page becomes. Oh well. At least 33 team members looks better than the actual 9... |
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keithhenry
Ace Cruncher Senile old farts of the world ....uh.....uh..... nevermind Joined: Nov 18, 2004 Post Count: 18665 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I used to think the same way - that should be be some way to retire inactive members. Experience since then has changed my mind. The whole orientation of WCG is load and forget. Keep it simple so even the complete computer illiterate can do it. All of this shows through in how WCG works. There's no way to merge or retire devices. There's no practical means of communicating with any or all members of your team. The vast majority of WCG members never look at the forums and even fewer post to them. Given that the objective is to get as many computers crunching WCG as possible, this all actually makes sense. Keep what the user must do to the absolute minimum. So, what changed my mind about retiring inactive members? Seeing what happens pretty regularly each time WCG sends out a newsletter/mailing. I love seeing one in my inbox! Afterwards, I almost always see an inactive member start crunching again. Sometimes, they crunch even more than they were doing before. It's the newsletter/mailing that gets them going again because they see the last time WCG got a result from them. It reminds them that they had started crunching but, for some reason, they're not now. They address that and, boom, you have an active member again. So, once a member joins your team, they will always be a member of your team unless they go figure out how and explicitly quit your team.
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jonnieb-uk
Ace Cruncher England Joined: Nov 30, 2011 Post Count: 6105 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
@ keithhenry Great response to which I would add one small suggestion: Changing "make member email address available to Team Captain" to the default option of team signup would potentially enable a responsible Team Captain to give the all important nudge to an Inactive member, without compromising the basic principle of "load and forget".
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
But, since some do not like to publish their email address to anyone but WCG [specially the one that joins all your projects together], the default remains off. For communication with captains, WCG explicitly created a second mail field so you could enter a lesser confidential one there. It's description is: "Team E-mail Address". An active choice... a must do.
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